X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=e4b8692a25517b987b4994008c554826a8334e20;hb=HEAD;hp=4e43c6244a4e7c0a468cb41cc8386f697e6b31af;hpb=eb564908ecd4fc38b72e6e52268c007c8129e0b2;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index 4e43c62..e4b8692 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -5,7 +5,8 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free + * Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -166,7 +167,7 @@ BoardSize boardSize; Boolean chessProgram; //static int boardX, boardY; int minX, minY; // [HGM] placement: volatile limits on upper-left corner -int squareSize, lineGap, minorSize, border; +int squareSize, lineGap, minorSize; static int winW, winH; static RECT messageRect, whiteRect, blackRect, leftLogoRect, rightLogoRect; // [HGM] logo static int logoHeight = 0; @@ -534,12 +535,12 @@ typedef struct { SizeInfo sizeInfo[] = { - { "tiny", 21, 0, 1, 1, 0, 0 }, - { "teeny", 25, 1, 1, 1, 0, 0 }, - { "dinky", 29, 1, 1, 1, 0, 0 }, - { "petite", 33, 1, 1, 1, 0, 0 }, - { "slim", 37, 2, 1, 0, 0, 0 }, - { "small", 40, 2, 1, 0, 0, 0 }, + { "tiny", 21, 0, 1, 2, 0, 0 }, + { "teeny", 25, 1, 1, 2, 0, 0 }, + { "dinky", 29, 1, 1, 2, 0, 0 }, + { "petite", 33, 1, 1, 2, 0, 0 }, + { "slim", 37, 2, 1, 1, 0, 0 }, + { "small", 40, 2, 1, 1, 0, 0 }, { "mediocre", 45, 2, 1, 0, 0, 0 }, { "middling", 49, 2, 0, 0, 0, 0 }, { "average", 54, 2, 0, 0, 0, 0 }, @@ -587,7 +588,7 @@ typedef struct { WNDPROC wndproc; } MyButtonDesc; -#define BUTTON_WIDTH (tinyLayout ? 16 : 32) +#define BUTTON_WIDTH (tinyLayout == 2 ? 16 : 32) #define N_BUTTONS 5 MyButtonDesc buttonDesc[N_BUTTONS] = @@ -601,8 +602,9 @@ MyButtonDesc buttonDesc[N_BUTTONS] = int tinyLayout = 0, smallLayout = 0; #define MENU_BAR_ITEMS 9 -char *menuBarText[2][MENU_BAR_ITEMS+1] = { +char *menuBarText[3][MENU_BAR_ITEMS+1] = { { N_("&File"), N_("&Edit"), N_("&View"), N_("&Mode"), N_("&Action"), N_("E&ngine"), N_("&Options"), N_("&Help"), NULL }, + { N_("&Fil"), N_("&Ed"), N_("&Vw"), N_("&Mod"), N_("&Act"), N_("E&ng"), N_("&Opt"), N_("&Hlp"), NULL }, { N_("&F"), N_("&E"), N_("&V"), N_("&M"), N_("&A"), N_("&N"), N_("&O"), N_("&H"), NULL }, }; @@ -1105,6 +1107,8 @@ InitGeometry() screenGeometry.bottom = screenGeometry.top + screenHeight; } +ChessProgramState broadcast; + BOOL InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) { @@ -1137,7 +1141,18 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) appData.ringBellAfterMoves = TRUE; } if (appData.debugMode) { - debugFP = fopen(appData.nameOfDebugFile, "w"); + char *c = appData.nameOfDebugFile; + if(strstr(c, "///") == c) { + broadcast.which = "broadcaster"; + broadcast.pr = NoProc; + broadcast.isr = NULL; + broadcast.program = c + 3; + broadcast.dir = "."; + broadcast.host = "localhost"; + StartChessProgram(&broadcast); + debugFP = (FILE*) _fdopen(_open_osfhandle((long)(((ChildProc*)(broadcast.pr))->hTo), _O_WRONLY), "w"); + } else + debugFP = fopen(c, "w"); setbuf(debugFP, NULL); } @@ -1282,6 +1297,9 @@ LFfromMFP(LOGFONT* lf, MyFontParams *mfp) lf->lfStrikeOut = mfp->strikeout; lf->lfCharSet = mfp->charset; lf->lfOutPrecision = OUT_DEFAULT_PRECIS; + + + lf->lfClipPrecision = CLIP_DEFAULT_PRECIS; lf->lfQuality = DEFAULT_QUALITY; lf->lfPitchAndFamily = DEFAULT_PITCH|FF_DONTCARE; @@ -2349,13 +2367,17 @@ InitDrawingSizes(BoardSize boardSize, int flags) minorSize = 0; /* [HGM] Kludge to see if demagnified pieces need to be shifted */ border = appData.useBorder && appData.border[0] ? squareSize/2 : 0; + // [HGM] decide on tininess based on total board width rather than square size + tinyLayout = squareSize * (BOARD_WIDTH); + tinyLayout = tinyLayout < 35*8 ? 2 : tinyLayout < 43*8 ? 1 : 0; + if( appData.overrideLineGap >= 0 && appData.overrideLineGap <= 5 ) { lineGap = appData.overrideLineGap; } if (tinyLayout != oldTinyLayout) { long style = GetWindowLongPtr(hwndMain, GWL_STYLE); - if (tinyLayout) { + if (tinyLayout == 2) { style &= ~WS_SYSMENU; InsertMenu(hmenu, IDM_Exit, MF_BYCOMMAND, IDM_Minimize, "&Minimize\tCtrl+F4"); @@ -2391,7 +2413,7 @@ InitDrawingSizes(BoardSize boardSize, int flags) ReleaseDC(hwndMain, hdc); /* Compute where everything goes */ - if((first.programLogo || second.programLogo) && !tinyLayout) { + if((first.programLogo || second.programLogo) && tinyLayout != 2) { /* [HGM] logo: if either logo is on, reserve space for it */ logoHeight = 2*clockSize.cy; leftLogoRect.left = OUTER_MARGIN; @@ -2512,7 +2534,7 @@ InitDrawingSizes(BoardSize boardSize, int flags) messageRect.top, BUTTON_WIDTH, messageSize.cy, hwndMain, (HMENU) buttonDesc[i].id, (HINSTANCE) GetWindowLongPtr(hwndMain, GWLP_HINSTANCE), NULL); - if (tinyLayout) { + if (tinyLayout == 2) { SendMessage(buttonDesc[i].hwnd, WM_SETFONT, (WPARAM)font[boardSize][MESSAGE_FONT]->hf, MAKELPARAM(FALSE, 0)); @@ -2581,10 +2603,12 @@ InitDrawingSizes(BoardSize boardSize, int flags) piece = (ChessSquare) ((int) piece + 1)) { if (pieceBitmap[i][piece] != NULL) DeleteObject(pieceBitmap[i][piece]); + pieceBitmap[i][piece] = NULL; } } fontBitmapSquareSize = 0; /* [HGM] render: make sure pieces will be recreated, as we might need others now */ + // Orthodox Chess pieces pieceBitmap[0][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "s"); pieceBitmap[0][WhiteKnight] = DoLoadBitmap(hInst, "n", squareSize, "s"); @@ -2682,14 +2706,29 @@ InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[0][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "s"); pieceBitmap[1][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "o"); pieceBitmap[2][WhiteLance] = DoLoadBitmap(hInst, "l", squareSize, "w"); + pieceBitmap[0][WhiteAmazon] = DoLoadBitmap(hInst, "l", squareSize, "s"); + pieceBitmap[1][WhiteAmazon] = DoLoadBitmap(hInst, "l", squareSize, "o"); + pieceBitmap[2][WhiteAmazon] = DoLoadBitmap(hInst, "l", squareSize, "w"); pieceBitmap[0][WhiteUnicorn] = DoLoadBitmap(hInst, "u", squareSize, "s"); pieceBitmap[1][WhiteUnicorn] = DoLoadBitmap(hInst, "u", squareSize, "o"); pieceBitmap[2][WhiteUnicorn] = DoLoadBitmap(hInst, "u", squareSize, "w"); pieceBitmap[0][WhiteLion] = DoLoadBitmap(hInst, "ln", squareSize, "s"); pieceBitmap[1][WhiteLion] = DoLoadBitmap(hInst, "ln", squareSize, "o"); pieceBitmap[2][WhiteLion] = DoLoadBitmap(hInst, "ln", squareSize, "w"); - - if(gameInfo.variant == VariantShogi) { /* promoted Gold represemtations */ + pieceBitmap[0][WhiteCub] = DoLoadBitmap(hInst, "ln", squareSize, "s"); + pieceBitmap[1][WhiteCub] = DoLoadBitmap(hInst, "ln", squareSize, "o"); + pieceBitmap[2][WhiteCub] = DoLoadBitmap(hInst, "ln", squareSize, "w"); + pieceBitmap[0][WhiteWolf] = DoLoadBitmap(hInst, "wolf", squareSize, "s"); + pieceBitmap[1][WhiteWolf] = DoLoadBitmap(hInst, "wolf", squareSize, "o"); + pieceBitmap[2][WhiteWolf] = DoLoadBitmap(hInst, "wolf", squareSize, "w"); + pieceBitmap[0][WhiteCamel] = DoLoadBitmap(hInst, "camel", squareSize, "s"); + pieceBitmap[1][WhiteCamel] = DoLoadBitmap(hInst, "camel", squareSize, "o"); + pieceBitmap[2][WhiteCamel] = DoLoadBitmap(hInst, "camel", squareSize, "w"); + pieceBitmap[0][WhiteZebra] = DoLoadBitmap(hInst, "zebra", squareSize, "s"); + pieceBitmap[1][WhiteZebra] = DoLoadBitmap(hInst, "zebra", squareSize, "o"); + pieceBitmap[2][WhiteZebra] = DoLoadBitmap(hInst, "n", squareSize, "w"); + + if(gameInfo.variant == VariantShogi && BOARD_HEIGHT != 7) { /* promoted Gold representations (but not in Tori!)*/ pieceBitmap[0][WhiteCannon] = DoLoadBitmap(hInst, "wp", squareSize, "s"); pieceBitmap[1][WhiteCannon] = DoLoadBitmap(hInst, "wp", squareSize, "o"); pieceBitmap[2][WhiteCannon] = DoLoadBitmap(hInst, "w", squareSize, "w"); @@ -2789,6 +2828,15 @@ InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[2][WhiteSilver] = DoLoadBitmap(hInst, "sw", squareSize, "w"); minorSize = 0; } + + if(appData.pieceDirectory[0]) for(i=WhitePawn; ix, lpwp->y, hwndConsole, &wpConsole ); wpMain.x = lpwp->x; wpMain.y = lpwp->y; + } } break; @@ -5739,6 +5803,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) return (DefWindowProc(hwnd, message, wParam, lParam)); } + return 0; } @@ -6702,7 +6767,7 @@ TypeInNameDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) case IDOK: GetDlgItemText(hDlg, OPT_Name, move, sizeof(move)); appData.userName = strdup(move); - SetUserLogo(); + SetUserLogo(); DisplayLogos(); SetGameInfo(); if(gameMode == MachinePlaysWhite || gameMode == MachinePlaysBlack) { snprintf(move, MSG_SIZ, "%s vs. %s", gameInfo.white, gameInfo.black); @@ -7642,7 +7707,7 @@ DisplayAClock(HDC hdc, int timeRemaining, int highlight, if (twoBoards && partnerUp) return; if (appData.clockMode) { - if (tinyLayout) + if (tinyLayout == 2) snprintf(buf, sizeof(buf)/sizeof(buf[0]), "%c %s %s", color[0], TimeString(timeRemaining), flagFell); else snprintf(buf, sizeof(buf)/sizeof(buf[0]), "%s:%c%s %s", color, (logoHeight>0 ? 0 : ' '), TimeString(timeRemaining), flagFell); @@ -7658,6 +7723,7 @@ DisplayAClock(HDC hdc, int timeRemaining, int highlight, oldFg = SetTextColor(hdc, RGB(0, 0, 0)); /* black */ oldBg = SetBkColor(hdc, RGB(255, 255, 255)); /* white */ } + oldFont = SelectObject(hdc, font[boardSize][CLOCK_FONT]->hf); JAWS_SILENCE @@ -7974,6 +8040,7 @@ Enables gnuEnables[] = { { IDM_Annotate, MF_BYCOMMAND|MF_GRAYED }, { IDM_NewChat, MF_BYCOMMAND|MF_GRAYED }, + // Needed to switch from ncp to GNU mode on Engine Load { ACTION_POS, MF_BYPOSITION|MF_ENABLED }, { IDM_MachineWhite, MF_BYCOMMAND|MF_ENABLED }, @@ -8203,6 +8270,8 @@ ModeHighlight() nowChecked = 0; break; } + if(prevChecked == IDM_TwoMachines) // [HGM] 'Machine Match' might have gotten disabled when stopping match + EnableMenuItem(GetMenu(hwndMain), IDM_Match, MF_BYCOMMAND|MF_ENABLED); CheckMark(prevChecked, MF_UNCHECKED); CheckMark(nowChecked, MF_CHECKED); CheckMark(IDM_Match, matchMode && matchGame < appData.matchGames ? MF_CHECKED : MF_UNCHECKED); @@ -8447,6 +8516,7 @@ DisplayFatalError(char *str, int error, int exitStatus) fprintf(debugFP, "%s: %s\n", label, str); } if (appData.popupExitMessage) { + if(appData.icsActive) SendToICS("logout\n"); // [HGM] make sure no new games will be started! (void) MessageBox(hwndMain, str, label, MB_OK| (exitStatus ? MB_ICONSTOP : MB_ICONINFORMATION)); } @@ -8710,8 +8780,11 @@ int GameListOptions() result = DialogBoxParam( hInst, MAKEINTRESOURCE(DLG_GameListOptions), hwndMain, (DLGPROC)lpProc, (LPARAM)lpUserGLT ); if( result == 0 ) { + char *oldTags = appData.gameListTags; /* [AS] Memory leak here! */ appData.gameListTags = strdup( lpUserGLT ); + if(strcmp(oldTags, appData.gameListTags)) // [HGM] redo Game List when we changed something + GameListToListBox(NULL, TRUE, ".", NULL, FALSE, FALSE); // "." as filter is kludge to select all } return result; @@ -9066,6 +9139,7 @@ IDLE_PRIORITY_CLASS 0x00000040 */ if (nice < -15) return 0x00000080; if (nice < 0) return 0x00008000; + if (nice == 0) return 0x00000020; if (nice < 15) return 0x00004000; return 0x00000040; @@ -9774,6 +9848,7 @@ OutputToProcess(ProcRef pr, char *message, int count, int *outError) int outCount = SOCKET_ERROR; ChildProc *cp = (ChildProc *) pr; static OVERLAPPED ovl; + static int line = 0; if (pr == NoProc) @@ -9975,8 +10050,8 @@ AnimateMove(board, fromX, fromY, toX, toY) int toX; int toY; { - ChessSquare piece; - int x = toX, y = toY; + ChessSquare piece, victim = EmptySquare, victim2 = EmptySquare; + int x = toX, y = toY, x2 = kill2X; POINT start, finish, mid; POINT frames[kFactor * 2 + 1]; int nFrames, n; @@ -9989,7 +10064,11 @@ AnimateMove(board, fromX, fromY, toX, toY) piece = board[fromY][fromX]; if (piece >= EmptySquare) return; - if(killX >= 0) toX = killX, toY = killY; // [HGM] lion: first to kill square + if(x2 >= 0) toX = kill2X, toY = kill2Y, victim = board[killY][killX], victim2 = board[kill2Y][kill2X]; else + if(killX >= 0) toX = killX, toY = killY, victim = board[killY][killX]; // [HGM] lion: first to kill square + + animInfo.from.x = fromX; + animInfo.from.y = fromY; again: @@ -10017,22 +10096,30 @@ again: else Tween(&start, &mid, &finish, kFactor, frames, &nFrames); - animInfo.from.x = fromX; - animInfo.from.y = fromY; animInfo.to.x = toX; animInfo.to.y = toY; animInfo.lastpos = start; animInfo.piece = piece; for (n = 0; n < nFrames; n++) { animInfo.pos = frames[n]; - DrawPosition(FALSE, NULL); + DrawPosition(FALSE, board); animInfo.lastpos = animInfo.pos; Sleep(appData.animSpeed); } animInfo.pos = finish; - DrawPosition(FALSE, NULL); - - if(toX != x || toY != y) { fromX = toX; fromY = toY; toX = x; toY = y; goto again; } // second leg + DrawPosition(FALSE, board); + + if(toX == x2 && toY == kill2Y) { + fromX = toX; fromY = toY; toX = killX; toY = killY; x2 = -1; + board[kill2Y][kill2X] = EmptySquare; goto again; + } // second leg + if(toX != x || toY != y) { + fromX = toX; fromY = toY; toX = x; toY = y; + board[killY][killX] = EmptySquare; goto again; + } // second leg + +if(victim2 != EmptySquare) board[kill2Y][kill2X] = victim2; +if(victim != EmptySquare) board[killY][killX] = victim; animInfo.piece = EmptySquare; Explode(board, fromX, fromY, toX, toY);