X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=bbd8563add2b30379186c6d2f08094391ebfbb45;hb=bf368bef696bee3555a370ac8ff88418e1f5c498;hp=a17e4ac0f1f216dc63de117419a072ca7f8541e9;hpb=8bac62c70d682a8dbdb029af5fa80660979821e2;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index a17e4ac..bbd8563 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -100,6 +100,8 @@ extern int whiteFlag, blackFlag; Boolean flipClock = FALSE; +extern HANDLE chatHandle[]; +extern int ics_type; void DisplayHoldingsCount(HDC hdc, int x, int y, int align, int copyNumber); VOID NewVariantPopup(HWND hwnd); @@ -108,6 +110,7 @@ int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY, void AnimateAtomicCapture(int fromX, int fromY, int toX, int toY, int nFrames); void DisplayMove P((int moveNumber)); Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen)); +void ChatPopUp P(()); typedef struct { ChessSquare piece; POINT pos; /* window coordinates of current pos */ @@ -222,7 +225,11 @@ static struct { int x; int y; int mode; } backTextureSquareInfo[BOARD_SIZE][BOAR #if __GNUC__ && !defined(_winmajor) #define oldDialog 0 /* cygwin doesn't define _winmajor; mingw does */ #else +#if defined(_winmajor) #define oldDialog (_winmajor < 4) +#else +#define oldDialog 0 +#endif #endif char *defaultTextAttribs[] = @@ -449,6 +456,8 @@ VOID EngineOutputPopDown(); BOOL EngineOutputIsUp(); VOID EngineOutputUpdate( FrontEndProgramStats * stats ); +VOID EngineOptionsPopup(); // [HGM] settings + VOID GothicPopUp(char *title, VariantClass variant); /* * Setting "frozen" should disable all user input other than deleting @@ -492,6 +501,7 @@ static int fromX = -1, fromY = -1, toX, toY; // [HGM] moved upstream, so JAWS ca #include "jaws.c" #else #define JAWS_INIT +#define JAWS_ARGS #define JAWS_ALT_INTERCEPT #define JAWS_KB_NAVIGATION #define JAWS_MENU_ITEMS @@ -570,7 +580,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, if(msg.hwnd == e2) currentElement = 3; else if(msg.hwnd == moveHistoryDialog) currentElement = 4; else if(msg.hwnd == mh) currentElement = 4; else - if(msg.hwnd == evalGraphDialog) currentElement = 7; else + if(msg.hwnd == evalGraphDialog) currentElement = 6; else if(msg.hwnd == hText) currentElement = 5; else if(msg.hwnd == hInput) currentElement = 6; else for (i = 0; i < N_BUTTONS; i++) { @@ -595,7 +605,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, case 4: if(!MoveHistoryIsUp()) continue; h = mh; break; -// case 5: // input to eval graph does not seem to get here! +// case 6: // input to eval graph does not seem to get here! // if(!EvalGraphIsUp()) continue; // h = evalGraphDialog; break; case 5: @@ -627,6 +637,12 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, !(!frozen && TranslateAccelerator(hwndMain, hAccelMain, &msg)) && JAWS_ACCEL !(!hwndConsole && TranslateAccelerator(hwndMain, hAccelNoICS, &msg)) && !(!hwndConsole && TranslateAccelerator(hwndMain, hAccelNoAlt, &msg))) { + int done = 0, i; // [HGM] chat: dispatch cat-box messages + for(i=0; i now always do UserMoveTest(), and check colors there */ + /* [HGM] now always do UserMoveTest(), and check colors there */ toX = x; toY = y; /* [HGM] UserMoveEvent requires two calls now, @@ -5107,6 +5128,9 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) break; } else if(moveType != ImpossibleMove) { + if(moveType == IllegalMove) { + ; + } else /* [HGM] We use PromotionToKnight in Shogi to indicate frorced promotion */ if (moveType == WhitePromotionKnight || moveType == BlackPromotionKnight || ((moveType == WhitePromotionQueen || moveType == BlackPromotionQueen) && @@ -5124,7 +5148,7 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) If promotion to Q is legal, all are legal! */ if(gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat) { ChessSquare p = boards[currentMove][fromY][fromX], q = boards[currentMove][toY][toX]; - // kludge to temporarily execute move on display, wthout promotng yet + // kludge to temporarily execute move on display, without promoting yet promotionChoice = TRUE; boards[currentMove][fromY][fromX] = EmptySquare; // move Pawn to 8th rank boards[currentMove][toY][toX] = p; @@ -5649,7 +5673,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) JAWS_ALT_INTERCEPT - if (appData.icsActive && (isalpha((char)wParam) || wParam == '0')) { + if (appData.icsActive && (char)wParam > ' ' && !((char)wParam >= '1' && (char)wParam <= '9')) { // [HGM] movenum: for non-zero digits we always do type-in dialog HWND h = GetDlgItem(hwndConsole, OPT_ConsoleInput); if (IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE); @@ -5860,6 +5884,10 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) GameListOptions(); break; + case IDM_NewChat: + ChatPopUp(); + break; + case IDM_CopyPosition: CopyFENToClipboard(); break; @@ -6111,6 +6139,12 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) DrawPosition(FALSE, NULL); break; + case IDM_MuteSounds: + mute = !mute; // [HGM] mute: keep track of global muting variable + CheckMenuItem(GetMenu(hwndMain),IDM_MuteSounds, + MF_BYCOMMAND|(mute?MF_CHECKED:MF_UNCHECKED)); + break; + case IDM_GeneralOptions: GeneralOptionsPopup(hwnd); DrawPosition(TRUE, NULL); @@ -6670,6 +6704,7 @@ MyPlaySound(MySound *ms) { BOOLEAN ok = FALSE; + if(mute) return TRUE; // [HGM] mute: suppress all sound play when muted switch (ms->name[0]) { case NULLCHAR: if(appData.debugMode) fprintf(debugFP, "silence\n"); @@ -9388,6 +9423,7 @@ static GLT_Item GLT_ItemInfo[] = { { GLT_TIME_CONTROL,"Time Control" }, { GLT_VARIANT, "Variant" }, { GLT_OUT_OF_BOOK,PGN_OUT_OF_BOOK }, + { GLT_RESULT_COMMENT, "Result Comment" }, // [HGM] rescom { 0, 0 } }; @@ -9844,11 +9880,12 @@ void ScheduleDelayedEvent(DelayedEventCallback cb, long millisec) { if (delayedTimerEvent != 0) { - if (appData.debugMode) { + if (appData.debugMode && cb != delayedTimerCallback) { // [HGM] alive: not too much debug fprintf(debugFP, "ScheduleDelayedEvent: event already scheduled\n"); } KillTimer(hwndMain, delayedTimerEvent); delayedTimerEvent = 0; + if(delayedTimerCallback != cb) // [HGM] alive: do not "flush" same event, just postpone it delayedTimerCallback(); } delayedTimerCallback = cb;