X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=xboard.c;h=8a86e26a57707a2fcf685cbfee2af55dfc8422c3;hb=fb6bfeeb1a191e561fa63e20bc5bff3666ca3898;hp=dcc58b5db9a9401d31556405a37a368fd8e245d0;hpb=3830e6aea9b487049e7e1ca9961a848f64ba98eb;p=xboard.git diff --git a/xboard.c b/xboard.c index dcc58b5..8a86e26 100644 --- a/xboard.c +++ b/xboard.c @@ -5,7 +5,7 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. * * The following terms apply to Digital Equipment Corporation's copyright * interest in XBoard: @@ -60,6 +60,7 @@ #include #include #include +#include #if !OMIT_SOCKETS # if HAVE_SYS_SOCKET_H @@ -225,11 +226,13 @@ void EvalGraphProc P((Widget w, XEvent *event, typedef struct { String string; + String ref; XtActionProc proc; } MenuItem; typedef struct { String name; + String ref; MenuItem *mi; } Menu; @@ -239,9 +242,10 @@ FILE * XsraSelFile P((Widget w, char *prompt, char *ok, char *cancel, char *fail RETSIGTYPE CmailSigHandler P((int sig)); RETSIGTYPE IntSigHandler P((int sig)); RETSIGTYPE TermSizeSigHandler P((int sig)); -void CreateGCs P((void)); +void CreateGCs P((int redo)); void CreateXIMPieces P((void)); void CreateXPMPieces P((void)); +void CreateXPMBoard P((char *s, int n)); void CreatePieces P((void)); void CreatePieceMenus P((void)); Widget CreateMenuBar P((Menu *mb)); @@ -388,28 +392,21 @@ void AnimateDraggingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void AnimateMovingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void AutocommProc P((Widget w, XEvent *event, String *prms, - Cardinal *nprms)); void AutoflagProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void AutoflipProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void AutobsProc P((Widget w, XEvent *event, String *prms, - Cardinal *nprms)); -void AutoraiseProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void AutosaveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void BlindfoldProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void FlashMovesProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void FlipViewProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void GetMoveListProc P((Widget w, XEvent *event, String *prms, - Cardinal *nprms)); void HighlightDraggingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void HighlightLastMoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +void HighlightArrowProc P((Widget w, XEvent *event, String *prms, + Cardinal *nprms)); void MoveSoundProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void IcsAlarmProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void OldSaveStyleProc P((Widget w, XEvent *event, String *prms, - Cardinal *nprms)); +//void IcsAlarmProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +void OneClickProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void PeriodicUpdatesProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void PonderNextMoveProc P((Widget w, XEvent *event, String *prms, @@ -418,8 +415,7 @@ void PopupMoveErrorsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void PopupExitMessageProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void PremoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); -void QuietPlayProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +//void PremoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void ShowCoordsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void ShowThinkingProc P((Widget w, XEvent *event, String *prms, @@ -458,6 +454,11 @@ void NewVariantProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void FirstSettingsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void SecondSettingsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void GameListOptionsPopUp P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +void IcsOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +void SoundOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +void BoardOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +void LoadOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); +void SaveOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms)); void GameListOptionsPopDown P(()); void ShufflePopDown P(()); void EnginePopDown P(()); @@ -468,6 +469,9 @@ void SettingsPopDown P(()); void update_ics_width P(()); int get_term_width P(()); int CopyMemoProc P(()); +void DrawArrowHighlight P((int fromX, int fromY, int toX,int toY)); +Boolean IsDrawArrowEnabled P(()); + /* * XBoard depends on Xt R4 or higher */ @@ -544,7 +548,8 @@ Pixmap pieceBitmap2[2][(int)BlackPawn+4]; /* [HGM] pieces */ Pixmap xpmPieceBitmap[4][(int)BlackPawn]; /* LL, LD, DL, DD actually used*/ Pixmap xpmPieceBitmap2[4][(int)BlackPawn+4]; /* LL, LD, DL, DD set to select from */ Pixmap xpmLightSquare, xpmDarkSquare, xpmJailSquare; -int useImages, useImageSqs; +Pixmap xpmBoardBitmap[2]; +int useImages, useImageSqs, useTexture, textureW[2], textureH[2]; XImage *ximPieceBitmap[4][(int)BlackPawn+4]; /* LL, LD, DL, DD */ Pixmap ximMaskPm[(int)BlackPawn]; /* clipmasks, used for XIM pieces */ Pixmap ximMaskPm2[(int)BlackPawn+4]; /* clipmasks, used for XIM pieces */ @@ -588,166 +593,185 @@ static Pixmap xpmMask[BlackKing + 1]; SizeDefaults sizeDefaults[] = SIZE_DEFAULTS; MenuItem fileMenu[] = { - {N_("New Game"), ResetProc}, - {N_("New Shuffle Game ..."), ShuffleMenuProc}, - {N_("New Variant ..."), NewVariantProc}, // [HGM] variant: not functional yet - {"----", NothingProc}, - {N_("Load Game"), LoadGameProc}, - {N_("Load Next Game"), LoadNextGameProc}, - {N_("Load Previous Game"), LoadPrevGameProc}, - {N_("Reload Same Game"), ReloadGameProc}, - {N_("Save Game"), SaveGameProc}, - {"----", NothingProc}, - {N_("Copy Game"), CopyGameProc}, - {N_("Paste Game"), PasteGameProc}, - {"----", NothingProc}, - {N_("Load Position"), LoadPositionProc}, - {N_("Load Next Position"), LoadNextPositionProc}, - {N_("Load Previous Position"), LoadPrevPositionProc}, - {N_("Reload Same Position"), ReloadPositionProc}, - {N_("Save Position"), SavePositionProc}, - {"----", NothingProc}, - {N_("Copy Position"), CopyPositionProc}, - {N_("Paste Position"), PastePositionProc}, - {"----", NothingProc}, - {N_("Mail Move"), MailMoveProc}, - {N_("Reload CMail Message"), ReloadCmailMsgProc}, - {"----", NothingProc}, - {N_("Exit"), QuitProc}, - {NULL, NULL} + {N_("New Game Ctrl+N"), "New Game", ResetProc}, + {N_("New Shuffle Game ..."), "New Shuffle Game", ShuffleMenuProc}, + {N_("New Variant ... Alt+Shift+V"), "New Variant", NewVariantProc}, // [HGM] variant: not functional yet + {"----", NULL, NothingProc}, + {N_("Load Game Ctrl+O"), "Load Game", LoadGameProc}, + {N_("Load Position Ctrl+Shift+O"), "Load Position", LoadPositionProc}, +// {N_("Load Next Game"), "Load Next Game", LoadNextGameProc}, +// {N_("Load Previous Game"), "Load Previous Game", LoadPrevGameProc}, +// {N_("Reload Same Game"), "Reload Same Game", ReloadGameProc}, + {N_("Next Position Shift+PgDn"), "Load Next Position", LoadNextPositionProc}, + {N_("Prev Position Shift+PgUp"), "Load Previous Position", LoadPrevPositionProc}, + {"----", NULL, NothingProc}, +// {N_("Reload Same Position"), "Reload Same Position", ReloadPositionProc}, + {N_("Save Game Ctrl+S"), "Save Game", SaveGameProc}, + {N_("Save Position Ctrl+Shift+S"), "Save Position", SavePositionProc}, + {"----", NULL, NothingProc}, + {N_("Mail Move"), "Mail Move", MailMoveProc}, + {N_("Reload CMail Message"), "Reload CMail Message", ReloadCmailMsgProc}, + {"----", NULL, NothingProc}, + {N_("Quit Ctr+Q"), "Exit", QuitProc}, + {NULL, NULL, NULL} +}; + +MenuItem editMenu[] = { + {N_("Copy Game Ctrl+C"), "Copy Game", CopyGameProc}, + {N_("Copy Position Ctrl+Shift+C"), "Copy Position", CopyPositionProc}, + {"----", NULL, NothingProc}, + {N_("Paste Game Ctrl+V"), "Paste Game", PasteGameProc}, + {N_("Paste Position Ctrl+Shift+V"), "Paste Position", PastePositionProc}, + {"----", NULL, NothingProc}, + {N_("Edit Game Ctrl+E"), "Edit Game", EditGameProc}, + {N_("Edit Position Ctrl+Shift+E"), "Edit Position", EditPositionProc}, + {N_("Edit Tags"), "Edit Tags", EditTagsProc}, + {N_("Edit Comment"), "Edit Comment", EditCommentProc}, + {"----", NULL, NothingProc}, + {N_("Revert Home"), "Revert", RevertProc}, + {N_("Annotate"), "Annotate", AnnotateProc}, + {N_("Truncate Game End"), "Truncate Game", TruncateGameProc}, + {"----", NULL, NothingProc}, + {N_("Backward Alt+Left"), "Backward", BackwardProc}, + {N_("Forward Alt+Right"), "Forward", ForwardProc}, + {N_("Back to Start Alt+Home"), "Back to Start", ToStartProc}, + {N_("Forward to End Alt+End"), "Forward to End", ToEndProc}, + {NULL, NULL, NULL} +}; + +MenuItem viewMenu[] = { + {N_("Flip View F2"), "Flip View", FlipViewProc}, + {"----", NULL, NothingProc}, + {N_("Engine Output Alt+Shift+O"), "Show Engine Output", EngineOutputProc}, + {N_("Move History Alt+Shift+H"), "Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code + {N_("Evaluation Graph Alt+Shift+E"), "Show Evaluation Graph", EvalGraphProc}, + {N_("Game List Alt+Shift+G"), "Show Game List", ShowGameListProc}, + {"----", NULL, NothingProc}, + {N_("Tags"), "Show Tags", EditTagsProc}, + {N_("Comments"), "Show Comments", EditCommentProc}, + {N_("ICS Input Box"), "ICS Input Box", IcsInputBoxProc}, + {"----", NULL, NothingProc}, + {N_("Board..."), "Board Options", BoardOptionsProc}, + {N_("Game List Tags..."), "Game List", GameListOptionsPopUp}, + {NULL, NULL, NULL} }; MenuItem modeMenu[] = { - {N_("Machine White"), MachineWhiteProc}, - {N_("Machine Black"), MachineBlackProc}, - {N_("Two Machines"), TwoMachinesProc}, - {N_("Analysis Mode"), AnalyzeModeProc}, - {N_("Analyze File"), AnalyzeFileProc }, - {N_("ICS Client"), IcsClientProc}, - {N_("Edit Game"), EditGameProc}, - {N_("Edit Position"), EditPositionProc}, - {N_("Training"), TrainingProc}, - {"----", NothingProc}, - {N_("Show Engine Output"), EngineOutputProc}, - {N_("Show Evaluation Graph"), EvalGraphProc}, - {N_("Show Game List"), ShowGameListProc}, - {N_("Show Move History"), HistoryShowProc}, // [HGM] hist: activate 4.2.7 code - {"----", NothingProc}, - {N_("Edit Tags"), EditTagsProc}, - {N_("Edit Comment"), EditCommentProc}, - {N_("ICS Input Box"), IcsInputBoxProc}, - {N_("Pause"), PauseProc}, - {NULL, NULL} + {N_("Machine White Ctrl+W"), "Machine White", MachineWhiteProc}, + {N_("Machine Black Ctrl+B"), "Machine Black", MachineBlackProc}, + {N_("Two Machines Ctrl+T"), "Two Machines", TwoMachinesProc}, + {N_("Analysis Mode Ctrl+A"), "Analysis Mode", AnalyzeModeProc}, + {N_("Analyze File Ctrl+F"), "Analyze File", AnalyzeFileProc }, + {N_("Edit Game Ctrl+E"), "Edit Game", EditGameProc}, + {N_("Edit Position Ctrl+Shift+E"), "Edit Position", EditPositionProc}, + {N_("Training"), "Training", TrainingProc}, + {N_("ICS Client"), "ICS Client", IcsClientProc}, + {"----", NULL, NothingProc}, + {N_("Pause Pause"), "Pause", PauseProc}, + {NULL, NULL, NULL} }; MenuItem actionMenu[] = { - {N_("Accept"), AcceptProc}, - {N_("Decline"), DeclineProc}, - {N_("Rematch"), RematchProc}, - {"----", NothingProc}, - {N_("Call Flag"), CallFlagProc}, - {N_("Draw"), DrawProc}, - {N_("Adjourn"), AdjournProc}, - {N_("Abort"), AbortProc}, - {N_("Resign"), ResignProc}, - {"----", NothingProc}, - {N_("Stop Observing"), StopObservingProc}, - {N_("Stop Examining"), StopExaminingProc}, - {N_("Upload to Examine"), UploadProc}, - {"----", NothingProc}, - {N_("Adjudicate to White"), AdjuWhiteProc}, - {N_("Adjudicate to Black"), AdjuBlackProc}, - {N_("Adjudicate Draw"), AdjuDrawProc}, - {NULL, NULL} + {N_("Accept F3"), "Accept", AcceptProc}, + {N_("Decline F4"), "Decline", DeclineProc}, + {N_("Rematch F12"), "Rematch", RematchProc}, + {"----", NULL, NothingProc}, + {N_("Call Flag F5"), "Call Flag", CallFlagProc}, + {N_("Draw F6"), "Draw", DrawProc}, + {N_("Adjourn F7"), "Adjourn", AdjournProc}, + {N_("Abort F8"),"Abort", AbortProc}, + {N_("Resign F9"), "Resign", ResignProc}, + {"----", NULL, NothingProc}, + {N_("Stop Observing F10"), "Stop Observing", StopObservingProc}, + {N_("Stop Examining F11"), "Stop Examining", StopExaminingProc}, + {N_("Upload to Examine"), "Upload to Examine", UploadProc}, + {"----", NULL, NothingProc}, + {N_("Adjudicate to White"), "Adjudicate to White", AdjuWhiteProc}, + {N_("Adjudicate to Black"), "Adjudicate to Black", AdjuBlackProc}, + {N_("Adjudicate Draw"), "Adjudicate Draw", AdjuDrawProc}, + {NULL, NULL, NULL} }; -MenuItem stepMenu[] = { - {N_("Backward"), BackwardProc}, - {N_("Forward"), ForwardProc}, - {N_("Back to Start"), ToStartProc}, - {N_("Forward to End"), ToEndProc}, - {N_("Revert"), RevertProc}, - {N_("Annotate"), AnnotateProc}, - {N_("Truncate Game"), TruncateGameProc}, - {"----", NothingProc}, - {N_("Move Now"), MoveNowProc}, - {N_("Retract Move"), RetractMoveProc}, - {NULL, NULL} +MenuItem engineMenu[] = { + {N_("Engine #1 Settings ..."), "Engine #1 Settings", FirstSettingsProc}, + {N_("Engine #2 Settings ..."), "Engine #2 Settings", SecondSettingsProc}, + {"----", NULL, NothingProc}, + {N_("Hint"), "Hint", HintProc}, + {N_("Book"), "Book", BookProc}, + {"----", NULL, NothingProc}, + {N_("Move Now Ctrl+M"), "Move Now", MoveNowProc}, + {N_("Retract Move Ctrl+X"), "Retract Move", RetractMoveProc}, + {NULL, NULL, NULL} }; MenuItem optionsMenu[] = { - {N_("Flip View"), FlipViewProc}, - {"----", NothingProc}, - {N_("Adjudications ..."), EngineMenuProc}, - {N_("General Settings ..."), UciMenuProc}, - {N_("Engine #1 Settings ..."), FirstSettingsProc}, - {N_("Engine #2 Settings ..."), SecondSettingsProc}, - {N_("Time Control ..."), TimeControlProc}, - {N_("Game List ..."), GameListOptionsPopUp}, - {"----", NothingProc}, - {N_("Always Queen"), AlwaysQueenProc}, - {N_("Animate Dragging"), AnimateDraggingProc}, - {N_("Animate Moving"), AnimateMovingProc}, - {N_("Auto Comment"), AutocommProc}, - {N_("Auto Flag"), AutoflagProc}, - {N_("Auto Flip View"), AutoflipProc}, - {N_("Auto Observe"), AutobsProc}, - {N_("Auto Raise Board"), AutoraiseProc}, - {N_("Auto Save"), AutosaveProc}, - {N_("Blindfold"), BlindfoldProc}, - {N_("Flash Moves"), FlashMovesProc}, - {N_("Get Move List"), GetMoveListProc}, + {N_("Time Control ... Alt+Shift+T"), "Time Control", TimeControlProc}, + {N_("Common Engine ... Alt+Shift+U"), "Common Engine", UciMenuProc}, + {N_("Adjudications ... Alt+Shift+J"), "Adjudications", EngineMenuProc}, + {N_("ICS ..."), "ICS", IcsOptionsProc}, + {N_("Load Game ..."), "Load Game", LoadOptionsProc}, + {N_("Save Game ..."), "Save Game", SaveOptionsProc}, +// {N_(" ..."), "", OptionsProc}, + {N_("Game List ..."), "Game List", GameListOptionsPopUp}, + {N_("Sounds ..."), "Sounds", SoundOptionsProc}, + {"----", NULL, NothingProc}, + {N_("Always Queen Ctrl+Shift+Q"), "Always Queen", AlwaysQueenProc}, + {N_("Animate Dragging"), "Animate Dragging", AnimateDraggingProc}, + {N_("Animate Moving Ctrl+Shift+A"), "Animate Moving", AnimateMovingProc}, + {N_("Auto Flag Ctrl+Shift+F"), "Auto Flag", AutoflagProc}, + {N_("Auto Flip View"), "Auto Flip View", AutoflipProc}, + {N_("Blindfold"), "Blindfold", BlindfoldProc}, + {N_("Flash Moves"), "Flash Moves", FlashMovesProc}, #if HIGHDRAG - {N_("Highlight Dragging"), HighlightDraggingProc}, + {N_("Highlight Dragging"), "Highlight Dragging", HighlightDraggingProc}, #endif - {N_("Highlight Last Move"), HighlightLastMoveProc}, - {N_("Move Sound"), MoveSoundProc}, - {N_("ICS Alarm"), IcsAlarmProc}, - {N_("Old Save Style"), OldSaveStyleProc}, - {N_("Periodic Updates"), PeriodicUpdatesProc}, - {N_("Ponder Next Move"), PonderNextMoveProc}, - {N_("Popup Exit Message"), PopupExitMessageProc}, - {N_("Popup Move Errors"), PopupMoveErrorsProc}, - {N_("Premove"), PremoveProc}, - {N_("Quiet Play"), QuietPlayProc}, - {N_("Show Coords"), ShowCoordsProc}, - {N_("Hide Thinking"), HideThinkingProc}, - {N_("Test Legality"), TestLegalityProc}, - {"----", NothingProc}, - {N_("Save Settings Now"), SaveSettingsProc}, - {N_("Save Settings on Exit"), SaveOnExitProc}, - {NULL, NULL} + {N_("Highlight Last Move"), "Highlight Last Move", HighlightLastMoveProc}, + {N_("Highlight With Arrow"), "Arrow", HighlightArrowProc}, + {N_("Move Sound"), "Move Sound", MoveSoundProc}, +// {N_("ICS Alarm"), "ICS Alarm", IcsAlarmProc}, + {N_("One-Click Moving"), "OneClick", OneClickProc}, + {N_("Periodic Updates"), "Periodic Updates", PeriodicUpdatesProc}, + {N_("Ponder Next Move Ctrl+Shift+P"), "Ponder Next Move", PonderNextMoveProc}, + {N_("Popup Exit Message"), "Popup Exit Message", PopupExitMessageProc}, + {N_("Popup Move Errors"), "Popup Move Errors", PopupMoveErrorsProc}, +// {N_("Premove"), "Premove", PremoveProc}, + {N_("Show Coords"), "Show Coords", ShowCoordsProc}, + {N_("Hide Thinking Ctrl+Shift+H"), "Hide Thinking", HideThinkingProc}, + {N_("Test Legality Ctrl+Shift+L"), "Test Legality", TestLegalityProc}, + {"----", NULL, NothingProc}, + {N_("Save Settings Now"), "Save Settings Now", SaveSettingsProc}, + {N_("Save Settings on Exit"), "Save Settings on Exit", SaveOnExitProc}, + {NULL, NULL, NULL} }; MenuItem helpMenu[] = { - {N_("Info XBoard"), InfoProc}, - {N_("Man XBoard"), ManProc}, - {"----", NothingProc}, - {N_("Hint"), HintProc}, - {N_("Book"), BookProc}, - {"----", NothingProc}, - {N_("About XBoard"), AboutProc}, - {NULL, NULL} + {N_("Info XBoard"), "Info XBoard", InfoProc}, + {N_("Man XBoard F1"), "Man XBoard", ManProc}, + {"----", NULL, NothingProc}, + {N_("About XBoard"), "About XBoard", AboutProc}, + {NULL, NULL, NULL} }; Menu menuBar[] = { - {N_("File"), fileMenu}, - {N_("Mode"), modeMenu}, - {N_("Action"), actionMenu}, - {N_("Step"), stepMenu}, - {N_("Options"), optionsMenu}, - {N_("Help"), helpMenu}, - {NULL, NULL} + {N_("File"), "File", fileMenu}, + {N_("Edit"), "Edit", editMenu}, + {N_("View"), "View", viewMenu}, + {N_("Mode"), "Mode", modeMenu}, + {N_("Action"), "Action", actionMenu}, + {N_("Engine"), "Engine", engineMenu}, + {N_("Options"), "Options", optionsMenu}, + {N_("Help"), "Help", helpMenu}, + {NULL, NULL, NULL} }; -#define PAUSE_BUTTON N_("P") +#define PAUSE_BUTTON "P" MenuItem buttonBar[] = { - {"<<", ToStartProc}, - {"<", BackwardProc}, - {PAUSE_BUTTON, PauseProc}, - {">", ForwardProc}, - {">>", ToEndProc}, - {NULL, NULL} + {"<<", "<<", ToStartProc}, + {"<", "<", BackwardProc}, + {PAUSE_BUTTON, PAUSE_BUTTON, PauseProc}, + {">", ">", ForwardProc}, + {">>", ">>", ToEndProc}, + {NULL, NULL, NULL} }; #define PIECE_MENU_SIZE 18 @@ -902,7 +926,6 @@ XtActionsRec boardActions[] = { { "ShowMoveListProc", HistoryShowProc}, { "EditTagsProc", EditCommentProc }, { "EditCommentProc", EditCommentProc }, - { "IcsAlarmProc", IcsAlarmProc }, { "IcsInputBoxProc", IcsInputBoxProc }, { "PauseProc", PauseProc }, { "AcceptProc", AcceptProc }, @@ -939,26 +962,20 @@ XtActionsRec boardActions[] = { { "AnimateMovingProc", AnimateMovingProc }, { "AutoflagProc", AutoflagProc }, { "AutoflipProc", AutoflipProc }, - { "AutobsProc", AutobsProc }, - { "AutoraiseProc", AutoraiseProc }, - { "AutosaveProc", AutosaveProc }, { "BlindfoldProc", BlindfoldProc }, { "FlashMovesProc", FlashMovesProc }, { "FlipViewProc", FlipViewProc }, - { "GetMoveListProc", GetMoveListProc }, #if HIGHDRAG { "HighlightDraggingProc", HighlightDraggingProc }, #endif { "HighlightLastMoveProc", HighlightLastMoveProc }, - { "IcsAlarmProc", IcsAlarmProc }, +// { "IcsAlarmProc", IcsAlarmProc }, { "MoveSoundProc", MoveSoundProc }, - { "OldSaveStyleProc", OldSaveStyleProc }, { "PeriodicUpdatesProc", PeriodicUpdatesProc }, { "PonderNextMoveProc", PonderNextMoveProc }, { "PopupExitMessageProc", PopupExitMessageProc }, { "PopupMoveErrorsProc", PopupMoveErrorsProc }, - { "PremoveProc", PremoveProc }, - { "QuietPlayProc", QuietPlayProc }, +// { "PremoveProc", PremoveProc }, { "ShowCoordsProc", ShowCoordsProc }, { "ShowThinkingProc", ShowThinkingProc }, { "HideThinkingProc", HideThinkingProc }, @@ -1007,8 +1024,8 @@ char globalTranslations[] = :Ctrlc: CopyGameProc() \n \ :Ctrlv: PasteGameProc() \n \ :CtrlO: LoadPositionProc() \n \ - :Shift MetaNext: LoadNextPositionProc() \n \ - :Shift MetaPrior: LoadPrevPositionProc() \n \ + :ShiftNext: LoadNextPositionProc() \n \ + :ShiftPrior: LoadPrevPositionProc() \n \ :CtrlS: SavePositionProc() \n \ :CtrlC: CopyPositionProc() \n \ :CtrlV: PastePositionProc() \n \ @@ -1039,6 +1056,8 @@ char globalTranslations[] = :MetaRight: ForwardProc() \n \ :MetaHome: ToStartProc() \n \ :MetaLeft: BackwardProc() \n \ + :Home: RevertProc() \n \ + :End: TruncateGameProc() \n \ :Ctrlm: MoveNowProc() \n \ :Ctrlx: RetractMoveProc() \n \ :MetaJ: EngineMenuProc() \n \ @@ -1061,8 +1080,9 @@ char globalTranslations[] = \"Send to second chess program:\",,2) \n"; char boardTranslations[] = - ": HandleUserMove() \n \ - : HandleUserMove() \n \ + ": HandleUserMove(0) \n \ + Shift: HandleUserMove(1) \n \ + : HandleUserMove(0) \n \ : AnimateUserMove() \n \ : HandlePV() \n \ : PieceMenuPopup(menuB) \n \ @@ -1452,7 +1472,7 @@ void SaveFontArg(FILE *f, ArgDescriptor *ad) { char *name; - int i, n = (int)ad->argLoc; + int i, n = (int)(intptr_t)ad->argLoc; switch(n) { case 0: // CLOCK_FONT name = appData.clockFont; @@ -1484,14 +1504,14 @@ ExportSounds() void SaveAttribsArg(FILE *f, ArgDescriptor *ad) { // here the "argLoc" defines a table index. It could have contained the 'ta' pointer itself, though - fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, (&appData.colorShout)[(int)ad->argLoc]); + fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, (&appData.colorShout)[(int)(intptr_t)ad->argLoc]); } void SaveColor(FILE *f, ArgDescriptor *ad) { // in WinBoard the color is an int and has to be converted to text. In X it would be a string already? - if(colorVariable[(int)ad->argLoc]) - fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, *(char**)colorVariable[(int)ad->argLoc]); + if(colorVariable[(int)(intptr_t)ad->argLoc]) + fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, *(char**)colorVariable[(int)(intptr_t)ad->argLoc]); } void @@ -1585,6 +1605,7 @@ void PopUpStartupDialog() { // start menu not implemented in XBoard } + char * ConvertToLine(int argc, char **argv) { @@ -1592,15 +1613,17 @@ ConvertToLine(int argc, char **argv) int i; line[0] = NULLCHAR; - for(i=1; i= 0) lineGap = appData.overrideLineGap; boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap); boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap); CreateGrid(); @@ -1707,6 +1731,10 @@ void InitDrawingSizes(BoardSize boardSize, int flags) xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteSilver]; } #endif + if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) { + xpmPieceBitmap[i][(int)WhiteAngel] = xpmPieceBitmap2[i][(int)WhiteFalcon]; + xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteAlfil]; + } #if !HAVE_LIBXPM // [HGM] why are thee ximMasks used at all? the ximPieceBitmaps seem to be never used! for(p=0; p<=(int)WhiteKing; p++) @@ -1723,6 +1751,10 @@ void InitDrawingSizes(BoardSize boardSize, int flags) ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteSilver]; } #endif + if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) { + ximMaskPm[(int)WhiteAngel] = ximMaskPm2[(int)WhiteFalcon]; + ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteAlfil]; + } #endif } } else { @@ -1742,6 +1774,10 @@ void InitDrawingSizes(BoardSize boardSize, int flags) pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteSilver]; } #endif + if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) { + pieceBitmap[i][(int)WhiteAngel] = pieceBitmap2[i][(int)WhiteFalcon]; + pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteAlfil]; + } } } #if HAVE_LIBXPM @@ -1750,6 +1786,104 @@ void InitDrawingSizes(BoardSize boardSize, int flags) } #endif +void ParseIcsTextColors() +{ // [HGM] tken out of main(), so it can be called from ICS-Options dialog + if (parse_cpair(ColorShout, appData.colorShout) < 0 || + parse_cpair(ColorSShout, appData.colorSShout) < 0 || + parse_cpair(ColorChannel1, appData.colorChannel1) < 0 || + parse_cpair(ColorChannel, appData.colorChannel) < 0 || + parse_cpair(ColorKibitz, appData.colorKibitz) < 0 || + parse_cpair(ColorTell, appData.colorTell) < 0 || + parse_cpair(ColorChallenge, appData.colorChallenge) < 0 || + parse_cpair(ColorRequest, appData.colorRequest) < 0 || + parse_cpair(ColorSeek, appData.colorSeek) < 0 || + parse_cpair(ColorNormal, appData.colorNormal) < 0) + { + if (appData.colorize) { + fprintf(stderr, + _("%s: can't parse color names; disabling colorization\n"), + programName); + } + appData.colorize = FALSE; + } +} + +int MakeColors() +{ // [HGM] taken out of main(), so it can be called from BoardOptions dialog + XrmValue vFrom, vTo; + int forceMono = False; + + if (!appData.monoMode) { + vFrom.addr = (caddr_t) appData.lightSquareColor; + vFrom.size = strlen(appData.lightSquareColor); + XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); + if (vTo.addr == NULL) { + appData.monoMode = True; + forceMono = True; + } else { + lightSquareColor = *(Pixel *) vTo.addr; + } + } + if (!appData.monoMode) { + vFrom.addr = (caddr_t) appData.darkSquareColor; + vFrom.size = strlen(appData.darkSquareColor); + XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); + if (vTo.addr == NULL) { + appData.monoMode = True; + forceMono = True; + } else { + darkSquareColor = *(Pixel *) vTo.addr; + } + } + if (!appData.monoMode) { + vFrom.addr = (caddr_t) appData.whitePieceColor; + vFrom.size = strlen(appData.whitePieceColor); + XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); + if (vTo.addr == NULL) { + appData.monoMode = True; + forceMono = True; + } else { + whitePieceColor = *(Pixel *) vTo.addr; + } + } + if (!appData.monoMode) { + vFrom.addr = (caddr_t) appData.blackPieceColor; + vFrom.size = strlen(appData.blackPieceColor); + XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); + if (vTo.addr == NULL) { + appData.monoMode = True; + forceMono = True; + } else { + blackPieceColor = *(Pixel *) vTo.addr; + } + } + + if (!appData.monoMode) { + vFrom.addr = (caddr_t) appData.highlightSquareColor; + vFrom.size = strlen(appData.highlightSquareColor); + XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); + if (vTo.addr == NULL) { + appData.monoMode = True; + forceMono = True; + } else { + highlightSquareColor = *(Pixel *) vTo.addr; + } + } + + if (!appData.monoMode) { + vFrom.addr = (caddr_t) appData.premoveHighlightColor; + vFrom.size = strlen(appData.premoveHighlightColor); + XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); + if (vTo.addr == NULL) { + appData.monoMode = True; + forceMono = True; + } else { + premoveHighlightColor = *(Pixel *) vTo.addr; + } + } + return forceMono; +} + int main(argc, argv) int argc; @@ -1939,6 +2073,7 @@ XBoard square size (hint): %d\n\ fprintf(stderr, _("Closest %s size: %d\n"), IMAGE_EXT, squareSize); } } + if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap; /* [HR] height treated separately (hacked) */ boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap); @@ -1983,74 +2118,7 @@ XBoard square size (hint): %d\n\ appData.monoMode = True; } - if (!appData.monoMode) { - vFrom.addr = (caddr_t) appData.lightSquareColor; - vFrom.size = strlen(appData.lightSquareColor); - XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); - if (vTo.addr == NULL) { - appData.monoMode = True; - forceMono = True; - } else { - lightSquareColor = *(Pixel *) vTo.addr; - } - } - if (!appData.monoMode) { - vFrom.addr = (caddr_t) appData.darkSquareColor; - vFrom.size = strlen(appData.darkSquareColor); - XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); - if (vTo.addr == NULL) { - appData.monoMode = True; - forceMono = True; - } else { - darkSquareColor = *(Pixel *) vTo.addr; - } - } - if (!appData.monoMode) { - vFrom.addr = (caddr_t) appData.whitePieceColor; - vFrom.size = strlen(appData.whitePieceColor); - XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); - if (vTo.addr == NULL) { - appData.monoMode = True; - forceMono = True; - } else { - whitePieceColor = *(Pixel *) vTo.addr; - } - } - if (!appData.monoMode) { - vFrom.addr = (caddr_t) appData.blackPieceColor; - vFrom.size = strlen(appData.blackPieceColor); - XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); - if (vTo.addr == NULL) { - appData.monoMode = True; - forceMono = True; - } else { - blackPieceColor = *(Pixel *) vTo.addr; - } - } - - if (!appData.monoMode) { - vFrom.addr = (caddr_t) appData.highlightSquareColor; - vFrom.size = strlen(appData.highlightSquareColor); - XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); - if (vTo.addr == NULL) { - appData.monoMode = True; - forceMono = True; - } else { - highlightSquareColor = *(Pixel *) vTo.addr; - } - } - - if (!appData.monoMode) { - vFrom.addr = (caddr_t) appData.premoveHighlightColor; - vFrom.size = strlen(appData.premoveHighlightColor); - XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo); - if (vTo.addr == NULL) { - appData.monoMode = True; - forceMono = True; - } else { - premoveHighlightColor = *(Pixel *) vTo.addr; - } - } + forceMono = MakeColors(); if (forceMono) { fprintf(stderr, _("%s: too few colors available; trying monochrome mode\n"), @@ -2077,24 +2145,7 @@ XBoard square size (hint): %d\n\ (unsigned long) XBlackPixel(xDisplay, xScreen)); } - if (parse_cpair(ColorShout, appData.colorShout) < 0 || - parse_cpair(ColorSShout, appData.colorSShout) < 0 || - parse_cpair(ColorChannel1, appData.colorChannel1) < 0 || - parse_cpair(ColorChannel, appData.colorChannel) < 0 || - parse_cpair(ColorKibitz, appData.colorKibitz) < 0 || - parse_cpair(ColorTell, appData.colorTell) < 0 || - parse_cpair(ColorChallenge, appData.colorChallenge) < 0 || - parse_cpair(ColorRequest, appData.colorRequest) < 0 || - parse_cpair(ColorSeek, appData.colorSeek) < 0 || - parse_cpair(ColorNormal, appData.colorNormal) < 0) - { - if (appData.colorize) { - fprintf(stderr, - _("%s: can't parse color names; disabling colorization\n"), - programName); - } - appData.colorize = FALSE; - } + ParseIcsTextColors(); textColors[ColorNone].fg = textColors[ColorNone].bg = -1; textColors[ColorNone].attr = 0; @@ -2365,10 +2416,6 @@ XBoard square size (hint): %d\n\ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"), args, 1); } - if (appData.autoComment) { - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Comment"), - args, 1); - } if (appData.autoCallFlag) { XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Flag"), args, 1); @@ -2377,26 +2424,6 @@ XBoard square size (hint): %d\n\ XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Auto Flip View"), args, 1); } - if (appData.autoObserve) { - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Observe"), - args, 1); - } - if (appData.autoRaiseBoard) { - XtSetValues(XtNameToWidget(menuBarWidget, - "menuOptions.Auto Raise Board"), args, 1); - } - if (appData.autoSaveGames) { - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"), - args, 1); - } - if (appData.saveGameFile[0] != NULLCHAR) { - /* Can't turn this off from menu */ - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"), - args, 1); - XtSetSensitive(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"), - False); - - } if (appData.blindfold) { XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Blindfold"), args, 1); @@ -2406,10 +2433,6 @@ XBoard square size (hint): %d\n\ "menuOptions.Flash Moves"), args, 1); } - if (appData.getMoveList) { - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"), - args, 1); - } #if HIGHDRAG if (appData.highlightDragging) { XtSetValues(XtNameToWidget(menuBarWidget, @@ -2422,17 +2445,22 @@ XBoard square size (hint): %d\n\ "menuOptions.Highlight Last Move"), args, 1); } - if (appData.icsAlarm) { - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"), + if (appData.highlightMoveWithArrow) { + XtSetValues(XtNameToWidget(menuBarWidget, + "menuOptions.Arrow"), args, 1); } +// if (appData.icsAlarm) { +// XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"), +// args, 1); +// } if (appData.ringBellAfterMoves) { XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Move Sound"), args, 1); } - if (appData.oldSaveStyle) { + if (appData.oneClick) { XtSetValues(XtNameToWidget(menuBarWidget, - "menuOptions.Old Save Style"), args, 1); + "menuOptions.OneClick"), args, 1); } if (appData.periodicUpdates) { XtSetValues(XtNameToWidget(menuBarWidget, @@ -2450,14 +2478,10 @@ XBoard square size (hint): %d\n\ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Popup Move Errors"), args, 1); } - if (appData.premove) { - XtSetValues(XtNameToWidget(menuBarWidget, - "menuOptions.Premove"), args, 1); - } - if (appData.quietPlay) { - XtSetValues(XtNameToWidget(menuBarWidget, - "menuOptions.Quiet Play"), args, 1); - } +// if (appData.premove) { +// XtSetValues(XtNameToWidget(menuBarWidget, +// "menuOptions.Premove"), args, 1); +// } if (appData.showCoords) { XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Show Coords"), args, 1); @@ -2508,13 +2532,15 @@ XBoard square size (hint): %d\n\ CatchDeleteWindow(shellWidget, "QuitProc"); - CreateGCs(); + CreateGCs(False); CreateGrid(); #if HAVE_LIBXPM if (appData.bitmapDirectory[0] != NULLCHAR) { CreatePieces(); } else { CreateXPMPieces(); + CreateXPMBoard(appData.liteBackTextureFile, 1); + CreateXPMBoard(appData.darkBackTextureFile, 0); } #else CreateXIMPieces(); @@ -2639,22 +2665,33 @@ CmailSigHandlerCallBack(isr, closure, message, count, error) void ICSInitScript() { - FILE *f; - char buf[MSG_SIZ]; - char *p; + /* try to open the icsLogon script, either in the location given + * or in the users HOME directory + */ - f = fopen(appData.icsLogon, "r"); - if (f == NULL) { - p = getenv("HOME"); - if (p != NULL) { - safeStrCpy(buf, p, sizeof(buf)/sizeof(buf[0]) ); - strcat(buf, "/"); - strcat(buf, appData.icsLogon); + FILE *f; + char buf[MSG_SIZ]; + char *homedir; + + f = fopen(appData.icsLogon, "r"); + if (f == NULL) + { + homedir = getenv("HOME"); + if (homedir != NULL) + { + safeStrCpy(buf, homedir, sizeof(buf)/sizeof(buf[0]) ); + strncat(buf, "/", MSG_SIZ - strlen(buf) - 1); + strncat(buf, appData.icsLogon, MSG_SIZ - strlen(buf) - 1); f = fopen(buf, "r"); } } - if (f != NULL) - ProcessICSInitScript(f); + + if (f != NULL) + ProcessICSInitScript(f); + else + printf("Warning: Couldn't open icsLogon file (checked %s and %s).\n", appData.icsLogon, buf); + + return; } void @@ -2677,15 +2714,15 @@ GreyRevert(grey) { Widget w; if (!menuBarWidget) return; - w = XtNameToWidget(menuBarWidget, "menuStep.Revert"); + w = XtNameToWidget(menuBarWidget, "menuEdit.Revert"); if (w == NULL) { - DisplayError("menuStep.Revert", 0); + DisplayError("menuEdit.Revert", 0); } else { XtSetSensitive(w, !grey); } - w = XtNameToWidget(menuBarWidget, "menuStep.Annotate"); + w = XtNameToWidget(menuBarWidget, "menuEdit.Annotate"); if (w == NULL) { - DisplayError("menuStep.Annotate", 0); + DisplayError("menuEdit.Annotate", 0); } else { XtSetSensitive(w, !grey); } @@ -2717,14 +2754,16 @@ Enables icsEnables[] = { { "menuMode.Analyze File", False }, { "menuMode.Two Machines", False }, #ifndef ZIPPY - { "menuHelp.Hint", False }, - { "menuHelp.Book", False }, - { "menuStep.Move Now", False }, + { "menuEngine.Hint", False }, + { "menuEngine.Book", False }, + { "menuEngine.Move Now", False }, { "menuOptions.Periodic Updates", False }, { "menuOptions.Hide Thinking", False }, { "menuOptions.Ponder Next Move", False }, + { "menuEngine.Engine #1 Settings", False }, #endif - { "menuStep.Annotate", False }, + { "menuEngine.Engine #2 Settings", False }, + { "menuEdit.Annotate", False }, { NULL, False } }; @@ -2737,32 +2776,30 @@ Enables ncpEnables[] = { { "menuMode.Analyze File", False }, { "menuMode.Two Machines", False }, { "menuMode.ICS Client", False }, - { "menuMode.ICS Input Box", False }, + { "menuView.ICS Input Box", False }, { "Action", False }, - { "menuStep.Revert", False }, - { "menuStep.Annotate", False }, - { "menuStep.Move Now", False }, - { "menuStep.Retract Move", False }, - { "menuOptions.Auto Comment", False }, + { "menuEdit.Revert", False }, + { "menuEdit.Annotate", False }, + { "menuEngine.Engine #1 Settings", False }, + { "menuEngine.Engine #2 Settings", False }, + { "menuEngine.Move Now", False }, + { "menuEngine.Retract Move", False }, { "menuOptions.Auto Flag", False }, { "menuOptions.Auto Flip View", False }, - { "menuOptions.Auto Observe", False }, - { "menuOptions.Auto Raise Board", False }, - { "menuOptions.Get Move List", False }, - { "menuOptions.ICS Alarm", False }, + { "menuOptions.ICS", False }, +// { "menuOptions.ICS Alarm", False }, { "menuOptions.Move Sound", False }, - { "menuOptions.Quiet Play", False }, { "menuOptions.Hide Thinking", False }, { "menuOptions.Periodic Updates", False }, { "menuOptions.Ponder Next Move", False }, - { "menuHelp.Hint", False }, - { "menuHelp.Book", False }, + { "menuEngine.Hint", False }, + { "menuEngine.Book", False }, { NULL, False } }; Enables gnuEnables[] = { { "menuMode.ICS Client", False }, - { "menuMode.ICS Input Box", False }, + { "menuView.ICS Input Box", False }, { "menuAction.Accept", False }, { "menuAction.Decline", False }, { "menuAction.Rematch", False }, @@ -2770,14 +2807,9 @@ Enables gnuEnables[] = { { "menuAction.Stop Examining", False }, { "menuAction.Stop Observing", False }, { "menuAction.Upload to Examine", False }, - { "menuStep.Revert", False }, - { "menuStep.Annotate", False }, - { "menuOptions.Auto Comment", False }, - { "menuOptions.Auto Observe", False }, - { "menuOptions.Auto Raise Board", False }, - { "menuOptions.Get Move List", False }, - { "menuOptions.Premove", False }, - { "menuOptions.Quiet Play", False }, + { "menuEdit.Revert", False }, + { "menuEdit.Annotate", False }, + { "menuOptions.ICS", False }, /* The next two options rely on SetCmailMode being called *after* */ /* SetGNUMode so that when GNU is being used to give hints these */ @@ -2804,60 +2836,60 @@ Enables cmailEnables[] = { Enables trainingOnEnables[] = { { "menuMode.Edit Comment", False }, { "menuMode.Pause", False }, - { "menuStep.Forward", False }, - { "menuStep.Backward", False }, - { "menuStep.Forward to End", False }, - { "menuStep.Back to Start", False }, - { "menuStep.Move Now", False }, - { "menuStep.Truncate Game", False }, + { "menuEdit.Forward", False }, + { "menuEdit.Backward", False }, + { "menuEdit.Forward to End", False }, + { "menuEdit.Back to Start", False }, + { "menuEngine.Move Now", False }, + { "menuEdit.Truncate Game", False }, { NULL, False } }; Enables trainingOffEnables[] = { { "menuMode.Edit Comment", True }, { "menuMode.Pause", True }, - { "menuStep.Forward", True }, - { "menuStep.Backward", True }, - { "menuStep.Forward to End", True }, - { "menuStep.Back to Start", True }, - { "menuStep.Move Now", True }, - { "menuStep.Truncate Game", True }, + { "menuEdit.Forward", True }, + { "menuEdit.Backward", True }, + { "menuEdit.Forward to End", True }, + { "menuEdit.Back to Start", True }, + { "menuEngine.Move Now", True }, + { "menuEdit.Truncate Game", True }, { NULL, False } }; Enables machineThinkingEnables[] = { { "menuFile.Load Game", False }, - { "menuFile.Load Next Game", False }, - { "menuFile.Load Previous Game", False }, - { "menuFile.Reload Same Game", False }, - { "menuFile.Paste Game", False }, +// { "menuFile.Load Next Game", False }, +// { "menuFile.Load Previous Game", False }, +// { "menuFile.Reload Same Game", False }, + { "menuEdit.Paste Game", False }, { "menuFile.Load Position", False }, - { "menuFile.Load Next Position", False }, - { "menuFile.Load Previous Position", False }, - { "menuFile.Reload Same Position", False }, - { "menuFile.Paste Position", False }, +// { "menuFile.Load Next Position", False }, +// { "menuFile.Load Previous Position", False }, +// { "menuFile.Reload Same Position", False }, + { "menuEdit.Paste Position", False }, { "menuMode.Machine White", False }, { "menuMode.Machine Black", False }, { "menuMode.Two Machines", False }, - { "menuStep.Retract Move", False }, + { "menuEngine.Retract Move", False }, { NULL, False } }; Enables userThinkingEnables[] = { { "menuFile.Load Game", True }, - { "menuFile.Load Next Game", True }, - { "menuFile.Load Previous Game", True }, - { "menuFile.Reload Same Game", True }, - { "menuFile.Paste Game", True }, +// { "menuFile.Load Next Game", True }, +// { "menuFile.Load Previous Game", True }, +// { "menuFile.Reload Same Game", True }, + { "menuEdit.Paste Game", True }, { "menuFile.Load Position", True }, - { "menuFile.Load Next Position", True }, - { "menuFile.Load Previous Position", True }, - { "menuFile.Reload Same Position", True }, - { "menuFile.Paste Position", True }, +// { "menuFile.Load Next Position", True }, +// { "menuFile.Load Previous Position", True }, +// { "menuFile.Reload Same Position", True }, + { "menuEdit.Paste Position", True }, { "menuMode.Machine White", True }, { "menuMode.Machine Black", True }, { "menuMode.Two Machines", True }, - { "menuStep.Retract Move", True }, + { "menuEngine.Retract Move", True }, { NULL, False } }; @@ -2933,50 +2965,50 @@ SetMachineThinkingEnables() } // [HGM] code borrowed from winboard.c (which should thus go to backend.c!) -#define HISTORY_SIZE 64 -static char *history[HISTORY_SIZE]; -int histIn = 0, histP = 0; - -void -SaveInHistory(char *cmd) -{ - if (history[histIn] != NULL) { - free(history[histIn]); - history[histIn] = NULL; - } - if (*cmd == NULLCHAR) return; - history[histIn] = StrSave(cmd); - histIn = (histIn + 1) % HISTORY_SIZE; - if (history[histIn] != NULL) { - free(history[histIn]); - history[histIn] = NULL; - } - histP = histIn; -} - -char * -PrevInHistory(char *cmd) -{ - int newhp; - if (histP == histIn) { - if (history[histIn] != NULL) free(history[histIn]); - history[histIn] = StrSave(cmd); - } - newhp = (histP - 1 + HISTORY_SIZE) % HISTORY_SIZE; - if (newhp == histIn || history[newhp] == NULL) return NULL; - histP = newhp; - return history[histP]; -} - -char * -NextInHistory() -{ - if (histP == histIn) return NULL; - histP = (histP + 1) % HISTORY_SIZE; - return history[histP]; -} -// end of borrowed code - +#define HISTORY_SIZE 64 +static char *history[HISTORY_SIZE]; +int histIn = 0, histP = 0; + +void +SaveInHistory(char *cmd) +{ + if (history[histIn] != NULL) { + free(history[histIn]); + history[histIn] = NULL; + } + if (*cmd == NULLCHAR) return; + history[histIn] = StrSave(cmd); + histIn = (histIn + 1) % HISTORY_SIZE; + if (history[histIn] != NULL) { + free(history[histIn]); + history[histIn] = NULL; + } + histP = histIn; +} + +char * +PrevInHistory(char *cmd) +{ + int newhp; + if (histP == histIn) { + if (history[histIn] != NULL) free(history[histIn]); + history[histIn] = StrSave(cmd); + } + newhp = (histP - 1 + HISTORY_SIZE) % HISTORY_SIZE; + if (newhp == histIn || history[newhp] == NULL) return NULL; + histP = newhp; + return history[histP]; +} + +char * +NextInHistory() +{ + if (histP == histIn) return NULL; + histP = (histP + 1) % HISTORY_SIZE; + return history[histP]; +} +// end of borrowed code + #define Abs(n) ((n)<0 ? -(n) : (n)) /* @@ -3080,7 +3112,31 @@ FindFont(pattern, targetPxlSize) return p; } -void CreateGCs() +void DeleteGCs() +{ // [HGM] deletes GCs that are to be remade, to prevent resource leak; + // must be called before all non-first callse to CreateGCs() + XtReleaseGC(shellWidget, highlineGC); + XtReleaseGC(shellWidget, lightSquareGC); + XtReleaseGC(shellWidget, darkSquareGC); + if (appData.monoMode) { + if (DefaultDepth(xDisplay, xScreen) == 1) { + XtReleaseGC(shellWidget, wbPieceGC); + } else { + XtReleaseGC(shellWidget, bwPieceGC); + } + } else { + XtReleaseGC(shellWidget, prelineGC); + XtReleaseGC(shellWidget, jailSquareGC); + XtReleaseGC(shellWidget, wdPieceGC); + XtReleaseGC(shellWidget, wlPieceGC); + XtReleaseGC(shellWidget, wjPieceGC); + XtReleaseGC(shellWidget, bdPieceGC); + XtReleaseGC(shellWidget, blPieceGC); + XtReleaseGC(shellWidget, bjPieceGC); + } +} + +void CreateGCs(int redo) { XtGCMask value_mask = GCLineWidth | GCLineStyle | GCForeground | GCBackground | GCFunction | GCPlaneMask; @@ -3092,6 +3148,9 @@ void CreateGCs() gc_values.line_style = LineSolid; gc_values.function = GXcopy; + if(redo) { + DeleteGCs(); // called a second time; clean up old GCs first + } else { // [HGM] grid and font GCs created on first call only gc_values.foreground = XBlackPixel(xDisplay, xScreen); gc_values.background = XBlackPixel(xDisplay, xScreen); lineGC = XtGetGC(shellWidget, value_mask, &gc_values); @@ -3101,12 +3160,12 @@ void CreateGCs() coordGC = XtGetGC(shellWidget, value_mask, &gc_values); XSetFont(xDisplay, coordGC, coordFontID); - // [HGM] make font for holdings counts (white on black0 + // [HGM] make font for holdings counts (white on black) gc_values.foreground = XWhitePixel(xDisplay, xScreen); gc_values.background = XBlackPixel(xDisplay, xScreen); countGC = XtGetGC(shellWidget, value_mask, &gc_values); XSetFont(xDisplay, countGC, countFontID); - + } if (appData.monoMode) { gc_values.foreground = XWhitePixel(xDisplay, xScreen); gc_values.background = XWhitePixel(xDisplay, xScreen); @@ -3233,6 +3292,8 @@ void loadXIM(xim, xmask, filename, dest, mask) } } + fclose(fp); + /* create Pixmap of piece */ *dest = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay), w, h, xim->depth); @@ -3354,6 +3415,28 @@ void CreateXIMPieces() } #if HAVE_LIBXPM +void CreateXPMBoard(char *s, int kind) +{ + XpmAttributes attr; + attr.valuemask = 0; + if(s == NULL || *s == 0 || *s == '*') { useTexture &= ~(kind+1); return; } + if (XpmReadFileToPixmap(xDisplay, xBoardWindow, s, &(xpmBoardBitmap[kind]), NULL, &attr) == 0) { + useTexture |= kind + 1; textureW[kind] = attr.width; textureH[kind] = attr.height; + } +} + +void FreeXPMPieces() +{ // [HGM] to prevent resoucre leak on calling CreaeXPMPieces() a second time, + // thisroutine has to be called t free the old piece pixmaps + int piece, kind; + for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) + for (kind=0; kind<4; kind++) XFreePixmap(xDisplay, xpmPieceBitmap2[kind][piece]); + if(useImageSqs) { + XFreePixmap(xDisplay, xpmLightSquare); + XFreePixmap(xDisplay, xpmDarkSquare); + } +} + void CreateXPMPieces() { int piece, kind, r; @@ -3362,6 +3445,9 @@ void CreateXPMPieces() XpmAttributes attr; static char *xpmkind[] = { "ll", "ld", "dl", "dd" }; XpmColorSymbol symbols[4]; + static int redo = False; + + if(redo) FreeXPMPieces(); else redo = 1; /* The XSynchronize calls were copied from CreatePieces. Not sure if needed, but can't hurt */ @@ -3560,11 +3646,11 @@ void ReadBitmap(pm, name, bits, wreq, hreq) if (*appData.bitmapDirectory != NULLCHAR) { safeStrCpy(fullname, appData.bitmapDirectory, sizeof(fullname)/sizeof(fullname[0]) ); - strcat(fullname, "/"); - strcat(fullname, name); - errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname, - &w, &h, pm, &x_hot, &y_hot); - fprintf(stderr, "load %s\n", name); + strncat(fullname, "/", MSG_SIZ - strlen(fullname) - 1); + strncat(fullname, name, MSG_SIZ - strlen(fullname) - 1); + errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname, + &w, &h, pm, &x_hot, &y_hot); + fprintf(stderr, "load %s\n", name); if (errcode != BitmapSuccess) { switch (errcode) { case BitmapOpenFailed: @@ -3654,8 +3740,8 @@ void CreateMenuBarPopup(parent, name, mb) entry = XtCreateManagedWidget(mi->string, smeLineObjectClass, menu, args, j); } else { - XtSetArg(args[j], XtNlabel, XtNewString(_(mi->string))); - entry = XtCreateManagedWidget(mi->string, smeBSBObjectClass, + XtSetArg(args[j], XtNlabel, XtNewString(mi->string)); + entry = XtCreateManagedWidget(mi->ref, smeBSBObjectClass, menu, args, j+1); XtAddCallback(entry, XtNcallback, (XtCallbackProc) MenuBarSelect, @@ -3682,17 +3768,17 @@ Widget CreateMenuBar(mb) while (mb->name != NULL) { safeStrCpy(menuName, "menu", sizeof(menuName)/sizeof(menuName[0]) ); - strcat(menuName, mb->name); + strncat(menuName, mb->ref, MSG_SIZ - strlen(menuName) - 1); j = 0; XtSetArg(args[j], XtNmenuName, XtNewString(menuName)); j++; if (tinyLayout) { char shortName[2]; - shortName[0] = _(mb->name)[0]; + shortName[0] = mb->name[0]; shortName[1] = NULLCHAR; XtSetArg(args[j], XtNlabel, XtNewString(shortName)); j++; } else { - XtSetArg(args[j], XtNlabel, XtNewString(_(mb->name))); j++; + XtSetArg(args[j], XtNlabel, XtNewString(mb->name)); j++; } XtSetArg(args[j], XtNborderWidth, 0); j++; @@ -3879,11 +3965,7 @@ void WhiteClock(w, event, prms, nprms) String *prms; Cardinal *nprms; { - if (gameMode == EditPosition || gameMode == IcsExamining) { - SetWhiteToPlayEvent(); - } else if (gameMode == IcsPlayingBlack || gameMode == MachinePlaysWhite) { - CallFlagEvent(); - } + ClockClick(0); } void BlackClock(w, event, prms, nprms) @@ -3892,11 +3974,7 @@ void BlackClock(w, event, prms, nprms) String *prms; Cardinal *nprms; { - if (gameMode == EditPosition || gameMode == IcsExamining) { - SetBlackToPlayEvent(); - } else if (gameMode == IcsPlayingWhite || gameMode == MachinePlaysBlack) { - CallFlagEvent(); - } + ClockClick(1); } @@ -3932,7 +4010,7 @@ static void drawHighlight(file, rank, gc) { int x, y; - if (lineGap == 0 || appData.blindfold) return; + if (lineGap == 0) return; if (flipView) { x = lineGap/2 + ((BOARD_WIDTH-1)-file) * @@ -4020,11 +4098,34 @@ ClearPremoveHighlights() SetPremoveHighlights(-1, -1, -1, -1); } -static void BlankSquare(x, y, color, piece, dest) - int x, y, color; +static int CutOutSquare(x, y, x0, y0, kind) + int x, y, *x0, *y0, kind; +{ + int W = BOARD_WIDTH, H = BOARD_HEIGHT; + int nx = x/(squareSize + lineGap), ny = y/(squareSize + lineGap); + *x0 = 0; *y0 = 0; + if(textureW[kind] < squareSize || textureH[kind] < squareSize) return 0; + if(textureW[kind] < W*squareSize) + *x0 = (textureW[kind] - squareSize) * nx/(W-1); + else + *x0 = textureW[kind]*nx / W + (textureW[kind] - W*squareSize) / (2*W); + if(textureH[kind] < H*squareSize) + *y0 = (textureH[kind] - squareSize) * ny/(H-1); + else + *y0 = textureH[kind]*ny / H + (textureH[kind] - H*squareSize) / (2*H); + return 1; +} + +static void BlankSquare(x, y, color, piece, dest, fac) + int x, y, color, fac; ChessSquare piece; Drawable dest; -{ +{ // [HGM] extra param 'fac' for forcing destination to (0,0) for copying to animation buffer + int x0, y0; + if (useImages && color != 2 && (useTexture & color+1) && CutOutSquare(x, y, &x0, &y0, color)) { + XCopyArea(xDisplay, xpmBoardBitmap[color], dest, wlPieceGC, x0, y0, + squareSize, squareSize, x*fac, y*fac); + } else if (useImages && useImageSqs) { Pixmap pm; switch (color) { @@ -4040,7 +4141,7 @@ static void BlankSquare(x, y, color, piece, dest) break; } XCopyArea(xDisplay, pm, dest, wlPieceGC, 0, 0, - squareSize, squareSize, x, y); + squareSize, squareSize, x*fac, y*fac); } else { GC gc; switch (color) { @@ -4055,7 +4156,7 @@ static void BlankSquare(x, y, color, piece, dest) gc = jailSquareGC; break; } - XFillRectangle(xDisplay, dest, gc, x, y, squareSize, squareSize); + XFillRectangle(xDisplay, dest, gc, x*fac, y*fac, squareSize, squareSize); } } @@ -4148,7 +4249,7 @@ static void colorDrawPieceImage(piece, square_color, x, y, dest) int square_color, x, y; Drawable dest; { - int kind; + int kind, p = piece; switch (square_color) { case 1: /* light */ @@ -4170,6 +4271,15 @@ static void colorDrawPieceImage(piece, square_color, x, y, dest) } break; } + if(appData.upsideDown && flipView) { kind ^= 2; p += p < BlackPawn ? BlackPawn : -BlackPawn; }// swap white and black pieces + if(useTexture & square_color+1) { + BlankSquare(x, y, square_color, piece, dest, 1); // erase previous contents with background + XSetClipMask(xDisplay, wlPieceGC, xpmMask[p]); + XSetClipOrigin(xDisplay, wlPieceGC, x, y); + XCopyArea(xDisplay, xpmPieceBitmap[kind][piece], dest, wlPieceGC, 0, 0, squareSize, squareSize, x, y); + XSetClipMask(xDisplay, wlPieceGC, None); + XSetClipOrigin(xDisplay, wlPieceGC, 0, 0); + } else XCopyArea(xDisplay, xpmPieceBitmap[kind][piece], dest, wlPieceGC, 0, 0, squareSize, squareSize, x, y); @@ -4251,7 +4361,7 @@ void DrawSquare(row, column, piece, do_flash) column == BOARD_LEFT-1 || column == BOARD_RGHT || (column == BOARD_LEFT-2 && row < BOARD_HEIGHT-gameInfo.holdingsSize) || (column == BOARD_RGHT+1 && row >= gameInfo.holdingsSize) ) { - BlankSquare(x, y, 2, EmptySquare, xBoardWindow); + BlankSquare(x, y, 2, EmptySquare, xBoardWindow, 1); // [HGM] print piece counts next to holdings string[1] = NULLCHAR; @@ -4283,7 +4393,7 @@ void DrawSquare(row, column, piece, do_flash) } } else { if (piece == EmptySquare || appData.blindfold) { - BlankSquare(x, y, square_color, piece, xBoardWindow); + BlankSquare(x, y, square_color, piece, xBoardWindow, 1); } else { drawfunc = ChooseDrawFunc(); if (do_flash && appData.flashCount > 0) { @@ -4293,7 +4403,7 @@ void DrawSquare(row, column, piece, do_flash) XSync(xDisplay, False); do_flash_delay(flash_delay); - BlankSquare(x, y, square_color, piece, xBoardWindow); + BlankSquare(x, y, square_color, piece, xBoardWindow, 1); XSync(xDisplay, False); do_flash_delay(flash_delay); } @@ -4357,7 +4467,7 @@ void EventProc(widget, unused, event) } break; case MotionNotify: - if(SeekGraphClick(Press, event->xbutton.x, event->xbutton.y, 1)) break; + if(SeekGraphClick(Press, event->xbutton.x, event->xbutton.y, 1)) break; default: return; } @@ -4489,12 +4599,12 @@ void XDrawPosition(w, repaint, board) if(DrawSeekGraph()) return; // [HGM] seekgraph: suppress any drawing if seek graph up if (board == NULL) { - if (!lastBoardValid) return; + if (!lastBoardValid[nr]) return; board = lastBoard[nr]; } if (!lastBoardValid[nr] || (nr == 0 && lastFlipView != flipView)) { XtSetArg(args[0], XtNleftBitmap, (flipView ? xMarkPixmap : None)); - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Flip View"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Flip View"), args, 1); } @@ -4505,6 +4615,10 @@ void XDrawPosition(w, repaint, board) if (!repaint && lastBoardValid[nr] && (nr == 1 || lastFlipView == flipView)) { + if ( lineGap && IsDrawArrowEnabled()) + XDrawSegments(xDisplay, xBoardWindow, lineGC, + gridSegments, BOARD_HEIGHT + BOARD_WIDTH + 2); + /* If too much changes (begin observing new game, etc.), don't do flashing */ do_flash = too_many_diffs(board, lastBoard[nr]) ? 0 : 1; @@ -4567,6 +4681,7 @@ void XDrawPosition(w, repaint, board) if (hi2X >= 0 && hi2Y >= 0) { drawHighlight(hi2X, hi2Y, highlineGC); } + DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y); } /* If piece being dragged around board, must redraw that too */ DrawDragPiece(); @@ -4605,6 +4720,7 @@ void HandleUserMove(w, event, prms, nprms) Cardinal *nprms; { if (w != boardWidget || errorExitStatus != -1) return; + if(nprms) shiftKey = !strcmp(prms[0], "1"); if (promotionUp) { if (event->type == ButtonPress) { @@ -4877,9 +4993,9 @@ Widget MiscCreate(name, text, mutable, callback, lines) XTranslateCoordinates(xDisplay, XtWindow(shellWidget), RootWindowOfScreen(XtScreen(shellWidget)), (bw_width - w) / 2, 0 - h / 2, &xx, &yy, &junk); -#endif /*!NOTDEF*/ x = xx; y = yy; +#endif /*!NOTDEF*/ if (y < 0) y = 0; /*avoid positioning top offscreen*/ j = 0; @@ -4941,7 +5057,9 @@ void EditCommentPopUp(index, title, text) editUp = True; j = 0; XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++; - XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Edit Comment"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuEdit.Edit Comment"), + args, j); + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Comments"), args, j); } @@ -4990,7 +5108,9 @@ void EditCommentPopDown() editUp = False; j = 0; XtSetArg(args[j], XtNleftBitmap, None); j++; - XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Edit Comment"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuEdit.Edit Comment"), + args, j); + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Comments"), args, j); } @@ -5027,7 +5147,7 @@ void ICSInputBoxPopUp() ICSInputBoxUp = True; j = 0; XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++; - XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.ICS Input Box"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.ICS Input Box"), args, j); } @@ -5059,7 +5179,7 @@ void ICSInputBoxPopDown() ICSInputBoxUp = False; j = 0; XtSetArg(args[j], XtNleftBitmap, None); j++; - XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.ICS Input Box"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.ICS Input Box"), args, j); } @@ -5254,6 +5374,16 @@ void PromotionPopUp() layout, args, j); if(gameInfo.variant != VariantShogi) { + if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) { + XawDialogAddButton(dialog, _("Warlord"), PromotionCallback, + (XtPointer) dialog); + XawDialogAddButton(dialog, _("General"), PromotionCallback, + (XtPointer) dialog); + XawDialogAddButton(dialog, _("Lieutenant"), PromotionCallback, + (XtPointer) dialog); + XawDialogAddButton(dialog, _("Captain"), PromotionCallback, + (XtPointer) dialog); + } else { XawDialogAddButton(dialog, _("Queen"), PromotionCallback, (XtPointer) dialog); XawDialogAddButton(dialog, _("Rook"), PromotionCallback, @@ -5262,7 +5392,9 @@ void PromotionPopUp() (XtPointer) dialog); XawDialogAddButton(dialog, _("Knight"), PromotionCallback, (XtPointer) dialog); + } if (!appData.testLegality || gameInfo.variant == VariantSuicide || + gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) || gameInfo.variant == VariantGiveaway) { XawDialogAddButton(dialog, _("King"), PromotionCallback, (XtPointer) dialog); @@ -5721,7 +5853,7 @@ SendPositionSelection(Widget w, Atom *selection, Atom *target, * automatically call XtFree on the value returned. So have to * make a copy of it allocated with XtMalloc */ selection_tmp= XtMalloc(strlen(selected_fen_position)+16); - safeStrCpy(selection_tmp, selected_fen_position, sizeof(selection_tmp)/sizeof(selection_tmp[0]) ); + safeStrCpy(selection_tmp, selected_fen_position, strlen(selected_fen_position)+16 ); *value_return=selection_tmp; *length_return=strlen(selection_tmp); @@ -5826,6 +5958,7 @@ SendGameSelection(Widget w, Atom *selection, Atom *target, rewind(f); selection_tmp = XtMalloc(len + 1); count = fread(selection_tmp, 1, len, f); + fclose(f); if (len != count) { XtFree(selection_tmp); return False; @@ -6433,26 +6566,6 @@ void AnimateMovingProc(w, event, prms, nprms) args, 1); } -void AutocommProc(w, event, prms, nprms) - Widget w; - XEvent *event; - String *prms; - Cardinal *nprms; -{ - Arg args[16]; - - appData.autoComment = !appData.autoComment; - - if (appData.autoComment) { - XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); - } else { - XtSetArg(args[0], XtNleftBitmap, None); - } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Comment"), - args, 1); -} - - void AutoflagProc(w, event, prms, nprms) Widget w; XEvent *event; @@ -6491,63 +6604,6 @@ void AutoflipProc(w, event, prms, nprms) args, 1); } -void AutobsProc(w, event, prms, nprms) - Widget w; - XEvent *event; - String *prms; - Cardinal *nprms; -{ - Arg args[16]; - - appData.autoObserve = !appData.autoObserve; - - if (appData.autoObserve) { - XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); - } else { - XtSetArg(args[0], XtNleftBitmap, None); - } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Observe"), - args, 1); -} - -void AutoraiseProc(w, event, prms, nprms) - Widget w; - XEvent *event; - String *prms; - Cardinal *nprms; -{ - Arg args[16]; - - appData.autoRaiseBoard = !appData.autoRaiseBoard; - - if (appData.autoRaiseBoard) { - XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); - } else { - XtSetArg(args[0], XtNleftBitmap, None); - } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Raise Board"), - args, 1); -} - -void AutosaveProc(w, event, prms, nprms) - Widget w; - XEvent *event; - String *prms; - Cardinal *nprms; -{ - Arg args[16]; - - appData.autoSaveGames = !appData.autoSaveGames; - - if (appData.autoSaveGames) { - XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); - } else { - XtSetArg(args[0], XtNleftBitmap, None); - } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"), - args, 1); -} - void BlindfoldProc(w, event, prms, nprms) Widget w; XEvent *event; @@ -6622,7 +6678,8 @@ void FlipViewProc(w, event, prms, nprms) DrawPosition(True, NULL); } -void GetMoveListProc(w, event, prms, nprms) +#if HIGHDRAG +void HighlightDraggingProc(w, event, prms, nprms) Widget w; XEvent *event; String *prms; @@ -6630,20 +6687,19 @@ void GetMoveListProc(w, event, prms, nprms) { Arg args[16]; - appData.getMoveList = !appData.getMoveList; + appData.highlightDragging = !appData.highlightDragging; - if (appData.getMoveList) { + if (appData.highlightDragging) { XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); - GetMoveListEvent(); } else { XtSetArg(args[0], XtNleftBitmap, None); } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"), - args, 1); + XtSetValues(XtNameToWidget(menuBarWidget, + "menuOptions.Highlight Dragging"), args, 1); } +#endif -#if HIGHDRAG -void HighlightDraggingProc(w, event, prms, nprms) +void HighlightLastMoveProc(w, event, prms, nprms) Widget w; XEvent *event; String *prms; @@ -6651,19 +6707,18 @@ void HighlightDraggingProc(w, event, prms, nprms) { Arg args[16]; - appData.highlightDragging = !appData.highlightDragging; + appData.highlightLastMove = !appData.highlightLastMove; - if (appData.highlightDragging) { + if (appData.highlightLastMove) { XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); } else { XtSetArg(args[0], XtNleftBitmap, None); } XtSetValues(XtNameToWidget(menuBarWidget, - "menuOptions.Highlight Dragging"), args, 1); + "menuOptions.Highlight Last Move"), args, 1); } -#endif -void HighlightLastMoveProc(w, event, prms, nprms) +void HighlightArrowProc(w, event, prms, nprms) Widget w; XEvent *event; String *prms; @@ -6671,17 +6726,18 @@ void HighlightLastMoveProc(w, event, prms, nprms) { Arg args[16]; - appData.highlightLastMove = !appData.highlightLastMove; + appData.highlightMoveWithArrow = !appData.highlightMoveWithArrow; - if (appData.highlightLastMove) { + if (appData.highlightMoveWithArrow) { XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); } else { XtSetArg(args[0], XtNleftBitmap, None); } XtSetValues(XtNameToWidget(menuBarWidget, - "menuOptions.Highlight Last Move"), args, 1); + "menuOptions.Arrow"), args, 1); } +#if 0 void IcsAlarmProc(w, event, prms, nprms) Widget w; XEvent *event; @@ -6700,6 +6756,7 @@ void IcsAlarmProc(w, event, prms, nprms) XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"), args, 1); } +#endif void MoveSoundProc(w, event, prms, nprms) Widget w; @@ -6720,8 +6777,7 @@ void MoveSoundProc(w, event, prms, nprms) args, 1); } - -void OldSaveStyleProc(w, event, prms, nprms) +void OneClickProc(w, event, prms, nprms) Widget w; XEvent *event; String *prms; @@ -6729,14 +6785,14 @@ void OldSaveStyleProc(w, event, prms, nprms) { Arg args[16]; - appData.oldSaveStyle = !appData.oldSaveStyle; + appData.oneClick = !appData.oneClick; - if (appData.oldSaveStyle) { + if (appData.oneClick) { XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); } else { XtSetArg(args[0], XtNleftBitmap, None); } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Old Save Style"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.OneClick"), args, 1); } @@ -6816,6 +6872,7 @@ void PopupMoveErrorsProc(w, event, prms, nprms) args, 1); } +#if 0 void PremoveProc(w, event, prms, nprms) Widget w; XEvent *event; @@ -6834,25 +6891,7 @@ void PremoveProc(w, event, prms, nprms) XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Premove"), args, 1); } - -void QuietPlayProc(w, event, prms, nprms) - Widget w; - XEvent *event; - String *prms; - Cardinal *nprms; -{ - Arg args[16]; - - appData.quietPlay = !appData.quietPlay; - - if (appData.quietPlay) { - XtSetArg(args[0], XtNleftBitmap, xMarkPixmap); - } else { - XtSetArg(args[0], XtNleftBitmap, None); - } - XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Quiet Play"), - args, 1); -} +#endif void ShowCoordsProc(w, event, prms, nprms) Widget w; @@ -7274,9 +7313,9 @@ void AskQuestionReplyAction(w, event, prms, nprms) reply = XawDialogGetValueString(w = XtParent(w)); safeStrCpy(buf, pendingReplyPrefix, sizeof(buf)/sizeof(buf[0]) ); - if (*buf) strcat(buf, " "); - strcat(buf, reply); - strcat(buf, "\n"); + if (*buf) strncat(buf, " ", MSG_SIZ - strlen(buf) - 1); + strncat(buf, reply, MSG_SIZ - strlen(buf) - 1); + strncat(buf, "\n", MSG_SIZ - strlen(buf) - 1); OutputToProcess(pendingReplyPR, buf, strlen(buf), &err); AskQuestionPopDown(); @@ -7365,7 +7404,9 @@ PlaySound(name) putc(BELLCHAR, stderr); } else { char buf[2048]; - snprintf(buf, sizeof(buf), "%s '%s' &", appData.soundProgram, name); + char *prefix = "", *sep = ""; + if(!strchr(name, '/')) { prefix = appData.soundDirectory; sep = "/"; } + snprintf(buf, sizeof(buf), "%s '%s%s%s' &", appData.soundProgram, prefix, sep, name); system(buf); } } @@ -7515,7 +7556,7 @@ ExpandPathName(path) } else { safeStrCpy(buf, s+1, sizeof(buf)/sizeof(buf[0]) ); - *strchr(buf, '/') = 0; + { char *p; if(p = strchr(buf, '/')) *p = 0; } pwd = getpwnam(buf); if (!pwd) { @@ -8607,6 +8648,7 @@ OverlayPiece(piece, clip, outline, dest) kind = 0; else kind = 2; + if(appData.upsideDown && flipView) kind ^= 2; XCopyArea(xDisplay, xpmPieceBitmap[kind][piece], dest, clip, 0, 0, squareSize, squareSize, @@ -8625,8 +8667,9 @@ BeginAnimation(anim, piece, startColor, start) { Pixmap mask; + if(appData.upsideDown && flipView) piece += piece < BlackPawn ? BlackPawn : -BlackPawn; /* The old buffer is initialised with the start square (empty) */ - BlankSquare(0, 0, startColor, EmptySquare, anim->saveBuf); + BlankSquare(start->x, start->y, startColor, EmptySquare, anim->saveBuf, 0); anim->prevFrame = *start; /* The piece will be drawn using its own bitmap as a matte */ @@ -8731,6 +8774,29 @@ FrameSequence(anim, piece, startColor, start, finish, frames, nFrames) EndAnimation(anim, finish); } +void +AnimateAtomicCapture(Board board, int fromX, int fromY, int toX, int toY) +{ + int i, x, y; + ChessSquare piece = board[fromY][toY]; + board[fromY][toY] = EmptySquare; + DrawPosition(FALSE, board); + if (flipView) { + x = lineGap + ((BOARD_WIDTH-1)-toX) * (squareSize + lineGap); + y = lineGap + toY * (squareSize + lineGap); + } else { + x = lineGap + toX * (squareSize + lineGap); + y = lineGap + ((BOARD_HEIGHT-1)-toY) * (squareSize + lineGap); + } + for(i=1; i<4*kFactor; i++) { + int r = squareSize * 9 * i/(20*kFactor - 5); + XFillArc(xDisplay, xBoardWindow, highlineGC, + x + squareSize/2 - r, y+squareSize/2 - r, 2*r, 2*r, 0, 64*360); + FrameDelay(appData.animSpeed); + } + board[fromY][toY] = piece; +} + /* Main control logic for deciding what to animate and how */ void @@ -8762,7 +8828,7 @@ AnimateMove(board, fromX, fromY, toX, toY) #if DONT_HOP hop = FALSE; #else - hop = (piece == WhiteKnight || piece == BlackKnight); + hop = abs(fromX-toX) == 1 && abs(fromY-toY) == 2 || abs(fromX-toX) == 2 && abs(fromY-toY) == 1; #endif if (appData.debugMode) { @@ -8774,12 +8840,12 @@ AnimateMove(board, fromX, fromY, toX, toY) ScreenSquare(toX, toY, &finish, &endColor); if (hop) { - /* Knight: make diagonal movement then straight */ + /* Knight: make straight movement then diagonal */ if (abs(toY - fromY) < abs(toX - fromX)) { mid.x = start.x + (finish.x - start.x) / 2; - mid.y = finish.y; + mid.y = start.y; } else { - mid.x = finish.x; + mid.x = start.x; mid.y = start.y + (finish.y - start.y) / 2; } } else { @@ -8793,6 +8859,11 @@ AnimateMove(board, fromX, fromY, toX, toY) else Tween(&start, &mid, &finish, kFactor, frames, &nFrames); FrameSequence(&game, piece, startColor, &start, &finish, frames, nFrames); + if(Explode(board, fromX, fromY, toX, toY)) { // mark as damaged + int i,j; + for(i=0; i s_y) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR; + + arrow[0].x = s_x + A_WIDTH + 0.5; + arrow[0].y = s_y; + + arrow[1].x = s_x + A_WIDTH + 0.5; + arrow[1].y = d_y - h; + + arrow[2].x = arrow[1].x + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; + arrow[2].y = d_y - h; + + arrow[3].x = d_x; + arrow[3].y = d_y; + + arrow[5].x = arrow[1].x - 2*A_WIDTH + 0.5; + arrow[5].y = d_y - h; + + arrow[4].x = arrow[5].x - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; + arrow[4].y = d_y - h; + + arrow[6].x = arrow[1].x - 2*A_WIDTH + 0.5; + arrow[6].y = s_y; + } + else if( d_y == s_y ) { + int w = (d_x > s_x) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR; + + arrow[0].x = s_x; + arrow[0].y = s_y + A_WIDTH + 0.5; + + arrow[1].x = d_x - w; + arrow[1].y = s_y + A_WIDTH + 0.5; + + arrow[2].x = d_x - w; + arrow[2].y = arrow[1].y + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; + + arrow[3].x = d_x; + arrow[3].y = d_y; + + arrow[5].x = d_x - w; + arrow[5].y = arrow[1].y - 2*A_WIDTH + 0.5; + + arrow[4].x = d_x - w; + arrow[4].y = arrow[5].y - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5; + + arrow[6].x = s_x; + arrow[6].y = arrow[1].y - 2*A_WIDTH + 0.5; + } + else { + /* [AS] Needed a lot of paper for this! :-) */ + dy = (double) (d_y - s_y) / (double) (d_x - s_x); + dx = (double) (s_x - d_x) / (double) (s_y - d_y); + + j = sqrt( Sqr(A_WIDTH) / (1.0 + Sqr(dx)) ); + + k = sqrt( Sqr(A_WIDTH*A_HEIGHT_FACTOR) / (1.0 + Sqr(dy)) ); + + x = s_x; + y = s_y; + + arrow[0].x = Round(x - j); + arrow[0].y = Round(y + j*dx); + + arrow[1].x = Round(arrow[0].x + 2*j); // [HGM] prevent width to be affected by rounding twice + arrow[1].y = Round(arrow[0].y - 2*j*dx); + + if( d_x > s_x ) { + x = (double) d_x - k; + y = (double) d_y - k*dy; + } + else { + x = (double) d_x + k; + y = (double) d_y + k*dy; + } + + x = Round(x); y = Round(y); // [HGM] make sure width of shaft is rounded the same way on both ends + + arrow[6].x = Round(x - j); + arrow[6].y = Round(y + j*dx); + + arrow[2].x = Round(arrow[6].x + 2*j); + arrow[2].y = Round(arrow[6].y - 2*j*dx); + + arrow[3].x = Round(arrow[2].x + j*(A_WIDTH_FACTOR-1)); + arrow[3].y = Round(arrow[2].y - j*(A_WIDTH_FACTOR-1)*dx); + + arrow[4].x = d_x; + arrow[4].y = d_y; + + arrow[5].x = Round(arrow[6].x - j*(A_WIDTH_FACTOR-1)); + arrow[5].y = Round(arrow[6].y + j*(A_WIDTH_FACTOR-1)*dx); + } + + XFillPolygon(xDisplay, xBoardWindow, highlineGC, arrow, 7, Nonconvex, CoordModeOrigin); +// Polygon( hdc, arrow, 7 ); +} + +/* [AS] Draw an arrow between two squares */ +void DrawArrowBetweenSquares( int s_col, int s_row, int d_col, int d_row ) +{ + int s_x, s_y, d_x, d_y, hor, vert, i; + + if( s_col == d_col && s_row == d_row ) { + return; + } + + /* Get source and destination points */ + SquareToPos( s_row, s_col, &s_x, &s_y); + SquareToPos( d_row, d_col, &d_x, &d_y); + + if( d_y > s_y ) { + d_y += squareSize / 2 - squareSize / 4; // [HGM] round towards same centers on all sides! + } + else if( d_y < s_y ) { + d_y += squareSize / 2 + squareSize / 4; + } + else { + d_y += squareSize / 2; + } + + if( d_x > s_x ) { + d_x += squareSize / 2 - squareSize / 4; + } + else if( d_x < s_x ) { + d_x += squareSize / 2 + squareSize / 4; + } + else { + d_x += squareSize / 2; + } + + s_x += squareSize / 2; + s_y += squareSize / 2; + + /* Adjust width */ + A_WIDTH = squareSize / 14.; //[HGM] make float + + DrawArrowBetweenPoints( s_x, s_y, d_x, d_y ); + + hor = 64*s_col + 32; vert = 64*s_row + 32; + for(i=0; i<= 64; i++) { + damage[0][vert+6>>6][hor+6>>6] = True; + damage[0][vert-6>>6][hor+6>>6] = True; + damage[0][vert+6>>6][hor-6>>6] = True; + damage[0][vert-6>>6][hor-6>>6] = True; + hor += d_col - s_col; vert += d_row - s_row; + } +} + +Boolean IsDrawArrowEnabled() +{ + return appData.highlightMoveWithArrow && squareSize >= 32; +} + +void DrawArrowHighlight(int fromX, int fromY, int toX,int toY) +{ + if( IsDrawArrowEnabled() && fromX >= 0 && fromY >= 0 && toX >= 0 && toY >= 0) + DrawArrowBetweenSquares(fromX, fromY, toX, toY); +}