X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=e4b8692a25517b987b4994008c554826a8334e20;hb=HEAD;hp=176dc355604cda3571008364da90bb9c3f947b8e;hpb=76fa6232bcd7341db17947ddf9679c6f3b6504a1;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index 176dc35..e4b8692 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -5,7 +5,8 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free + * Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -1145,7 +1146,7 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) broadcast.which = "broadcaster"; broadcast.pr = NoProc; broadcast.isr = NULL; - broadcast.prog = c + 3; + broadcast.program = c + 3; broadcast.dir = "."; broadcast.host = "localhost"; StartChessProgram(&broadcast); @@ -2714,6 +2715,18 @@ InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[0][WhiteLion] = DoLoadBitmap(hInst, "ln", squareSize, "s"); pieceBitmap[1][WhiteLion] = DoLoadBitmap(hInst, "ln", squareSize, "o"); pieceBitmap[2][WhiteLion] = DoLoadBitmap(hInst, "ln", squareSize, "w"); + pieceBitmap[0][WhiteCub] = DoLoadBitmap(hInst, "ln", squareSize, "s"); + pieceBitmap[1][WhiteCub] = DoLoadBitmap(hInst, "ln", squareSize, "o"); + pieceBitmap[2][WhiteCub] = DoLoadBitmap(hInst, "ln", squareSize, "w"); + pieceBitmap[0][WhiteWolf] = DoLoadBitmap(hInst, "wolf", squareSize, "s"); + pieceBitmap[1][WhiteWolf] = DoLoadBitmap(hInst, "wolf", squareSize, "o"); + pieceBitmap[2][WhiteWolf] = DoLoadBitmap(hInst, "wolf", squareSize, "w"); + pieceBitmap[0][WhiteCamel] = DoLoadBitmap(hInst, "camel", squareSize, "s"); + pieceBitmap[1][WhiteCamel] = DoLoadBitmap(hInst, "camel", squareSize, "o"); + pieceBitmap[2][WhiteCamel] = DoLoadBitmap(hInst, "camel", squareSize, "w"); + pieceBitmap[0][WhiteZebra] = DoLoadBitmap(hInst, "zebra", squareSize, "s"); + pieceBitmap[1][WhiteZebra] = DoLoadBitmap(hInst, "zebra", squareSize, "o"); + pieceBitmap[2][WhiteZebra] = DoLoadBitmap(hInst, "n", squareSize, "w"); if(gameInfo.variant == VariantShogi && BOARD_HEIGHT != 7) { /* promoted Gold representations (but not in Tori!)*/ pieceBitmap[0][WhiteCannon] = DoLoadBitmap(hInst, "wp", squareSize, "s"); @@ -3740,6 +3753,8 @@ void DrawSeekClose() { } + + VOID HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) { @@ -3960,6 +3975,7 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) explodes. The old and new positions both had an empty square at the destination, but animation has drawn a piece there and we have to remember to erase it. [HGM] moved until after setting lastDrawn */ + lastDrawn[0][animInfo.to.y][animInfo.to.x] = animInfo.piece; } } @@ -4093,7 +4109,12 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) if(saveDiagFlag) { BITMAP b; int i, j=0, m, w, wb, fac=0; char *pData; BITMAPINFOHEADER bih; int color[16], nrColors=0; + HBITMAP src = bufferBitmap, obmp; HDC tmp = CreateCompatibleDC(hdc); + bufferBitmap = CreateCompatibleBitmap(hdc, boardRect.right-boardRect.left, Rect.bottom-Rect.top-2*OUTER_MARGIN); + obmp = SelectObject(tmp, bufferBitmap); + BitBlt(tmp, 0, 0, boardRect.right - boardRect.left, Rect.bottom - Rect.top - 2*OUTER_MARGIN, + tmphdc, boardRect.left, OUTER_MARGIN, SRCCOPY); GetObject(bufferBitmap, sizeof(b), &b); if(pData = malloc(b.bmWidthBytes*b.bmHeight + 10000)) { bih.biSize = sizeof(BITMAPINFOHEADER); @@ -4161,6 +4182,9 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) fputc(pData[i], diagFile); free(pData); } + DeleteObject(bufferBitmap); bufferBitmap = src; + SelectObject(tmp, obmp); + DeleteDC(tmp); } SelectObject(tmphdc, oldBitmap); @@ -8246,8 +8270,8 @@ ModeHighlight() nowChecked = 0; break; } - if(prevChecked == IDM_TwoMachine) // [HGM] 'Machine Match' might have gotten disabled when stopping match - EnableMenuItem(GetMenu(hwndMain), IDM_Match, MF_BYCOMMAND|MF_ENABLED) + if(prevChecked == IDM_TwoMachines) // [HGM] 'Machine Match' might have gotten disabled when stopping match + EnableMenuItem(GetMenu(hwndMain), IDM_Match, MF_BYCOMMAND|MF_ENABLED); CheckMark(prevChecked, MF_UNCHECKED); CheckMark(nowChecked, MF_CHECKED); CheckMark(IDM_Match, matchMode && matchGame < appData.matchGames ? MF_CHECKED : MF_UNCHECKED); @@ -8492,6 +8516,7 @@ DisplayFatalError(char *str, int error, int exitStatus) fprintf(debugFP, "%s: %s\n", label, str); } if (appData.popupExitMessage) { + if(appData.icsActive) SendToICS("logout\n"); // [HGM] make sure no new games will be started! (void) MessageBox(hwndMain, str, label, MB_OK| (exitStatus ? MB_ICONSTOP : MB_ICONINFORMATION)); } @@ -9114,6 +9139,7 @@ IDLE_PRIORITY_CLASS 0x00000040 */ if (nice < -15) return 0x00000080; if (nice < 0) return 0x00008000; + if (nice == 0) return 0x00000020; if (nice < 15) return 0x00004000; return 0x00000040; @@ -10024,8 +10050,8 @@ AnimateMove(board, fromX, fromY, toX, toY) int toX; int toY; { - ChessSquare piece; - int x = toX, y = toY; + ChessSquare piece, victim = EmptySquare, victim2 = EmptySquare; + int x = toX, y = toY, x2 = kill2X; POINT start, finish, mid; POINT frames[kFactor * 2 + 1]; int nFrames, n; @@ -10038,7 +10064,11 @@ AnimateMove(board, fromX, fromY, toX, toY) piece = board[fromY][fromX]; if (piece >= EmptySquare) return; - if(killX >= 0) toX = killX, toY = killY; // [HGM] lion: first to kill square + if(x2 >= 0) toX = kill2X, toY = kill2Y, victim = board[killY][killX], victim2 = board[kill2Y][kill2X]; else + if(killX >= 0) toX = killX, toY = killY, victim = board[killY][killX]; // [HGM] lion: first to kill square + + animInfo.from.x = fromX; + animInfo.from.y = fromY; again: @@ -10066,22 +10096,30 @@ again: else Tween(&start, &mid, &finish, kFactor, frames, &nFrames); - animInfo.from.x = fromX; - animInfo.from.y = fromY; animInfo.to.x = toX; animInfo.to.y = toY; animInfo.lastpos = start; animInfo.piece = piece; for (n = 0; n < nFrames; n++) { animInfo.pos = frames[n]; - DrawPosition(FALSE, NULL); + DrawPosition(FALSE, board); animInfo.lastpos = animInfo.pos; Sleep(appData.animSpeed); } animInfo.pos = finish; - DrawPosition(FALSE, NULL); - - if(toX != x || toY != y) { fromX = toX; fromY = toY; toX = x; toY = y; goto again; } // second leg + DrawPosition(FALSE, board); + + if(toX == x2 && toY == kill2Y) { + fromX = toX; fromY = toY; toX = killX; toY = killY; x2 = -1; + board[kill2Y][kill2X] = EmptySquare; goto again; + } // second leg + if(toX != x || toY != y) { + fromX = toX; fromY = toY; toX = x; toY = y; + board[killY][killX] = EmptySquare; goto again; + } // second leg + +if(victim2 != EmptySquare) board[kill2Y][kill2X] = victim2; +if(victim != EmptySquare) board[killY][killX] = victim; animInfo.piece = EmptySquare; Explode(board, fromX, fromY, toX, toY);