X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=xboard.c;h=ca4e21214321d0607617be59fc964766b8a56ec4;hb=6cd4f34939954bac0c17c4aae88c4f7287f600d8;hp=c9defc59f6c1a97eb0a656c6e434438ad632b559;hpb=ed47244d151ccf276b9e233b4415e00aa5d3d29d;p=xboard.git diff --git a/xboard.c b/xboard.c index c9defc5..ca4e212 100644 --- a/xboard.c +++ b/xboard.c @@ -590,176 +590,176 @@ static Pixmap xpmMask[BlackKing + 1]; SizeDefaults sizeDefaults[] = SIZE_DEFAULTS; MenuItem fileMenu[] = { - {N_("New Game"), ResetProc}, - {N_("New Shuffle Game ..."), ShuffleMenuProc}, - {N_("New Variant ..."), NewVariantProc}, // [HGM] variant: not functional yet + {"New Game", ResetProc}, + {"New Shuffle Game ...", ShuffleMenuProc}, + {"New Variant ...", NewVariantProc}, // [HGM] variant: not functional yet {"----", NothingProc}, - {N_("Load Game"), LoadGameProc}, - {N_("Load Position"), LoadPositionProc}, -// {N_("Load Next Game"), LoadNextGameProc}, -// {N_("Load Previous Game"), LoadPrevGameProc}, -// {N_("Reload Same Game"), ReloadGameProc}, + {"Load Game", LoadGameProc}, + {"Load Position", LoadPositionProc}, +// {"Load Next Game", LoadNextGameProc}, +// {"Load Previous Game", LoadPrevGameProc}, +// {"Reload Same Game", ReloadGameProc}, {"----", NothingProc}, -// {N_("Load Next Position"), LoadNextPositionProc}, -// {N_("Load Previous Position"), LoadPrevPositionProc}, -// {N_("Reload Same Position"), ReloadPositionProc}, - {N_("Save Game"), SaveGameProc}, - {N_("Save Position"), SavePositionProc}, +// {"Load Next Position", LoadNextPositionProc}, +// {"Load Previous Position", LoadPrevPositionProc}, +// {"Reload Same Position", ReloadPositionProc}, + {"Save Game", SaveGameProc}, + {"Save Position", SavePositionProc}, {"----", NothingProc}, - {N_("Mail Move"), MailMoveProc}, - {N_("Reload CMail Message"), ReloadCmailMsgProc}, + {"Mail Move", MailMoveProc}, + {"Reload CMail Message", ReloadCmailMsgProc}, {"----", NothingProc}, - {N_("Exit"), QuitProc}, + {"Exit", QuitProc}, {NULL, NULL} }; MenuItem editMenu[] = { - {N_("Copy Game"), CopyGameProc}, - {N_("Copy Position"), CopyPositionProc}, + {"Copy Game", CopyGameProc}, + {"Copy Position", CopyPositionProc}, {"----", NothingProc}, - {N_("Paste Game"), PasteGameProc}, - {N_("Paste Position"), PastePositionProc}, + {"Paste Game", PasteGameProc}, + {"Paste Position", PastePositionProc}, {"----", NothingProc}, - {N_("Edit Game"), EditGameProc}, - {N_("Edit Position"), EditPositionProc}, + {"Edit Game", EditGameProc}, + {"Edit Position", EditPositionProc}, {"----", NothingProc}, - {N_("Edit Tags"), EditTagsProc}, - {N_("Edit Comment"), EditCommentProc}, + {"Edit Tags", EditTagsProc}, + {"Edit Comment", EditCommentProc}, {"----", NothingProc}, - {N_("Revert"), RevertProc}, - {N_("Annotate"), AnnotateProc}, - {N_("Truncate Game"), TruncateGameProc}, + {"Revert", RevertProc}, + {"Annotate", AnnotateProc}, + {"Truncate Game", TruncateGameProc}, {"----", NothingProc}, - {N_("Backward"), BackwardProc}, - {N_("Forward"), ForwardProc}, - {N_("Back to Start"), ToStartProc}, - {N_("Forward to End"), ToEndProc}, + {"Backward", BackwardProc}, + {"Forward", ForwardProc}, + {"Back to Start", ToStartProc}, + {"Forward to End", ToEndProc}, {NULL, NULL} }; MenuItem viewMenu[] = { - {N_("Flip View"), FlipViewProc}, + {"Flip View", FlipViewProc}, {"----", NothingProc}, - {N_("Show Engine Output"), EngineOutputProc}, - {N_("Show Evaluation Graph"), EvalGraphProc}, - {N_("Show Game List"), ShowGameListProc}, - {N_("Show Move History"), HistoryShowProc}, // [HGM] hist: activate 4.2.7 code + {"Show Engine Output", EngineOutputProc}, + {"Show Evaluation Graph", EvalGraphProc}, + {"Show Game List", ShowGameListProc}, + {"Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code {"----", NothingProc}, - {N_("Show Tags"), EditTagsProc}, - {N_("Show Comments"), EditCommentProc}, - {N_("ICS Input Box"), IcsInputBoxProc}, + {"Show Tags", EditTagsProc}, + {"Show Comments", EditCommentProc}, + {"ICS Input Box", IcsInputBoxProc}, {NULL, NULL} }; MenuItem modeMenu[] = { - {N_("Machine White"), MachineWhiteProc}, - {N_("Machine Black"), MachineBlackProc}, - {N_("Two Machines"), TwoMachinesProc}, - {N_("Analysis Mode"), AnalyzeModeProc}, - {N_("Analyze File"), AnalyzeFileProc }, - {N_("Edit Game"), EditGameProc}, - {N_("Edit Position"), EditPositionProc}, - {N_("Training"), TrainingProc}, - {N_("ICS Client"), IcsClientProc}, + {"Machine White", MachineWhiteProc}, + {"Machine Black", MachineBlackProc}, + {"Two Machines", TwoMachinesProc}, + {"Analysis Mode", AnalyzeModeProc}, + {"Analyze File", AnalyzeFileProc }, + {"Edit Game", EditGameProc}, + {"Edit Position", EditPositionProc}, + {"Training", TrainingProc}, + {"ICS Client", IcsClientProc}, {"----", NothingProc}, - {N_("Pause"), PauseProc}, + {"Pause", PauseProc}, {NULL, NULL} }; MenuItem actionMenu[] = { - {N_("Accept"), AcceptProc}, - {N_("Decline"), DeclineProc}, - {N_("Rematch"), RematchProc}, + {"Accept", AcceptProc}, + {"Decline", DeclineProc}, + {"Rematch", RematchProc}, {"----", NothingProc}, - {N_("Call Flag"), CallFlagProc}, - {N_("Draw"), DrawProc}, - {N_("Adjourn"), AdjournProc}, - {N_("Abort"), AbortProc}, - {N_("Resign"), ResignProc}, + {"Call Flag", CallFlagProc}, + {"Draw", DrawProc}, + {"Adjourn", AdjournProc}, + {"Abort", AbortProc}, + {"Resign", ResignProc}, {"----", NothingProc}, - {N_("Stop Observing"), StopObservingProc}, - {N_("Stop Examining"), StopExaminingProc}, - {N_("Upload to Examine"), UploadProc}, + {"Stop Observing", StopObservingProc}, + {"Stop Examining", StopExaminingProc}, + {"Upload to Examine", UploadProc}, {"----", NothingProc}, - {N_("Adjudicate to White"), AdjuWhiteProc}, - {N_("Adjudicate to Black"), AdjuBlackProc}, - {N_("Adjudicate Draw"), AdjuDrawProc}, + {"Adjudicate to White", AdjuWhiteProc}, + {"Adjudicate to Black", AdjuBlackProc}, + {"Adjudicate Draw", AdjuDrawProc}, {NULL, NULL} }; MenuItem engineMenu[] = { - {N_("Engine #1 Settings"), FirstSettingsProc}, - {N_("Engine #2 Settings"), SecondSettingsProc}, + {"Engine #1 Settings", FirstSettingsProc}, + {"Engine #2 Settings", SecondSettingsProc}, {"----", NothingProc}, - {N_("Move Now"), MoveNowProc}, - {N_("Retract Move"), RetractMoveProc}, + {"Move Now", MoveNowProc}, + {"Retract Move", RetractMoveProc}, {NULL, NULL} }; MenuItem optionsMenu[] = { - {N_("Time Control ..."), TimeControlProc}, - {N_("Common Engine ..."), UciMenuProc}, - {N_("Adjudications ..."), EngineMenuProc}, - {N_("Game List ..."), GameListOptionsPopUp}, + {"Time Control ...", TimeControlProc}, + {"Common Engine ...", UciMenuProc}, + {"Adjudications ...", EngineMenuProc}, + {"Game List ...", GameListOptionsPopUp}, {"----", NothingProc}, - {N_("Always Queen"), AlwaysQueenProc}, - {N_("Animate Dragging"), AnimateDraggingProc}, - {N_("Animate Moving"), AnimateMovingProc}, - {N_("Auto Comment"), AutocommProc}, - {N_("Auto Flag"), AutoflagProc}, - {N_("Auto Flip View"), AutoflipProc}, - {N_("Auto Observe"), AutobsProc}, - {N_("Auto Raise Board"), AutoraiseProc}, - {N_("Auto Save"), AutosaveProc}, - {N_("Blindfold"), BlindfoldProc}, - {N_("Flash Moves"), FlashMovesProc}, - {N_("Get Move List"), GetMoveListProc}, + {"Always Queen", AlwaysQueenProc}, + {"Animate Dragging", AnimateDraggingProc}, + {"Animate Moving", AnimateMovingProc}, + {"Auto Comment", AutocommProc}, + {"Auto Flag", AutoflagProc}, + {"Auto Flip View", AutoflipProc}, + {"Auto Observe", AutobsProc}, + {"Auto Raise Board", AutoraiseProc}, + {"Auto Save", AutosaveProc}, + {"Blindfold", BlindfoldProc}, + {"Flash Moves", FlashMovesProc}, + {"Get Move List", GetMoveListProc}, #if HIGHDRAG - {N_("Highlight Dragging"), HighlightDraggingProc}, + {"Highlight Dragging", HighlightDraggingProc}, #endif - {N_("Highlight Last Move"), HighlightLastMoveProc}, - {N_("Move Sound"), MoveSoundProc}, - {N_("ICS Alarm"), IcsAlarmProc}, - {N_("Old Save Style"), OldSaveStyleProc}, - {N_("Periodic Updates"), PeriodicUpdatesProc}, - {N_("Ponder Next Move"), PonderNextMoveProc}, - {N_("Popup Exit Message"), PopupExitMessageProc}, - {N_("Popup Move Errors"), PopupMoveErrorsProc}, - {N_("Premove"), PremoveProc}, - {N_("Quiet Play"), QuietPlayProc}, - {N_("Show Coords"), ShowCoordsProc}, - {N_("Hide Thinking"), HideThinkingProc}, - {N_("Test Legality"), TestLegalityProc}, + {"Highlight Last Move", HighlightLastMoveProc}, + {"Move Sound", MoveSoundProc}, + {"ICS Alarm", IcsAlarmProc}, + {"Old Save Style", OldSaveStyleProc}, + {"Periodic Updates", PeriodicUpdatesProc}, + {"Ponder Next Move", PonderNextMoveProc}, + {"Popup Exit Message", PopupExitMessageProc}, + {"Popup Move Errors", PopupMoveErrorsProc}, + {"Premove", PremoveProc}, + {"Quiet Play", QuietPlayProc}, + {"Show Coords", ShowCoordsProc}, + {"Hide Thinking", HideThinkingProc}, + {"Test Legality", TestLegalityProc}, {"----", NothingProc}, - {N_("Save Settings Now"), SaveSettingsProc}, - {N_("Save Settings on Exit"), SaveOnExitProc}, + {"Save Settings Now", SaveSettingsProc}, + {"Save Settings on Exit", SaveOnExitProc}, {NULL, NULL} }; MenuItem helpMenu[] = { - {N_("Info XBoard"), InfoProc}, - {N_("Man XBoard"), ManProc}, + {"Info XBoard", InfoProc}, + {"Man XBoard", ManProc}, {"----", NothingProc}, - {N_("Hint"), HintProc}, - {N_("Book"), BookProc}, + {"Hint", HintProc}, + {"Book", BookProc}, {"----", NothingProc}, - {N_("About XBoard"), AboutProc}, + {"About XBoard", AboutProc}, {NULL, NULL} }; Menu menuBar[] = { - {N_("File"), fileMenu}, - {N_("Edit"), editMenu}, - {N_("View"), viewMenu}, - {N_("Mode"), modeMenu}, - {N_("Action"), actionMenu}, - {N_("Engine"), engineMenu}, - {N_("Options"), optionsMenu}, - {N_("Help"), helpMenu}, + {"File", fileMenu}, + {"Edit", editMenu}, + {"View", viewMenu}, + {"Mode", modeMenu}, + {"Action", actionMenu}, + {"Engine", engineMenu}, + {"Options", optionsMenu}, + {"Help", helpMenu}, {NULL, NULL} }; -#define PAUSE_BUTTON N_("P") +#define PAUSE_BUTTON "P" MenuItem buttonBar[] = { {"<<", ToStartProc}, {"<", BackwardProc},