X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=xboard.c;h=86409b5a488675aadaea363f8dc6a4caec66baac;hb=ec5fc8ae606b82e39fe06049c09228af50a991e7;hp=0444e8ebf8cfa59c4879e086afcc11bcf39cc5f9;hpb=043c26f8f082cf74d7d18152775658ff6f611acc;p=xboard.git diff --git a/xboard.c b/xboard.c index 0444e8e..86409b5 100644 --- a/xboard.c +++ b/xboard.c @@ -1430,6 +1430,9 @@ XtResource clientResources[] = { { "keepAlive", "keepAlive", XtRInt, sizeof(int), XtOffset(AppDataPtr, keepAlive), XtRImmediate, (XtPointer) 0}, + { "forceIllegalMoves", "forceIllegalMoves", XtRBoolean, + sizeof(Boolean), XtOffset(AppDataPtr, forceIllegal), + XtRImmediate, (XtPointer) False}, }; XrmOptionDescRec shellOptions[] = { @@ -1798,6 +1801,7 @@ XrmOptionDescRec shellOptions[] = { { "-firstNeedsNoncompliantFEN", "firstNeedsNoncompliantFEN", XrmoptionSepArg, NULL }, { "-secondNeedsNoncompliantFEN", "secondNeedsNoncompliantFEN", XrmoptionSepArg, NULL }, { "-keepAlive", "keepAlive", XrmoptionSepArg, NULL }, + { "-forceIllegalMoves", "forceIllegalMoves", XrmoptionNoArg, "True" }, }; @@ -2208,7 +2212,6 @@ main(argc, argv) XtNumber(shellOptions), &argc, argv, xboardResources, NULL, 0); - /* set up GTK */ gtk_init (&argc, &argv); @@ -2249,40 +2252,29 @@ main(argc, argv) { fprintf(stderr, _("%s: unrecognized argument %s\n"), programName, argv[1]); + fprintf(stderr, "Recognized options:\n"); - for(i = 0; i < XtNumber(shellOptions); i++) + for(i = 0; i < XtNumber(shellOptions); i++) { + /* print first column */ j = fprintf(stderr, " %s%s", shellOptions[i].option, (shellOptions[i].argKind == XrmoptionSepArg ? " ARG" : "")); - if (i++ < XtNumber(shellOptions)) - { + /* print second column and end line */ + if (++i < XtNumber(shellOptions)) + { fprintf(stderr, "%*c%s%s\n", 40 - j, ' ', shellOptions[i].option, (shellOptions[i].argKind == XrmoptionSepArg ? " ARG" : "")); - } - else + } + else { fprintf(stderr, "\n"); - } - } + }; + }; exit(2); - } - - if ((chessDir = (char *) getenv("CHESSDIR")) == NULL) - { - chessDir = "."; - } - else - { - if (chdir(chessDir) != 0) - { - fprintf(stderr, _("%s: can't cd to CHESSDIR: "), programName); - perror(chessDir); - exit(1); - } - } + }; p = getenv("HOME"); if (p == NULL) p = "/tmp"; @@ -2344,19 +2336,6 @@ main(argc, argv) gameInfo.variant = StringToVariant(appData.variant); InitPosition(FALSE); -#if 0 - - /* - * Determine boardSize - */ - gameInfo.boardWidth = gameInfo.boardHeight = 8; // [HGM] boardsize: make sure we start as 8x8 - - //#ifndef IDSIZE - // [HGM] as long as we have not created the possibility to change size while running, start with requested size - gameInfo.boardWidth = appData.NrFiles > 0 ? appData.NrFiles : 8; - gameInfo.boardHeight = appData.NrRanks > 0 ? appData.NrRanks : 8; - gameInfo.holdingsWidth = appData.holdingsSize > 0 ? 2 : 0; -#endif #ifdef IDSIZE @@ -4109,10 +4088,40 @@ void HandleUserMove(w, event, prms, nprms) { int x, y; Boolean saveAnimate; - static int second = 0; + static int second = 0, promotionChoice = 0; + ChessMove moveType; if (w != boardWidget || errorExitStatus != -1) return; + x = EventToSquare(event->xbutton.x, BOARD_WIDTH); + y = EventToSquare(event->xbutton.y, BOARD_HEIGHT); + if (!flipView && y >= 0) { + y = BOARD_HEIGHT - 1 - y; + } + if (flipView && x >= 0) { + x = BOARD_WIDTH - 1 - x; + } + + if(promotionChoice) { // we are waiting for a click to indicate promotion piece + if(event->type == ButtonRelease) return; // ignore upclick of click-click destination + promotionChoice = FALSE; // only one chance: if click not OK it is interpreted as cancel + if(appData.debugMode) fprintf(debugFP, "promotion click, x=%d, y=%d\n", x, y); + if(gameInfo.holdingsWidth && + (WhiteOnMove(currentMove) + ? x == BOARD_WIDTH-1 && y < gameInfo.holdingsSize && y > 0 + : x == 0 && y >= BOARD_HEIGHT - gameInfo.holdingsSize && y < BOARD_HEIGHT-1) ) { + // click in right holdings, for determining promotion piece + ChessSquare p = boards[currentMove][y][x]; + if(appData.debugMode) fprintf(debugFP, "square contains %d\n", (int)p); + if(p != EmptySquare) { + FinishMove(NormalMove, fromX, fromY, toX, toY, ToLower(PieceToChar(p))); + fromX = fromY = -1; + return; + } + } + DrawPosition(FALSE, boards[currentMove]); + return; + } if (event->type == ButtonPress) ErrorPopDown(); if (promotionUp) { @@ -4127,15 +4136,6 @@ void HandleUserMove(w, event, prms, nprms) } } - x = EventToSquare(event->xbutton.x, BOARD_WIDTH); - y = EventToSquare(event->xbutton.y, BOARD_HEIGHT); - if (!flipView && y >= 0) { - y = BOARD_HEIGHT - 1 - y; - } - if (flipView && x >= 0) { - x = BOARD_WIDTH - 1 - x; - } - /* [HGM] holdings: next 5 lines: ignore all clicks between board and holdings */ if(event->type == ButtonPress && ( x == BOARD_LEFT-1 || @@ -4146,7 +4146,7 @@ void HandleUserMove(w, event, prms, nprms) if (fromX == -1) { if (event->type == ButtonPress) { - /* First square */ + /* First square, prepare to drag */ if (OKToStartUserMove(x, y)) { fromX = x; fromY = y; @@ -4161,39 +4161,8 @@ void HandleUserMove(w, event, prms, nprms) } /* fromX != -1 */ - if (event->type == ButtonPress && gameMode != EditPosition && - x >= 0 && y >= 0) { - ChessSquare fromP; - ChessSquare toP; - int frc; - - /* Check if clicking again on the same color piece */ - fromP = boards[currentMove][fromY][fromX]; - toP = boards[currentMove][y][x]; - frc = gameInfo.variant == VariantFischeRandom || gameInfo.variant == VariantCapaRandom; - if ((WhitePawn <= fromP && fromP <= WhiteKing && // [HGM] this test should go, as UserMoveTest now does it. - WhitePawn <= toP && toP <= WhiteKing && - !(fromP == WhiteKing && toP == WhiteRook && frc)) || - (BlackPawn <= fromP && fromP <= BlackKing && - BlackPawn <= toP && toP <= BlackKing && - !(fromP == BlackKing && toP == BlackRook && frc))) { - /* Clicked again on same color piece -- changed his mind */ - second = (x == fromX && y == fromY); - if (appData.highlightDragging) { - SetHighlights(x, y, -1, -1); - } else { - ClearHighlights(); - } - if (OKToStartUserMove(x, y)) { - fromX = x; - fromY = y; - DragPieceBegin(event->xbutton.x, event->xbutton.y); - } - return; - } - } - if (event->type == ButtonRelease && x == fromX && y == fromY) { + /* Click on single square in stead of drag-drop */ DragPieceEnd(event->xbutton.x, event->xbutton.y); if (appData.animateDragging) { /* Undo animation damage if any */ @@ -4213,7 +4182,34 @@ void HandleUserMove(w, event, prms, nprms) return; } - /* Completed move */ + moveType = UserMoveTest(fromX, fromY, x, y, NULLCHAR, event->type == ButtonRelease); + + if (moveType == Comment) { // kludge for indicating capture-own on Press + /* Clicked again on same color piece -- changed his mind */ + /* note that re-clicking same square always hits same color piece */ + second = (x == fromX && y == fromY); + if (appData.highlightDragging) { + SetHighlights(x, y, -1, -1); + } else { + ClearHighlights(); + } + if (OKToStartUserMove(x, y)) { + fromX = x; + fromY = y; + DragPieceBegin(event->xbutton.x, event->xbutton.y); + } + return; + } + + if(moveType == AmbiguousMove) { // kludge to indicate edit-position move + fromX = fromY = -1; + ClearHighlights(); + DragPieceEnd(event->xbutton.x, event->xbutton.y); + DrawPosition(FALSE, boards[currentMove]); + return; + } + + /* Complete move; (x,y) is now different from (fromX, fromY) on both Press and Release */ toX = x; toY = y; saveAnimate = appData.animate; @@ -4235,22 +4231,38 @@ void HandleUserMove(w, event, prms, nprms) /* Don't animate move and drag both */ appData.animate = FALSE; } - if (IsPromotion(fromX, fromY, toX, toY)) { - if (appData.alwaysPromoteToQueen) { - UserMoveEvent(fromX, fromY, toX, toY, 'q'); + if (moveType == WhitePromotionKnight || moveType == BlackPromotionKnight || + (moveType == WhitePromotionQueen || moveType == BlackPromotionQueen) && + appData.alwaysPromoteToQueen) { // promotion, but no choice + FinishMove(moveType, fromX, fromY, toX, toY, 'q'); + } else + if (moveType == WhitePromotionQueen || moveType == BlackPromotionQueen ) { + SetHighlights(fromX, fromY, toX, toY); + if(gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat) { + // [HGM] super: promotion to captured piece selected from holdings + ChessSquare p = boards[currentMove][fromY][fromX], q = boards[currentMove][toY][toX]; + promotionChoice = TRUE; + // kludge follows to temporarily execute move on display, without promoting yet + boards[currentMove][fromY][fromX] = EmptySquare; // move Pawn to 8th rank + boards[currentMove][toY][toX] = p; + DrawPosition(FALSE, boards[currentMove]); + boards[currentMove][fromY][fromX] = p; // take back, but display stays + boards[currentMove][toY][toX] = q; + DisplayMessage("Click in holdings to choose piece", ""); + return; + } + PromotionPopUp(); + goto skipClearingFrom; // the skipped stuff is done asynchronously by PromotionCallback + } else + if(moveType != ImpossibleMove) { // valid move, but no promotion + FinishMove(moveType, fromX, fromY, toX, toY, NULLCHAR); + } else { // invalid move; could have set premove + ClearHighlights(); + } if (!appData.highlightLastMove || gotPremove) ClearHighlights(); if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY); fromX = fromY = -1; - } else { - SetHighlights(fromX, fromY, toX, toY); - PromotionPopUp(); - } - } else { - UserMoveEvent(fromX, fromY, toX, toY, NULLCHAR); - if (!appData.highlightLastMove || gotPremove) ClearHighlights(); - if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY); - fromX = fromY = -1; - } +skipClearingFrom: appData.animate = saveAnimate; if (appData.animate || appData.animateDragging) { /* Undo animation damage if needed */ @@ -4309,12 +4321,8 @@ Widget CommentCreate(name, text, mutable, callback, lines) XtSetArg(args[j], XtNright, XtChainRight); j++; XtSetArg(args[j], XtNresizable, True); j++; XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/ -#if 0 - XtSetArg(args[j], XtNscrollVertical, XawtextScrollWhenNeeded); j++; -#else /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */ XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++; -#endif XtSetArg(args[j], XtNautoFill, True); j++; XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++; edit = @@ -4467,12 +4475,8 @@ Widget MiscCreate(name, text, mutable, callback, lines) XtSetArg(args[j], XtNleft, XtChainLeft); j++; XtSetArg(args[j], XtNright, XtChainRight); j++; XtSetArg(args[j], XtNresizable, True); j++; -#if 0 - XtSetArg(args[j], XtNscrollVertical, XawtextScrollWhenNeeded); j++; -#else /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */ XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++; -#endif XtSetArg(args[j], XtNautoFill, True); j++; XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++; edit = @@ -5035,7 +5039,7 @@ void PromotionCallback(w, client_data, call_data) promoChar = ToLower(name[0]); } - UserMoveEvent(fromX, fromY, toX, toY, promoChar); + FinishMove(NormalMove, fromX, fromY, toX, toY, promoChar); if (!appData.highlightLastMove || gotPremove) ClearHighlights(); if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY); @@ -6078,16 +6082,6 @@ void ShowThinkingProc(w, event, prms, nprms) appData.showThinking = !appData.showThinking; // [HGM] thinking: tken out of ShowThinkingEvent ShowThinkingEvent(); -#if 0 - // [HGM] thinking: currently no suc menu item; replaced by Hide Thinking (From Human) - if (appData.showThinking) { - XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); - } else { - XtSetArg(args[0], XtNleftBitmap, None); - } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Show Thinking"), - args, 1); -#endif } void HideThinkingProc(w, event, prms, nprms) @@ -7502,12 +7496,7 @@ FrameDelay (time) delay.it_interval.tv_usec = delay.it_value.tv_usec = (time % 1000) * 1000; setitimer(ITIMER_REAL, &delay, NULL); -#if 0 - /* Ugh -- busy-wait! --tpm */ - while (frameWaiting); -#else while (frameWaiting) pause(); -#endif delay.it_interval.tv_sec = delay.it_value.tv_sec = 0; delay.it_interval.tv_usec = delay.it_value.tv_usec = 0; setitimer(ITIMER_REAL, &delay, NULL); @@ -7960,19 +7949,10 @@ DragPieceBegin(x, y) ScreenSquare(boardX, boardY, &corner, &color); player.startSquare = corner; player.startColor = color; -#if 0 - /* Start from exactly where the piece is. This can be confusing - if you start dragging far from the center of the square; most - or all of the piece can be over a different square from the one - the mouse pointer is in. */ - player.mouseDelta.x = x - corner.x; - player.mouseDelta.y = y - corner.y; -#else /* As soon as we start dragging, the piece will jump slightly to be centered over the mouse pointer. */ player.mouseDelta.x = squareSize/2; player.mouseDelta.y = squareSize/2; -#endif /* Initialise animation */ player.dragPiece = PieceForSquare(boardX, boardY); /* Sanity check */