X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwinboard.c;h=fb64ff7f8448ca14613e18930600658a8908390d;hb=ea750683ac62717dd7346de17b5ae072622ff92a;hp=dbf3c900db0750f772456d45f57be85a0a057e09;hpb=0efdc4c5ef60cf4c15e9dddf3658d2115e4d5d93;p=xboard.git diff --git a/winboard/winboard.c b/winboard/winboard.c index dbf3c90..fb64ff7 100644 --- a/winboard/winboard.c +++ b/winboard/winboard.c @@ -86,7 +86,7 @@ #include "wsnap.h" -void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); +//void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); int myrandom(void); void mysrandom(unsigned int seed); @@ -140,7 +140,8 @@ BOOLEAN chessProgram; static int boardX, boardY, consoleX, consoleY, consoleW, consoleH; static int squareSize, lineGap, minorSize; static int winWidth, winHeight; -static RECT messageRect, whiteRect, blackRect; +static RECT messageRect, whiteRect, blackRect, leftLogoRect, rightLogoRect; // [HGM] logo +static int logoHeight = 0; static char messageText[MESSAGE_TEXT_MAX]; static int clockTimerEvent = 0; static int loadGameTimerEvent = 0; @@ -388,6 +389,7 @@ LRESULT CALLBACK VOID APIENTRY MenuPopup(HWND hwnd, POINT pt, HMENU hmenu, UINT def); void ParseIcsTextMenu(char *icsTextMenuString); VOID PopUpMoveDialog(char firstchar); +VOID PopUpNameDialog(char firstchar); VOID UpdateSampleText(HWND hDlg, int id, MyColorizeAttribs *mca); /* [AS] */ @@ -597,8 +599,8 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) InitBackEnd1(); - InitEngineUCI( installDir, &first ); - InitEngineUCI( installDir, &second ); +// InitEngineUCI( installDir, &first ); // [HGM] incorporated in InitBackEnd1() +// InitEngineUCI( installDir, &second ); /* Create a main window for this application instance. */ hwnd = CreateWindow(szAppName, szTitle, @@ -612,6 +614,35 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) return (FALSE); } + /* [HGM] logo: Load logos if specified (must be done before InitDrawingSizes) */ + if( appData.firstLogo && appData.firstLogo[0] != NULLCHAR) { + first.programLogo = LoadImage( 0, appData.firstLogo, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + + if (first.programLogo == NULL && appData.debugMode) { + fprintf( debugFP, "Unable to load logo bitmap '%s'\n", appData.firstLogo ); + } + } else if(appData.autoLogo) { + if(appData.firstDirectory && appData.firstDirectory[0]) { + char buf[MSG_SIZ]; + sprintf(buf, "%s/logo.bmp", appData.firstDirectory); + first.programLogo = LoadImage( 0, buf, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + } + } + + if( appData.secondLogo && appData.secondLogo[0] != NULLCHAR) { + second.programLogo = LoadImage( 0, appData.secondLogo, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + + if (second.programLogo == NULL && appData.debugMode) { + fprintf( debugFP, "Unable to load logo bitmap '%s'\n", appData.secondLogo ); + } + } else if(appData.autoLogo) { + if(appData.secondDirectory && appData.secondDirectory[0]) { + char buf[MSG_SIZ]; + sprintf(buf, "%s\\logo.bmp", appData.secondDirectory); + second.programLogo = LoadImage( 0, buf, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE ); + } + } + iconWhite = LoadIcon(hInstance, "icon_white"); iconBlack = LoadIcon(hInstance, "icon_black"); iconCurrent = iconWhite; @@ -629,6 +660,7 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) boardSize = (BoardSize)ibs; } } + InitDrawingSizes(boardSize, 0); InitMenuChecks(); buttonCount = GetSystemMetrics(SM_CMOUSEBUTTONS); @@ -656,11 +688,6 @@ InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine) mysrandom( (unsigned) time(NULL) ); - /* Make a console window if needed */ - if (appData.icsActive) { - ConsoleCreate(); - } - /* [AS] Restore layout */ if( wpMoveHistory.visible ) { MoveHistoryPopUp(); @@ -1172,12 +1199,25 @@ ArgDescriptor argDescriptors[] = { { "flipBlack", ArgBoolean, (LPVOID) &appData.upsideDown, TRUE }, { "allWhite", ArgBoolean, (LPVOID) &appData.allWhite, TRUE }, { "alphaRank", ArgBoolean, (LPVOID) &appData.alphaRank, FALSE }, + { "firstAlphaRank", ArgBoolean, (LPVOID) &first.alphaRank, FALSE }, + { "secondAlphaRank", ArgBoolean, (LPVOID) &second.alphaRank, FALSE }, { "testClaims", ArgBoolean, (LPVOID) &appData.testClaims, TRUE }, { "checkMates", ArgBoolean, (LPVOID) &appData.checkMates, TRUE }, { "materialDraws", ArgBoolean, (LPVOID) &appData.materialDraws, TRUE }, { "trivialDraws", ArgBoolean, (LPVOID) &appData.trivialDraws, TRUE }, { "ruleMoves", ArgInt, (LPVOID) &appData.ruleMoves, TRUE }, { "repeatsToDraw", ArgInt, (LPVOID) &appData.drawRepeats, TRUE }, + { "autoKibitz", ArgTrue, (LPVOID) &appData.autoKibitz, FALSE }, + { "engineDebugOutput", ArgInt, (LPVOID) &appData.engineComments, FALSE }, + { "userName", ArgString, (LPVOID) &appData.userName, FALSE }, + { "rewindIndex", ArgInt, (LPVOID) &appData.rewindIndex, FALSE }, + { "sameColorGames", ArgInt, (LPVOID) &appData.sameColorGames, FALSE }, + { "smpCores", ArgInt, (LPVOID) &appData.smpCores, TRUE }, + { "egtFormats", ArgString, (LPVOID) &appData.egtFormats, TRUE }, + { "niceEngines", ArgInt, (LPVOID) &appData.niceEngines, TRUE }, + { "firstLogo", ArgFilename, (LPVOID) &appData.firstLogo, FALSE }, + { "secondLogo", ArgFilename, (LPVOID) &appData.secondLogo, FALSE }, + { "autoLogo", ArgBoolean, (LPVOID) &appData.autoLogo, TRUE }, #ifdef ZIPPY { "zippyTalk", ArgBoolean, (LPVOID) &appData.zippyTalk, FALSE }, @@ -1230,6 +1270,9 @@ ArgDescriptor argDescriptors[] = { { "timeOddsMode", ArgInt, (LPVOID) &appData.timeOddsMode, TRUE }, { "firstAccumulateTC", ArgInt, (LPVOID) &appData.firstAccumulateTC, FALSE }, { "secondAccumulateTC", ArgInt, (LPVOID) &appData.secondAccumulateTC, FALSE }, + { "firstNPS", ArgInt, (LPVOID) &appData.firstNPS, FALSE }, + { "secondNPS", ArgInt, (LPVOID) &appData.secondNPS, FALSE }, + { "noGUI", ArgTrue, (LPVOID) &appData.noGUI, FALSE }, { NULL, ArgNone, NULL, FALSE } }; @@ -1791,6 +1834,7 @@ InitAppData(LPSTR lpCmdLine) appData.reuseFirst = TRUE; appData.reuseSecond = TRUE; appData.blindfold = FALSE; + appData.icsEngineAnalyze = FALSE; dcb.DCBlength = sizeof(DCB); dcb.BaudRate = 9600; dcb.fBinary = TRUE; @@ -1805,7 +1849,12 @@ InitAppData(LPSTR lpCmdLine) dcb.fNull = FALSE; dcb.fRtsControl = RTS_CONTROL_ENABLE; dcb.fAbortOnError = FALSE; - dcb.wReserved = 0; + /* Microsoft SDK >= Feb. 2003 (MS VS >= 2002) */ + #if (defined(_MSC_VER) && _MSC_VER <= 1200) + //dcb.wReserved = 0; + #else + dcb.wReserved = 0; + #endif dcb.ByteSize = 7; dcb.Parity = SPACEPARITY; dcb.StopBits = ONESTOPBIT; @@ -1913,6 +1962,11 @@ InitAppData(LPSTR lpCmdLine) appData.secondTimeOdds = 1; appData.firstAccumulateTC = 1; // combine previous and current sessions appData.secondAccumulateTC = 1; + appData.firstNPS = -1; // [HGM] nps: use wall-clock time + appData.secondNPS = -1; + appData.engineComments = 1; + appData.smpCores = 1; // [HGM] SMP: max nr of cores + appData.egtFormats = ""; #ifdef ZIPPY appData.zippyTalk = ZIPPY_TALK; @@ -2355,6 +2409,12 @@ enum { PM_WH = (int) WhiteNightrider, PM_WA = (int) WhiteAngel, PM_WC = (int) WhiteMarshall, + PM_WAB = (int) WhiteCardinal, + PM_WD = (int) WhiteDragon, + PM_WL = (int) WhiteLance, + PM_WS = (int) WhiteCobra, + PM_WV = (int) WhiteFalcon, + PM_WSG = (int) WhiteSilver, PM_WG = (int) WhiteGrasshopper, PM_WK = (int) WhiteKing, PM_BP = (int) BlackPawn, @@ -2372,6 +2432,12 @@ enum { PM_BA = (int) BlackAngel, PM_BC = (int) BlackMarshall, PM_BG = (int) BlackGrasshopper, + PM_BAB = (int) BlackCardinal, + PM_BD = (int) BlackDragon, + PM_BL = (int) BlackLance, + PM_BS = (int) BlackCobra, + PM_BV = (int) BlackFalcon, + PM_BSG = (int) BlackSilver, PM_BK = (int) BlackKing }; @@ -2470,13 +2536,12 @@ static void CreatePieceMaskFromFont( HDC hdc_window, HDC hdc, int index ) POINT pt; int backColor = whitePieceColor; int foreColor = blackPieceColor; - int shapeIndex = index < 6 ? index+6 : index; - if( index < 6 && appData.fontBackColorWhite != appData.fontForeColorWhite ) { + if( index < (int)BlackPawn && appData.fontBackColorWhite != appData.fontForeColorWhite ) { backColor = appData.fontBackColorWhite; foreColor = appData.fontForeColorWhite; } - else if( index >= 6 && appData.fontBackColorBlack != appData.fontForeColorBlack ) { + else if( index >= (int)BlackPawn && appData.fontBackColorBlack != appData.fontForeColorBlack ) { backColor = appData.fontBackColorBlack; foreColor = appData.fontForeColorBlack; } @@ -2502,11 +2567,15 @@ static void CreatePieceMaskFromFont( HDC hdc_window, HDC hdc, int index ) SetBkMode( hdc, TRANSPARENT ); SetTextColor( hdc, chroma ); /* Step 2: the piece has been drawn in purple, there are now black and purple in this bitmap */ - TextOut( hdc, pt.x, pt.y, &pieceToFontChar[index], 1 ); + TextOut( hdc, pt.x, pt.y, &pieceToFontChar[appData.allWhite && index >= (int)BlackPawn ? index - (int)BlackPawn : index], 1 ); SelectObject( hdc, GetStockObject(WHITE_BRUSH) ); /* Step 3: the area outside the piece is filled with white */ - FloodFill( hdc, 0, 0, chroma ); +// FloodFill( hdc, 0, 0, chroma ); + ExtFloodFill( hdc, 0, 0, 0, FLOODFILLSURFACE ); + ExtFloodFill( hdc, 0, squareSize-1, 0, FLOODFILLSURFACE ); // [HGM] fill from all 4 corners, for if piece too big + ExtFloodFill( hdc, squareSize-1, 0, 0, FLOODFILLSURFACE ); + ExtFloodFill( hdc, squareSize-1, squareSize-1, 0, FLOODFILLSURFACE ); SelectObject( hdc, GetStockObject(BLACK_BRUSH) ); /* Step 4: this is the tricky part, the area inside the piece is filled with black, @@ -2514,14 +2583,30 @@ static void CreatePieceMaskFromFont( HDC hdc_window, HDC hdc, int index ) There should be a better way to do this... if we could create a region or path from the fill operation we would be fine for example. */ - FloodFill( hdc, squareSize / 2, squareSize / 2, RGB(0xFF,0xFF,0xFF) ); +// FloodFill( hdc, squareSize / 2, squareSize / 2, RGB(0xFF,0xFF,0xFF) ); + ExtFloodFill( hdc, squareSize / 2, squareSize / 2, RGB(0xFF,0xFF,0xFF), FLOODFILLBORDER ); + + { /* [HGM] shave off edges of mask, in an attempt to correct for the fact that FloodFill does not work correctly under Win XP */ + HDC dc2 = CreateCompatibleDC( hdc_window ); + HBITMAP bm2 = CreateCompatibleBitmap( hdc_window, squareSize, squareSize ); + + SelectObject( dc2, bm2 ); + BitBlt( dc2, 0, 0, squareSize, squareSize, hdc, 0, 0, SRCCOPY ); // make copy + BitBlt( hdc, 0, 1, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT ); + BitBlt( hdc, 2, 1, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT ); + BitBlt( hdc, 1, 0, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT ); + BitBlt( hdc, 1, 2, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT ); + + DeleteDC( dc2 ); + DeleteObject( bm2 ); + } SetTextColor( hdc, 0 ); /* Step 5: some fonts have "disconnected" areas that are skipped by the fill: draw the piece again in black for safety. */ - TextOut( hdc, pt.x, pt.y, &pieceToFontChar[index], 1 ); + TextOut( hdc, pt.x, pt.y, &pieceToFontChar[appData.allWhite && index >= (int)BlackPawn ? index - (int)BlackPawn : index], 1 ); SelectObject( hdc, hbm_old ); @@ -2562,7 +2647,7 @@ static void CreatePieceMaskFromFont( HDC hdc_window, HDC hdc, int index ) } SetTextColor( hdc, foreColor ); - TextOut( hdc, pt.x, pt.y, &pieceToFontChar[index], 1 ); + TextOut( hdc, pt.x, pt.y, &pieceToFontChar[appData.allWhite && index >= (int)BlackPawn ? index - (int)BlackPawn : index], 1 ); SelectObject( hdc, hbm_old ); @@ -2600,6 +2685,7 @@ static int TranslatePieceToFontPiece( int piece ) return PM_WQ; case WhiteKing: return PM_WK; + case BlackAngel: return PM_BA; case BlackMarshall: @@ -2620,6 +2706,19 @@ static int TranslatePieceToFontPiece( int piece ) return PM_BG; case BlackMan: return PM_BM; + case BlackSilver: + return PM_BSG; + case BlackLance: + return PM_BL; + case BlackFalcon: + return PM_BV; + case BlackCobra: + return PM_BS; + case BlackCardinal: + return PM_BAB; + case BlackDragon: + return PM_BD; + case WhiteAngel: return PM_WA; case WhiteMarshall: @@ -2640,6 +2739,18 @@ static int TranslatePieceToFontPiece( int piece ) return PM_WG; case WhiteMan: return PM_WM; + case WhiteSilver: + return PM_WSG; + case WhiteLance: + return PM_WL; + case WhiteFalcon: + return PM_WV; + case WhiteCobra: + return PM_WS; + case WhiteCardinal: + return PM_WAB; + case WhiteDragon: + return PM_WD; } return 0; @@ -2672,7 +2783,7 @@ void CreatePiecesFromFont() DeleteObject( hPieceFont ); } else { - for( i=0; i<12; i++ ) { + for( i=0; i<=(int)BlackKing; i++ ) { hPieceMask[i] = NULL; hPieceFace[i] = NULL; } @@ -2737,7 +2848,7 @@ void CreatePiecesFromFont() /* Create bitmaps */ hfont_old = SelectObject( hdc, hPieceFont ); - +#if 0 CreatePieceMaskFromFont( hdc_window, hdc, PM_WP ); CreatePieceMaskFromFont( hdc_window, hdc, PM_WN ); CreatePieceMaskFromFont( hdc_window, hdc, PM_WB ); @@ -2750,7 +2861,7 @@ void CreatePiecesFromFont() CreatePieceMaskFromFont( hdc_window, hdc, PM_BR ); CreatePieceMaskFromFont( hdc_window, hdc, PM_BQ ); CreatePieceMaskFromFont( hdc_window, hdc, PM_BK ); -#ifdef FAIRY + CreatePieceMaskFromFont( hdc_window, hdc, PM_WA ); CreatePieceMaskFromFont( hdc_window, hdc, PM_WC ); CreatePieceMaskFromFont( hdc_window, hdc, PM_WF ); @@ -2761,6 +2872,12 @@ void CreatePiecesFromFont() CreatePieceMaskFromFont( hdc_window, hdc, PM_WO ); CreatePieceMaskFromFont( hdc_window, hdc, PM_WG ); CreatePieceMaskFromFont( hdc_window, hdc, PM_WM ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_WSG ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_WV ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_WAB ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_WD ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_WL ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_WS ); CreatePieceMaskFromFont( hdc_window, hdc, PM_BA ); CreatePieceMaskFromFont( hdc_window, hdc, PM_BC ); CreatePieceMaskFromFont( hdc_window, hdc, PM_BF ); @@ -2771,8 +2888,17 @@ void CreatePiecesFromFont() CreatePieceMaskFromFont( hdc_window, hdc, PM_BO ); CreatePieceMaskFromFont( hdc_window, hdc, PM_BG ); CreatePieceMaskFromFont( hdc_window, hdc, PM_BM ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_BSG ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_BV ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_BAB ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_BD ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_BL ); + CreatePieceMaskFromFont( hdc_window, hdc, PM_BS ); +#else + for(i=(int)WhitePawn; i<(int)EmptySquare; i++) /* [HGM] made a loop for this */ + if(PieceToChar((ChessSquare)i) != '.') /* skip unused pieces */ + CreatePieceMaskFromFont( hdc_window, hdc, i ); #endif - SelectObject( hdc, hfont_old ); fontBitmapSquareSize = squareSize; @@ -2890,9 +3016,10 @@ ResizeBoard(int newSizeX, int newSizeY, int flags) if (IsIconic(hwndMain)) return; if (recurse > 0) return; recurse++; - while (newSize > 0 && - (newSizeX < sizeInfo[newSize].cliWidth || - newSizeY < sizeInfo[newSize].cliHeight)) { + while (newSize > 0) { + InitDrawingSizes(newSize, 0); + if(newSizeX >= sizeInfo[newSize].cliWidth || + newSizeY >= sizeInfo[newSize].cliHeight) break; newSize--; } boardSize = newSize; @@ -2969,27 +3096,52 @@ InitDrawingSizes(BoardSize boardSize, int flags) ReleaseDC(hwndMain, hdc); /* Compute where everything goes */ - whiteRect.left = OUTER_MARGIN; - whiteRect.right = whiteRect.left + boardWidth/2 - INNER_MARGIN/2; - whiteRect.top = OUTER_MARGIN; - whiteRect.bottom = whiteRect.top + clockSize.cy; + if(first.programLogo || second.programLogo) { + /* [HGM] logo: if either logo is on, reserve space for it */ + logoHeight = 2*clockSize.cy; + leftLogoRect.left = OUTER_MARGIN; + leftLogoRect.right = leftLogoRect.left + 4*clockSize.cy; + leftLogoRect.top = OUTER_MARGIN; + leftLogoRect.bottom = OUTER_MARGIN + logoHeight; + + rightLogoRect.right = OUTER_MARGIN + boardWidth; + rightLogoRect.left = rightLogoRect.right - 4*clockSize.cy; + rightLogoRect.top = OUTER_MARGIN; + rightLogoRect.bottom = OUTER_MARGIN + logoHeight; + + + blackRect.left = leftLogoRect.right; + blackRect.right = rightLogoRect.left; + blackRect.top = OUTER_MARGIN; + blackRect.bottom = blackRect.top + clockSize.cy; + + whiteRect.left = blackRect.left ; + whiteRect.right = blackRect.right; + whiteRect.top = blackRect.bottom; + whiteRect.bottom = leftLogoRect.bottom; + } else { + whiteRect.left = OUTER_MARGIN; + whiteRect.right = whiteRect.left + boardWidth/2 - INNER_MARGIN/2; + whiteRect.top = OUTER_MARGIN + logoHeight; + whiteRect.bottom = whiteRect.top + clockSize.cy; - blackRect.left = whiteRect.right + INNER_MARGIN; - blackRect.right = blackRect.left + boardWidth/2 - 1; - blackRect.top = whiteRect.top; - blackRect.bottom = whiteRect.bottom; + blackRect.left = whiteRect.right + INNER_MARGIN; + blackRect.right = blackRect.left + boardWidth/2 - 1; + blackRect.top = whiteRect.top; + blackRect.bottom = whiteRect.bottom; + } - messageRect.left = whiteRect.left + MESSAGE_LINE_LEFTMARGIN; + messageRect.left = OUTER_MARGIN + MESSAGE_LINE_LEFTMARGIN; if (appData.showButtonBar) { - messageRect.right = blackRect.right + messageRect.right = OUTER_MARGIN + boardWidth // [HGM] logo: expressed independent of clock placement - N_BUTTONS*BUTTON_WIDTH - MESSAGE_LINE_LEFTMARGIN; } else { - messageRect.right = blackRect.right; + messageRect.right = OUTER_MARGIN + boardWidth; } messageRect.top = whiteRect.bottom + INNER_MARGIN; messageRect.bottom = messageRect.top + messageSize.cy; - boardRect.left = whiteRect.left; + boardRect.left = OUTER_MARGIN; boardRect.right = boardRect.left + boardWidth; boardRect.top = messageRect.bottom + INNER_MARGIN; boardRect.bottom = boardRect.top + boardHeight; @@ -3125,6 +3277,7 @@ InitDrawingSizes(BoardSize boardSize, int flags) } } + fontBitmapSquareSize = 0; /* [HGM] render: make sure pieces will be recreated, as we might need others now */ // Orthodox Chess pieces pieceBitmap[0][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "s"); pieceBitmap[0][WhiteKnight] = DoLoadBitmap(hInst, "n", squareSize, "s"); @@ -3378,7 +3531,7 @@ DrawCoordsOnDC(HDC hdc) y += squareSize + lineGap; } - start = flipView ? 12-BOARD_WIDTH : 12; + start = flipView ? 12-(BOARD_RGHT-BOARD_LEFT) : 12; SetTextAlign(hdc, TA_RIGHT|TA_BOTTOM); for (i = 0; i < BOARD_RGHT - BOARD_LEFT; i++) { @@ -3474,7 +3627,7 @@ DrawPieceOnDC(HDC hdc, ChessSquare piece, int color, int sqcolor, int x, int y, CreatePiecesFromFont(); if( fontBitmapSquareSize == squareSize ) { - int index = TranslatePieceToFontPiece( piece ); + int index = TranslatePieceToFontPiece(piece); SelectObject( tmphdc, hPieceMask[ index ] ); @@ -3619,16 +3772,16 @@ VOID RebuildTextureSquareInfo() if( (col + row) & 1 ) { /* Lite square */ if( lite_w >= squareSize && lite_h >= squareSize ) { - backTextureSquareInfo[row][col].x = col * (lite_w - squareSize) / BOARD_WIDTH; - backTextureSquareInfo[row][col].y = row * (lite_h - squareSize) / BOARD_HEIGHT; + backTextureSquareInfo[row][col].x = col * (lite_w - squareSize) / (BOARD_WIDTH-1); /* [HGM] divide by size-1 in stead of size! */ + backTextureSquareInfo[row][col].y = (BOARD_HEIGHT-1-row) * (lite_h - squareSize) / (BOARD_HEIGHT-1); backTextureSquareInfo[row][col].mode = GetBackTextureMode(liteBackTextureMode); } } else { /* Dark square */ if( dark_w >= squareSize && dark_h >= squareSize ) { - backTextureSquareInfo[row][col].x = col * (dark_w - squareSize) / BOARD_WIDTH; - backTextureSquareInfo[row][col].y = row * (dark_h - squareSize) / BOARD_HEIGHT; + backTextureSquareInfo[row][col].x = col * (dark_w - squareSize) / (BOARD_WIDTH-1); + backTextureSquareInfo[row][col].y = (BOARD_HEIGHT-1-row) * (dark_h - squareSize) / (BOARD_HEIGHT-1); backTextureSquareInfo[row][col].mode = GetBackTextureMode(darkBackTextureMode); } } @@ -3935,7 +4088,10 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) /* [AS] Initialize background textures if needed */ if( liteBackTexture != NULL || darkBackTexture != NULL ) { - if( backTextureSquareSize != squareSize ) { + static int backTextureBoardSize; /* [HGM] boardsize: also new texture if board format changed */ + if( backTextureSquareSize != squareSize + || backTextureBoardSize != BOARD_WIDTH+BOARD_SIZE*BOARD_HEIGHT) { + backTextureBoardSize = BOARD_WIDTH+BOARD_SIZE*BOARD_HEIGHT; backTextureSquareSize = squareSize; RebuildTextureSquareInfo(); } @@ -3951,7 +4107,7 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) piece = board[row][column]; square_color = ((column + row) % 2) == 1; - if(!strcmp(appData.variant, "xiangqi") ) { + if( gameInfo.variant == VariantXiangqi ) { square_color = !InPalace(row, column); if(BOARD_HEIGHT&1) { if(row==BOARD_HEIGHT/2) square_color ^= 1; } else if(row < BOARD_HEIGHT/2) square_color ^= 1; @@ -3959,7 +4115,6 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) piece_color = (int) piece < (int) BlackPawn; -#ifdef FAIRY /* [HGM] holdings file: light square or black */ if(column == BOARD_LEFT-2) { if( row > BOARD_HEIGHT - gameInfo.holdingsSize - 1 ) @@ -3978,11 +4133,10 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) } } if(column == BOARD_LEFT-1 ) /* left align */ - DisplayHoldingsCount(hdc, x, y, 0, (int) board[row][column]); + DisplayHoldingsCount(hdc, x, y, flipView, (int) board[row][column]); else if( column == BOARD_RGHT) /* right align */ - DisplayHoldingsCount(hdc, x, y, 1, (int) board[row][column]); + DisplayHoldingsCount(hdc, x, y, !flipView, (int) board[row][column]); else -#endif if (appData.monoMode) { if (piece == EmptySquare) { BitBlt(hdc, x, y, squareSize, squareSize, 0, 0, 0, @@ -3994,14 +4148,16 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) else if( backTextureSquareInfo[row][column].mode > 0 ) { /* [AS] Draw the square using a texture bitmap */ HBITMAP hbm = SelectObject( texture_hdc, square_color ? liteBackTexture : darkBackTexture ); + int r = row, c = column; // [HGM] do not flip board in flipView + if(flipView) { r = BOARD_HEIGHT-1 - r; c = BOARD_WIDTH-1 - c; } DrawTile( x, y, squareSize, squareSize, hdc, texture_hdc, - backTextureSquareInfo[row][column].mode, - backTextureSquareInfo[row][column].x, - backTextureSquareInfo[row][column].y ); + backTextureSquareInfo[r][c].mode, + backTextureSquareInfo[r][c].x, + backTextureSquareInfo[r][c].y ); SelectObject( texture_hdc, hbm ); @@ -4026,9 +4182,44 @@ DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc) } } +int saveDiagFlag = 0; FILE *diagFile; // [HGM] diag +void fputDW(FILE *f, int x) +{ + fputc(x & 255, f); + fputc(x>>8 & 255, f); + fputc(x>>16 & 255, f); + fputc(x>>24 & 255, f); +} + #define MAX_CLIPS 200 /* more than enough */ VOID +DrawLogoOnDC(HDC hdc, RECT logoRect, ChessProgramState *cps) +{ + HBITMAP bufferBitmap; + BITMAP bi; + RECT Rect; + HDC tmphdc; + HBITMAP hbm; + int w = 100, h = 50; + + if(cps->programLogo == NULL) return; +// GetClientRect(hwndMain, &Rect); +// bufferBitmap = CreateCompatibleBitmap(hdc, Rect.right-Rect.left+1, +// Rect.bottom-Rect.top+1); + tmphdc = CreateCompatibleDC(hdc); + hbm = SelectObject(tmphdc, (HBITMAP) cps->programLogo); + if( GetObject( cps->programLogo, sizeof(bi), &bi ) > 0 ) { + w = bi.bmWidth; + h = bi.bmHeight; + } + StretchBlt(hdc, logoRect.left, logoRect.top, logoRect.right - logoRect.left, + logoRect.bottom - logoRect.top, tmphdc, 0, 0, w, h, SRCCOPY); + SelectObject(tmphdc, hbm); + DeleteDC(tmphdc); +} + +VOID HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) { static Board lastReq, lastDrawn; @@ -4282,6 +4473,11 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) DrawHighlightsOnDC(hdcmem); DrawBoardOnDC(hdcmem, board, tmphdc); + if(logoHeight) { + DrawLogoOnDC(hdc, leftLogoRect, flipClock ? &second : &first); + DrawLogoOnDC(hdc, rightLogoRect, flipClock ? &first : &second); + } + if( appData.highlightMoveWithArrow ) { DrawArrowHighlight(hdcmem); } @@ -4340,6 +4536,80 @@ HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board) boardRect.right - boardRect.left, boardRect.bottom - boardRect.top, tmphdc, boardRect.left, boardRect.top, SRCCOPY); + if(saveDiagFlag) { + BITMAP b; int i, j, m, w, wb, fac=0; char pData[1000000]; + BITMAPINFOHEADER bih; int color[16], nrColors=0; + + GetObject(bufferBitmap, sizeof(b), &b); + if(b.bmWidthBytes*b.bmHeight <= 990000) { + bih.biSize = sizeof(BITMAPINFOHEADER); + bih.biWidth = b.bmWidth; + bih.biHeight = b.bmHeight; + bih.biPlanes = 1; + bih.biBitCount = b.bmBitsPixel; + bih.biCompression = 0; + bih.biSizeImage = b.bmWidthBytes*b.bmHeight; + bih.biXPelsPerMeter = 0; + bih.biYPelsPerMeter = 0; + bih.biClrUsed = 0; + bih.biClrImportant = 0; +// fprintf(diagFile, "t=%d\nw=%d\nh=%d\nB=%d\nP=%d\nX=%d\n", +// b.bmType, b.bmWidth, b.bmHeight, b.bmWidthBytes, b.bmPlanes, b.bmBitsPixel); + GetDIBits(tmphdc,bufferBitmap,0,b.bmHeight,pData,(BITMAPINFO*)&bih,DIB_RGB_COLORS); +// fprintf(diagFile, "%8x\n", (int) pData); + +#if 1 + wb = b.bmWidthBytes; + // count colors + for(i=0; i>2; i++) { + int k = ((int*) pData)[i]; + for(j=0; j= 16) break; + color[j] = k; + if(j >= nrColors) nrColors = j+1; + } + if(j<16) { // 16 colors is enough. Compress to 4 bits per pixel + INT p = 0; + for(i=0; i>2); w+=2) { + int k = ((int*) pData)[(wb*i>>2) + w]; + for(j=0; j>2) + w + 1]; + for(m=0; m>5)<<2; + } + // write BITMAPFILEHEADER + fprintf(diagFile, "BM"); + fputDW(diagFile, wb*(b.bmHeight - boardRect.top + OUTER_MARGIN)+0x36 + (fac?64:0)); + fputDW(diagFile, 0); + fputDW(diagFile, 0x36 + (fac?64:0)); + // write BITMAPINFOHEADER + fputDW(diagFile, 40); + fputDW(diagFile, b.bmWidth); + fputDW(diagFile, b.bmHeight - boardRect.top + OUTER_MARGIN); + if(fac) fputDW(diagFile, 0x040001); // planes and bits/pixel + else fputDW(diagFile, 0x200001); // planes and bits/pixel + fputDW(diagFile, 0); + fputDW(diagFile, 0); + fputDW(diagFile, 0); + fputDW(diagFile, 0); + fputDW(diagFile, 0); + fputDW(diagFile, 0); + // write color table + if(fac) + for(i=0; i<16; i++) fputDW(diagFile, color[i]); + // write bitmap data + for(i=0; i 0 + : x == 0 && y >= BOARD_HEIGHT - gameInfo.holdingsSize && y < BOARD_HEIGHT-1) ) { + // click in right holdings, for determining promotion piece + ChessSquare p = boards[currentMove][y][x]; + if(appData.debugMode) fprintf(debugFP, "square contains %d\n", (int)p); + if(p != EmptySquare) { + FinishMove(WhitePromotionQueen, fromX, fromY, toX, toY, ToLower(PieceToChar(p))); + fromX = fromY = -1; + break; + } + } + DrawPosition(FALSE, boards[currentMove]); + break; + } ErrorPopDown(); sameAgain = FALSE; if (y == -2) { @@ -4514,7 +4822,7 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) gameMode == MachinePlaysWhite) { CallFlagEvent(); } else if (gameMode == EditGame) { - AdjustClock(flipClock, -1); + AdjustClock((logoHeight > 0 ? flipView: flipClock), -1); } } else if (PtInRect((LPRECT) &blackRect, pt)) { if (gameMode == EditPosition) { @@ -4523,7 +4831,7 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) gameMode == MachinePlaysBlack) { CallFlagEvent(); } else if (gameMode == EditGame) { - AdjustClock(!flipClock, -1); + AdjustClock(!(logoHeight > 0 ? flipView: flipClock), -1); } } if (!appData.highlightLastMove) { @@ -4559,6 +4867,12 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) /* [HGM] UserMoveEvent requires two calls now, to make sure move is legal before showing promotion popup */ moveType = UserMoveTest(fromX, fromY, toX, toY, NULLCHAR); + if(moveType == AmbiguousMove) { /* [HGM] Edit-Position move executed */ + fromX = fromY = -1; + ClearHighlights(); + DrawPosition(FALSE, boards[currentMove]); + break; + } else if(moveType != ImpossibleMove) { /* [HGM] We use PromotionToKnight in Shogi to indicate frorced promotion */ if (moveType == WhitePromotionKnight || moveType == BlackPromotionKnight || @@ -4575,6 +4889,16 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) DrawPosition(forceFullRepaint || FALSE, NULL); /* [HGM] Popup calls FinishMove now. If promotion to Q is legal, all are legal! */ + if(gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat) + { ChessSquare p = boards[currentMove][fromY][fromX], q = boards[currentMove][toY][toX]; + // kludge to temporarily execute move on display, wthout promotng yet + promotionChoice = TRUE; + boards[currentMove][fromY][fromX] = EmptySquare; // move Pawn to 8th rank + boards[currentMove][toY][toX] = p; + DrawPosition(FALSE, boards[currentMove]); + boards[currentMove][fromY][fromX] = p; // take back, but display stays + boards[currentMove][toY][toX] = q; + } else PromotionPopup(hwnd); } else { /* not a promotion */ if (appData.animate || appData.highlightLastMove) { @@ -4583,6 +4907,7 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) ClearHighlights(); } FinishMove(moveType, fromX, fromY, toX, toY, NULLCHAR); + fromX = fromY = -1; if (appData.animate && !appData.highlightLastMove) { ClearHighlights(); DrawPosition(forceFullRepaint || FALSE, NULL); @@ -4647,6 +4972,12 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) saveAnimate = appData.animate; /* sorry, Hawk :) */ appData.animate = appData.animate && !appData.animateDragging; moveType = UserMoveTest(fromX, fromY, toX, toY, NULLCHAR); + if(moveType == AmbiguousMove) { /* [HGM] Edit-Position move executed */ + fromX = fromY = -1; + ClearHighlights(); + DrawPosition(FALSE, boards[currentMove]); + break; + } else if(moveType != ImpossibleMove) { /* [HGM] use move type to determine if move is promotion. Knight is Shogi kludge for mandatory promotion, Queen means choice */ @@ -4657,6 +4988,17 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) else if (moveType == WhitePromotionQueen || moveType == BlackPromotionQueen ) { DrawPosition(forceFullRepaint || FALSE, NULL); + if(gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat) + { ChessSquare p = boards[currentMove][fromY][fromX], q = boards[currentMove][toY][toX]; + // kludge to temporarily execute move on display, wthout promotng yet + promotionChoice = TRUE; + boards[currentMove][fromY][fromX] = EmptySquare; // move Pawn to 8th rank + boards[currentMove][toY][toX] = p; + DrawPosition(FALSE, boards[currentMove]); + boards[currentMove][fromY][fromX] = p; // take back, but display stays + boards[currentMove][toY][toX] = q; + break; + } else PromotionPopup(hwnd); /* [HGM] Popup now calls FinishMove */ } else FinishMove(moveType, fromX, fromY, toX, toY, NULLCHAR); } @@ -4699,6 +5041,17 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) } break; + case WM_MOUSEWHEEL: // [DM] + /* Mouse Wheel is being rolled forward + * Play moves forward + */ + if((short)HIWORD(wParam) > 0 && currentMove < forwardMostMove) ForwardEvent(); + /* Mouse Wheel is being rolled backward + * Play moves backward + */ + if((short)HIWORD(wParam) < 0 && currentMove > backwardMostMove) BackwardEvent(); + break; + case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: ErrorPopDown(); @@ -4714,9 +5067,9 @@ MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) if(y == -2) { /* [HGM] right mouse button in clock area edit-game mode ups clock */ if (PtInRect((LPRECT) &whiteRect, pt)) { - if (gameMode == EditGame) AdjustClock(flipClock, 1); + if (gameMode == EditGame) AdjustClock((logoHeight > 0 ? flipView: flipClock), 1); } else if (PtInRect((LPRECT) &blackRect, pt)) { - if (gameMode == EditGame) AdjustClock(!flipClock, 1); + if (gameMode == EditGame) AdjustClock(!(logoHeight > 0 ? flipView: flipClock), 1); } } DrawPosition(TRUE, NULL); @@ -4849,14 +5202,14 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) CenterWindow(hDlg, GetWindow(hDlg, GW_OWNER)); ShowWindow(GetDlgItem(hDlg, PB_King), (!appData.testLegality || gameInfo.variant == VariantSuicide || - gameInfo.variant == VariantGiveaway) ? + gameInfo.variant == VariantGiveaway || gameInfo.variant == VariantSuper ) ? SW_SHOW : SW_HIDE); /* [HGM] Only allow C & A promotions if these pieces are defined */ ShowWindow(GetDlgItem(hDlg, PB_Archbishop), - (PieceToChar(WhiteCardinal) >= 'A' && - PieceToChar(WhiteCardinal) != '~' || - PieceToChar(BlackCardinal) >= 'A' && - PieceToChar(BlackCardinal) != '~' ) ? + (PieceToChar(WhiteAngel) >= 'A' && + PieceToChar(WhiteAngel) != '~' || + PieceToChar(BlackAngel) >= 'A' && + PieceToChar(BlackAngel) != '~' ) ? SW_SHOW : SW_HIDE); ShowWindow(GetDlgItem(hDlg, PB_Chancellor), (PieceToChar(WhiteMarshall) >= 'A' && @@ -4877,6 +5230,9 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) ShowWindow(GetDlgItem(hDlg, IDC_No), gameInfo.variant == VariantShogi ? SW_SHOW : SW_HIDE); + ShowWindow(GetDlgItem(hDlg, IDC_Centaur), + gameInfo.variant == VariantSuper ? + SW_SHOW : SW_HIDE); return TRUE; case WM_COMMAND: /* message: received a command */ @@ -4887,7 +5243,7 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) DrawPosition(FALSE, NULL); return TRUE; case PB_King: - promoChar = PieceToChar(BlackKing); + promoChar = gameInfo.variant == VariantSuper ? PieceToChar(BlackSilver) : PieceToChar(BlackKing); break; case PB_Queen: promoChar = gameInfo.variant == VariantShogi ? '+' : PieceToChar(BlackQueen); @@ -4902,7 +5258,7 @@ Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) promoChar = PieceToChar(BlackMarshall); break; case PB_Archbishop: - promoChar = PieceToChar(BlackCardinal); + promoChar = PieceToChar(BlackAngel); break; case PB_Knight: promoChar = gameInfo.variant == VariantShogi ? '=' : PieceToChar(BlackKnight); @@ -4941,7 +5297,8 @@ PromotionPopup(HWND hwnd) VOID ToggleShowThinking() { - ShowThinkingEvent(!appData.showThinking); + appData.showThinking = !appData.showThinking; + ShowThinkingEvent(); } VOID @@ -4950,7 +5307,7 @@ LoadGameDialog(HWND hwnd, char* title) UINT number = 0; FILE *f; char fileTitle[MSG_SIZ]; - f = OpenFileDialog(hwnd, FALSE, "", + f = OpenFileDialog(hwnd, "rb", "", appData.oldSaveStyle ? "gam" : "pgn", GAME_FILT, title, &number, fileTitle, NULL); @@ -5029,6 +5386,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) FILE *f; UINT number; char fileTitle[MSG_SIZ]; + char buf[MSG_SIZ]; static SnapData sd; switch (message) { @@ -5053,6 +5411,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) case WM_MBUTTONUP: case WM_RBUTTONUP: case WM_MOUSEMOVE: + case WM_MOUSEWHEEL: MouseEvent(hwnd, message, wParam, lParam); break; @@ -5157,7 +5516,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) Reset(FALSE, TRUE); } number = 1; - f = OpenFileDialog(hwnd, FALSE, "", + f = OpenFileDialog(hwnd, "rb", "", appData.oldSaveStyle ? "pos" : "fen", POSITION_FILT, "Load Position from File", &number, fileTitle, NULL); @@ -5180,7 +5539,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) case IDM_SaveGame: defName = DefaultFileName(appData.oldSaveStyle ? "gam" : "pgn"); - f = OpenFileDialog(hwnd, TRUE, defName, + f = OpenFileDialog(hwnd, "a", defName, appData.oldSaveStyle ? "gam" : "pgn", GAME_FILT, "Save Game to File", NULL, fileTitle, NULL); @@ -5191,7 +5550,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) case IDM_SavePosition: defName = DefaultFileName(appData.oldSaveStyle ? "pos" : "fen"); - f = OpenFileDialog(hwnd, TRUE, defName, + f = OpenFileDialog(hwnd, "a", defName, appData.oldSaveStyle ? "pos" : "fen", POSITION_FILT, "Save Position to File", NULL, fileTitle, NULL); @@ -5200,6 +5559,17 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) } break; + case IDM_SaveDiagram: + defName = "diagram"; + f = OpenFileDialog(hwnd, "wb", defName, + "bmp", + DIAGRAM_FILT, + "Save Diagram to File", NULL, fileTitle, NULL); + if (f != NULL) { + SaveDiagram(f); + } + break; + case IDM_CopyGame: CopyGameToClipboard(); break; @@ -5331,10 +5701,34 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) case IDM_AnalysisMode: if (!first.analysisSupport) { - char buf[MSG_SIZ]; sprintf(buf, "%s does not support analysis", first.tidy); DisplayError(buf, 0); } else { + /* [DM] icsEngineAnlyze [HGM] Why is this front-end??? */ + if (appData.icsActive) { + if (gameMode != IcsObserving) { + sprintf(buf, "You are not observing a game"); + DisplayError(buf, 0); + /* secure check */ + if (appData.icsEngineAnalyze) { + if (appData.debugMode) + fprintf(debugFP, "Found unexpected active ICS engine analyze \n"); + ExitAnalyzeMode(); + ModeHighlight(); + break; + } + break; + } else { + /* if enable, user want disable icsEngineAnalyze */ + if (appData.icsEngineAnalyze) { + ExitAnalyzeMode(); + ModeHighlight(); + break; + } + appData.icsEngineAnalyze = TRUE; + if (appData.debugMode) fprintf(debugFP, "ICS engine analyze starting...\n"); + } + } if (!appData.showThinking) ToggleShowThinking(); AnalyzeModeEvent(); } @@ -5433,6 +5827,10 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) PopUpMoveDialog('\000'); break; + case IDM_TypeInName: + PopUpNameDialog('\000'); + break; + case IDM_Backward: BackwardEvent(); SetFocus(hwndMain); @@ -5796,8 +6194,8 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) AutoPlayGameLoop(); /* call into back end */ break; case ANALYSIS_TIMER_ID: - if ((gameMode == AnalyzeMode || gameMode == AnalyzeFile) && - appData.periodicUpdates) { + if ((gameMode == AnalyzeMode || gameMode == AnalyzeFile + || appData.icsEngineAnalyze) && appData.periodicUpdates) { AnalysisPeriodicEvent(0); } else { KillTimer(hwnd, analysisTimerEvent); @@ -5836,6 +6234,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) /* [AS] Snapping */ case WM_ENTERSIZEMOVE: + if(appData.debugMode) { fprintf(debugFP, "size-move\n"); } if (hwnd == hwndMain) { doingSizing = TRUE; lastSizing = 0; @@ -5844,15 +6243,18 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) break; case WM_SIZING: + if(appData.debugMode) { fprintf(debugFP, "sizing\n"); } if (hwnd == hwndMain) { lastSizing = wParam; } break; case WM_MOVING: + if(appData.debugMode) { fprintf(debugFP, "moving\n"); } return OnMoving( &sd, hwnd, wParam, lParam ); case WM_EXITSIZEMOVE: + if(appData.debugMode) { fprintf(debugFP, "exit size-move, size = %d\n", squareSize); } if (hwnd == hwndMain) { RECT client; doingSizing = FALSE; @@ -5860,6 +6262,7 @@ WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) GetClientRect(hwnd, &client); ResizeBoard(client.right, client.bottom, lastSizing); lastSizing = 0; + if(appData.debugMode) { fprintf(debugFP, "square size = %d\n", squareSize); } } return OnExitSizeMove( &sd, hwnd, wParam, lParam ); break; @@ -6107,7 +6510,7 @@ OpenFileHook(HWND hdlg, UINT uiMsg, WPARAM wParam, LPARAM lParam) FILE * -OpenFileDialog(HWND hwnd, BOOL write, char *defName, char *defExt, +OpenFileDialog(HWND hwnd, char *write, char *defName, char *defExt, // [HGM] diag: type of 'write' now string char *nameFilt, char *dlgTitle, UINT *number, char fileTitle[MSG_SIZ], char fileName[MSG_SIZ]) { @@ -6139,7 +6542,7 @@ OpenFileDialog(HWND hwnd, BOOL write, char *defName, char *defExt, openFileName.lpstrInitialDir = NULL; openFileName.lpstrTitle = dlgTitle; openFileName.Flags = OFN_PATHMUSTEXIST | OFN_HIDEREADONLY - | (write ? 0 : OFN_FILEMUSTEXIST) + | (write[0] != 'r' ? 0 : OFN_FILEMUSTEXIST) | (number ? OFN_ENABLETEMPLATE | OFN_ENABLEHOOK: 0) | (oldDialog ? 0 : OFN_EXPLORER); openFileName.nFileOffset = 0; @@ -6150,10 +6553,10 @@ OpenFileDialog(HWND hwnd, BOOL write, char *defName, char *defExt, (LPOFNHOOKPROC) OldOpenFileHook : (LPOFNHOOKPROC) OpenFileHook; openFileName.lpTemplateName = (LPSTR)(oldDialog ? 1536 : DLG_IndexNumber); - if (write ? GetSaveFileName(&openFileName) : - GetOpenFileName(&openFileName)) { + if (write[0] != 'r' ? GetSaveFileName(&openFileName) : + GetOpenFileName(&openFileName)) { /* open the file */ - f = fopen(openFileName.lpstrFile, write ? "a" : "rb"); + f = fopen(openFileName.lpstrFile, write); if (f == NULL) { MessageBox(hwnd, "File open failed", NULL, MB_OK|MB_ICONEXCLAMATION); @@ -6787,6 +7190,59 @@ PopUpMoveDialog(char firstchar) /*---------------------------------------------------------------------------*\ * + * Type-in name dialog functions + * +\*---------------------------------------------------------------------------*/ + +LRESULT CALLBACK +TypeInNameDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) +{ + char move[MSG_SIZ]; + HWND hInput; + + switch (message) { + case WM_INITDIALOG: + move[0] = (char) lParam; + move[1] = NULLCHAR; + CenterWindowEx(hDlg, GetWindow(hDlg, GW_OWNER), 1 ); + hInput = GetDlgItem(hDlg, OPT_Name); + SetWindowText(hInput, move); + SetFocus(hInput); + SendMessage(hInput, EM_SETSEL, (WPARAM)9999, (LPARAM)9999); + return FALSE; + + case WM_COMMAND: + switch (LOWORD(wParam)) { + case IDOK: + GetDlgItemText(hDlg, OPT_Name, move, sizeof(move)); + appData.userName = strdup(move); + + EndDialog(hDlg, TRUE); + return TRUE; + case IDCANCEL: + EndDialog(hDlg, FALSE); + return TRUE; + default: + break; + } + break; + } + return FALSE; +} + +VOID +PopUpNameDialog(char firstchar) +{ + FARPROC lpProc; + + lpProc = MakeProcInstance((FARPROC)TypeInNameDialog, hInst); + DialogBoxParam(hInst, MAKEINTRESOURCE(DLG_TypeInName), + hwndMain, (DLGPROC)lpProc, (LPARAM)firstchar); + FreeProcInstance(lpProc); +} + +/*---------------------------------------------------------------------------*\ + * * Error dialogs * \*---------------------------------------------------------------------------*/ @@ -7499,6 +7955,26 @@ ConsoleWndProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) wp.rcNormalPosition.bottom = consoleY + consoleH; SetWindowPlacement(hDlg, &wp); } +#if 0 + // [HGM] Chessknight's change 2004-07-13 + else { /* Determine Defaults */ + WINDOWPLACEMENT wp; + consoleX = winWidth + 1; + consoleY = boardY; + consoleW = screenWidth - winWidth; + consoleH = winHeight; + EnsureOnScreen(&consoleX, &consoleY); + wp.length = sizeof(WINDOWPLACEMENT); + wp.flags = 0; + wp.showCmd = SW_SHOW; + wp.ptMaxPosition.x = wp.ptMaxPosition.y = 0; + wp.rcNormalPosition.left = consoleX; + wp.rcNormalPosition.right = consoleX + consoleW; + wp.rcNormalPosition.top = consoleY; + wp.rcNormalPosition.bottom = consoleY + consoleH; + SetWindowPlacement(hDlg, &wp); + } +#endif return FALSE; case WM_SETFOCUS: @@ -7709,7 +8185,7 @@ DisplayAClock(HDC hdc, int timeRemaining, int highlight, if (appData.clockMode) { if (tinyLayout) - sprintf(buf, "%c %s %s %s", color[0], TimeString(timeRemaining), flagFell); + sprintf(buf, "%c %s %s", color[0], TimeString(timeRemaining), flagFell); else sprintf(buf, "%s: %s %s", color, TimeString(timeRemaining), flagFell); str = buf; @@ -8024,7 +8500,7 @@ Enables icsEnables[] = { { IDM_MachineWhite, MF_BYCOMMAND|MF_GRAYED }, { IDM_MachineBlack, MF_BYCOMMAND|MF_GRAYED }, { IDM_TwoMachines, MF_BYCOMMAND|MF_GRAYED }, - { IDM_AnalysisMode, MF_BYCOMMAND|MF_GRAYED }, + { IDM_AnalysisMode, MF_BYCOMMAND|MF_ENABLED }, { IDM_AnalyzeFile, MF_BYCOMMAND|MF_GRAYED }, { IDM_TimeControl, MF_BYCOMMAND|MF_GRAYED }, { IDM_MoveNow, MF_BYCOMMAND|MF_GRAYED }, @@ -8219,6 +8695,17 @@ ModeHighlight() } prevChecked = nowChecked; + + /* [DM] icsEngineAnalyze - Do a sceure check too */ + if (appData.icsActive) { + if (appData.icsEngineAnalyze) { + (void) CheckMenuItem(GetMenu(hwndMain), IDM_AnalysisMode, + MF_BYCOMMAND|MF_CHECKED); + } else { + (void) CheckMenuItem(GetMenu(hwndMain), IDM_AnalysisMode, + MF_BYCOMMAND|MF_UNCHECKED); + } + } } VOID @@ -8231,6 +8718,9 @@ SetICSMode() #ifdef ZIPPY if (appData.zippyPlay) { SetMenuEnables(hmenu, zippyEnables); + if (!appData.noChessProgram) /* [DM] icsEngineAnalyze */ + (void) EnableMenuItem(GetMenu(hwndMain), IDM_AnalysisMode, + MF_BYCOMMAND|MF_ENABLED); } #endif } @@ -8542,6 +9032,7 @@ LRESULT CALLBACK NewGameFRC_Proc(HWND hDlg, UINT message, WPARAM wParam, LPARAM case IDOK: *lpIndexFRC = GetDlgItemInt(hDlg, IDC_NFG_Edit, &index_is_ok, TRUE ); EndDialog( hDlg, 0 ); + shuffleOpenings = TRUE; /* [HGM] shuffle: switch shuffling on for as long as we stay in current variant */ return TRUE; case IDCANCEL: EndDialog( hDlg, 1 ); @@ -8554,7 +9045,7 @@ LRESULT CALLBACK NewGameFRC_Proc(HWND hDlg, UINT message, WPARAM wParam, LPARAM } return TRUE; case IDC_NFG_Random: - sprintf( buf, "%d", myrandom() % 960 ); + sprintf( buf, "%d", myrandom() ); /* [HGM] shuffle: no longer limit to 960 */ SetDlgItemText(hDlg, IDC_NFG_Edit, buf ); return TRUE; } @@ -8914,6 +9405,9 @@ UserName() static char buf[MSG_SIZ]; DWORD bufsiz = MSG_SIZ; + if(appData.userName != NULL && appData.userName[0] != 0) { + return appData.userName; /* [HGM] username: prefer name selected by user over his system login */ + } if (!GetUserName(buf, &bufsiz)) { /*DisplayError("Error getting user name", GetLastError());*/ strcpy(buf, "User"); @@ -8961,11 +9455,13 @@ void DisplayWhiteClock(long timeRemaining, int highlight) { HDC hdc; - hdc = GetDC(hwndMain); char *flag = whiteFlag && gameMode == TwoMachinesPlay ? "(!)" : ""; + if(appData.noGUI) return; + hdc = GetDC(hwndMain); if (!IsIconic(hwndMain)) { - DisplayAClock(hdc, timeRemaining, highlight, flipClock ? &blackRect : &whiteRect, "White", flag); + DisplayAClock(hdc, timeRemaining, highlight, + (logoHeight > 0 ? flipView: flipClock) ? &blackRect : &whiteRect, "White", flag); } if (highlight && iconCurrent == iconBlack) { iconCurrent = iconWhite; @@ -8985,9 +9481,11 @@ DisplayBlackClock(long timeRemaining, int highlight) HDC hdc; char *flag = blackFlag && gameMode == TwoMachinesPlay ? "(!)" : ""; + if(appData.noGUI) return; hdc = GetDC(hwndMain); if (!IsIconic(hwndMain)) { - DisplayAClock(hdc, timeRemaining, highlight, flipClock ? &whiteRect : &blackRect, "Black", flag); + DisplayAClock(hdc, timeRemaining, highlight, + (logoHeight > 0 ? flipView: flipClock) ? &whiteRect : &blackRect, "Black", flag); } if (highlight && iconCurrent == iconWhite) { iconCurrent = iconBlack; @@ -9032,7 +9530,7 @@ AutoSaveGame() char fileTitle[MSG_SIZ]; defName = DefaultFileName(appData.oldSaveStyle ? "gam" : "pgn"); - f = OpenFileDialog(hwndMain, TRUE, defName, + f = OpenFileDialog(hwndMain, "a", defName, appData.oldSaveStyle ? "gam" : "pgn", GAME_FILT, "Save Game to File", NULL, fileTitle, NULL); @@ -9078,6 +9576,23 @@ CancelDelayedEvent() } } +DWORD GetWin32Priority(int nice) +{ // [HGM] nice: translate Unix nice() value to indows priority class. (Code stolen from Polyglot 1.4w11) +/* +REALTIME_PRIORITY_CLASS 0x00000100 +HIGH_PRIORITY_CLASS 0x00000080 +ABOVE_NORMAL_PRIORITY_CLASS 0x00008000 +NORMAL_PRIORITY_CLASS 0x00000020 +BELOW_NORMAL_PRIORITY_CLASS 0x00004000 +IDLE_PRIORITY_CLASS 0x00000040 +*/ + if (nice < -15) return 0x00000080; + if (nice < 0) return 0x00008000; + if (nice == 0) return 0x00000020; + if (nice < 15) return 0x00004000; + return 0x00000040; +} + /* Start a child process running the given program. The process's standard output can be read from "from", and its standard input can be written to "to". @@ -9193,6 +9708,11 @@ StartChildProcess(char *cmdLine, char *dir, ProcRef *pr) return err; } + if (appData.niceEngines){ // [HGM] nice: adjust engine proc priority + if(appData.debugMode) fprintf(debugFP, "nice engine proc to %d\n", appData.niceEngines); + SetPriorityClass(piProcInfo.hProcess, GetWin32Priority(appData.niceEngines)); + } + /* Close the handles we don't need in the parent */ CloseHandle(piProcInfo.hThread); CloseHandle(hChildStdinRd); @@ -9877,6 +10397,11 @@ AnalysisDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) case WM_COMMAND: /* message: received a command */ switch (LOWORD(wParam)) { case IDCANCEL: + if (appData.icsActive && appData.icsEngineAnalyze) { /* [DM] icsEngineAnalyze */ + ExitAnalyzeMode(); + ModeHighlight(); + return TRUE; + } EditGameEvent(); return TRUE; default: