X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=xboard.texi;h=464c756a07f77839816b9281405f2a1adc890326;hb=59b7ace7dd899298869a0921c0b9137e233c196b;hp=8703fc39b2f6262aaa9d8b360dbc00e3baba1d38;hpb=2987ec348b8b2cbf38ba9a6a0793652a6b238ae8;p=xboard.git diff --git a/xboard.texi b/xboard.texi index 8703fc3..464c756 100644 --- a/xboard.texi +++ b/xboard.texi @@ -3259,6 +3259,16 @@ and if they should be used rather than using simple colors. The algorithm for cutting squares out of a given bitmap is such that the picture is perfectly reproduced when a bitmap the size of the complete board is given. +If the filename ends in "-NxM.png", with integer N and M, +it is assumed to contain a bitmap of a complete board of N files +and M ranks, and XBoard will scale it to exactly match the +current square size. +If N=M=0 it scales the entire bitmap to the size of the board, +irrespective of the number of files and ranks of the latter. +Without any -NxM suffix textures are only blown up by an integer +factor when they are smaller than the square size, or, +when the name starts with "xq", too small to cover the +complete Xiangqi board. Default: false and "" @item -drag/-xdrag or -animateDragging true/false @cindex drag, option