X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=winboard%2Fwoptions.c;h=34e38005bf6fe1e0b614b83acfb1f2ddc2a46911;hb=29d4b054a804a2826b60e2777cd111dde1aac79f;hp=9c1942bfeab739d1dd2548426f0413d976de8748;hpb=62e5284278f8b168b7eabed3fbf28d39455d7d8c;p=xboard.git diff --git a/winboard/woptions.c b/winboard/woptions.c index 9c1942b..34e3800 100644 --- a/winboard/woptions.c +++ b/winboard/woptions.c @@ -1,7 +1,8 @@ /* * woptions.c -- Options dialog box routines for WinBoard * - * Copyright 2000, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc. + * Copyright 2000, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free + * Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -883,7 +884,7 @@ VariantWhichRadio(HWND hDlg) if(IsDlgButtonChecked(hDlg, j) && (appData.noChessProgram || strstr(first.variants, VariantName(i-1)))) return (VariantClass) i-1; } - for(i=0; i<9; i++) { // check for engine-defined variants + for(i=0; i<15; i++) { // check for engine-defined variants if(IsDlgButtonChecked(hDlg, OPT_EngineVariant+i) ) { GetDlgItemText(hDlg, OPT_EngineVariant+i, engineVariant, MSG_SIZ); // remember name, so we can resolve it later return VariantUnknown; @@ -895,16 +896,17 @@ VariantWhichRadio(HWND hDlg) void VariantShowRadio(HWND hDlg) { - char c = *engineVariant; + char c = *engineVariant, *v, *p; int i=0, j; CheckDlgButton(hDlg, radioButton[gameInfo.variant], TRUE); *engineVariant = NULLCHAR; // [HGM] kludge to prevent VariantName will always return engineVariant while((j = radioButton[i++]) != -2) { if(j == -1) continue; // no menu button - EnableWindow(GetDlgItem(hDlg, j), appData.noChessProgram || strstr(first.variants, VariantName(i-1))); + v = VariantName(i-1); p = strstr(first.variants, v); + EnableWindow(GetDlgItem(hDlg, j), appData.noChessProgram || p && (!*v || strlen(v) == strlen(p) || p[strlen(v)] == ',')); } *engineVariant = c; - for(i=0; i<9; i++) { // initialize engine-defined variants + for(i=0; i<15; i++) { // initialize engine-defined variants char *v = EngineDefinedVariant(&first, i); // get name of #i if(v) { // there is such a variant EnableWindow(GetDlgItem(hDlg, OPT_EngineVariant+i), TRUE); // and enable the button @@ -967,7 +969,7 @@ NewVariantDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) } gameInfo.variant = v; - appData.variant = VariantName(v); + ASSIGN(appData.variant, VariantName(v)); appData.NrFiles = (int) GetDlgItemInt(hDlg, IDC_Files, NULL, FALSE ); appData.NrRanks = (int) GetDlgItemInt(hDlg, IDC_Ranks, NULL, FALSE ); @@ -980,6 +982,9 @@ NewVariantDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */ startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */ appData.pieceToCharTable = NULL; + ASSIGN(appData.pieceNickNames, ""); + ASSIGN(appData.colorNickNames, ""); + ASSIGN(appData.men, ""); Reset(TRUE, TRUE); return TRUE;