X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=xboard2uci.c;fp=xboard2uci.c;h=43bc63b89bb6e447c4b7d30e11573edf6264077c;hb=e15efca6667b2673b4c1a5879a6917eab6800e58;hp=0000000000000000000000000000000000000000;hpb=0d182b4efac85dce968068bfe4509e52e9a30051;p=polyglot.git diff --git a/xboard2uci.c b/xboard2uci.c new file mode 100644 index 0000000..43bc63b --- /dev/null +++ b/xboard2uci.c @@ -0,0 +1,1553 @@ + +// xboard2uci.c + +// includes + +#include +#include +#include +#include +#include + +#include "board.h" +#include "book.h" +#include "colour.h" +#include "engine.h" +#include "fen.h" +#include "game.h" +#include "gui.h" +#include "line.h" +#include "main.h" +#include "move.h" +#include "move_do.h" +#include "move_legal.h" +#include "option.h" +#include "parse.h" +#include "san.h" +#include "uci.h" +#include "uci2uci.h" +#include "util.h" + +// defines + +#define StringSize 4096 + +// constants + +static const bool UseDebug = FALSE; +static const bool DelayPong = FALSE; + +// types + +typedef struct { + int state; + bool computer[ColourNb]; + int exp_move; + int resign_nb; + my_timer_t timer[1]; +} state_t; + +typedef struct { + bool has_feature_memory; + bool has_feature_smp; + bool has_feature_egt; + bool analyse; + bool computer; + const char * name; + bool ics; + bool new_hack; // "new" is a C++ keyword + bool ponder; + int ping; + bool post; + int proto_ver; + bool result; + + int mps; + double base; + double inc; + + bool time_limit; + double time_max; + + bool depth_limit; + int depth_max; + + double my_time; + double opp_time; +} xb_t; + +typedef enum { WAIT, THINK, PONDER, ANALYSE } dummy_state_t; + +// variables + +static state_t State[1]; +static xb_t XB[1]; + +// prototypes + +static void comp_move (int move); +static void move_step (int move); +static void board_update (); + +static void mess (); +static void no_mess (int move); + +static void search_update (); +static void search_clear (); +static void update_remaining_time(); +static int report_best_score(); +static bool kibitz_throttle (bool searching); +static void start_protected_command(); +static void end_protected_command(); + +static bool active (); +static bool ponder (); +static bool ponder_ok (int ponder_move); + +static void stop_search (); + +static void send_board (int extra_move); +static void send_pv (); + +static void send_xboard_options (); + +static void learn (int result); + + +// functions + +// xboard2uci_init() + +void xboard2uci_init() { + // init + + game_clear(Game); + + // state + + State->state = WAIT; + + State->computer[White] = FALSE; + State->computer[Black] = TRUE; + + State->exp_move = MoveNone; + State->resign_nb = 0; + my_timer_reset(State->timer); + + // yes there are engines that do not have the "Hash" option.... + XB->has_feature_memory= uci_option_exist(Uci,"Hash"); + XB->has_feature_smp = uci_thread_option_exist(Uci); + // TODO: support for other types of table bases + XB->has_feature_egt = uci_option_exist(Uci,"NalimovPath"); + XB->analyse = FALSE; + XB->computer = FALSE; + XB->name = NULL; + my_string_set(&XB->name,""); + XB->ics = FALSE; + XB->new_hack = TRUE; + XB->ping = -1; + XB->ponder = FALSE; + XB->post = FALSE; + XB->proto_ver = 1; + XB->result = FALSE; + + XB->mps = 0; + XB->base = 300.0; + XB->inc = 0.0; + + XB->time_limit = FALSE; + XB->time_max = 5.0; + + XB->depth_limit = FALSE; + XB->depth_max = 127; + + XB->my_time = 300.0; + XB->opp_time = 300.0; +} + +// xboard2uci_gui_step() + +void xboard2uci_gui_step(char string[]) { + + int move; + char move_string[256]; + board_t board[1]; + + if (FALSE) { + + } else if (match(string,"accepted *")) { + + // ignore + + } else if (match(string,"analyze")) { + + State->computer[White] = FALSE; + State->computer[Black] = FALSE; + + XB->analyse = TRUE; + XB->new_hack = FALSE; + ASSERT(!XB->result); + XB->result = FALSE; + + mess(); + + } else if (match(string,"bk")) { + + if (option_get_bool("Book")) { + game_get_board(Game,board); + book_disp(board); + } + + } else if (match(string,"black")) { + + if (colour_is_black(game_turn(Game))) { + + State->computer[White] = TRUE; + State->computer[Black] = FALSE; + + XB->new_hack = TRUE; + XB->result = FALSE; + + mess(); + } + + } else if (match(string,"computer")) { + + XB->computer = TRUE; + + } else if (match(string,"draw")) { + if(uci_option_exist(Uci,"UCI_DrawOffers")){ + my_log("POLYGLOT draw from XB received"); + uci_send_option(Uci,"DrawOffer","%s","draw");} + } else if (match(string,"easy")) { + + XB->ponder = FALSE; + + mess(); + + } else if (match(string,"edit")) { + + // refuse + + gui_send(GUI,"Error (unknown command): %s",string); + + } else if (match(string,"exit")) { + + State->computer[White] = FALSE; + State->computer[Black] = FALSE; + + XB->analyse = FALSE; + + mess(); + + } else if (match(string,"force")) { + + State->computer[White] = FALSE; + State->computer[Black] = FALSE; + + mess(); + + } else if (match(string,"go")) { + + State->computer[game_turn(Game)] = TRUE; + State->computer[colour_opp(game_turn(Game))] = FALSE; + + XB->new_hack = FALSE; + ASSERT(!XB->result); + XB->result = FALSE; + + mess(); + + } else if (match(string,"hard")) { + + XB->ponder = TRUE; + + mess(); + + } else if (match(string,"hint")) { + + if (option_get_bool("Book")) { + + game_get_board(Game,board); + move = book_move(board,FALSE); + + if (move != MoveNone && move_is_legal(move,board)) { + move_to_san(move,board,move_string,256); + gui_send(GUI,"Hint: %s",move_string); + } + } + + } else if (match(string,"ics *")) { + + XB->ics = TRUE; + + } else if (match(string,"level * *:* *")) { + + XB->mps = atoi(Star[0]); + XB->base = ((double)atoi(Star[1])) * 60.0 + ((double)atoi(Star[2])); + XB->inc = ((double)atoi(Star[3])); + + } else if (match(string,"level * * *")) { + + XB->mps = atoi(Star[0]); + XB->base = ((double)atoi(Star[1])) * 60.0; + XB->inc = ((double)atoi(Star[2])); + + } else if (match(string,"name *")) { + + my_string_set(&XB->name,Star[0]); + + } else if (match(string,"new")) { + + uci_send_isready(Uci); + my_log("POLYGLOT NEW GAME\n"); + + option_set("Chess960","FALSE"); + + game_clear(Game); + + if (XB->analyse) { + State->computer[White] = FALSE; + State->computer[Black] = FALSE; + } else { + State->computer[White] = FALSE; + State->computer[Black] = TRUE; + } + + XB->new_hack = TRUE; + XB->result = FALSE; + + XB->depth_limit = FALSE; + + XB->computer = FALSE; + my_string_set(&XB->name,""); + + board_update(); + mess(); + + uci_send_ucinewgame(Uci); + + } else if (match(string,"nopost")) { + + XB->post = FALSE; + + } else if (match(string,"otim *")) { + + XB->opp_time = ((double)atoi(Star[0])) / 100.0; + if (XB->opp_time < 0.0) XB->opp_time = 0.0; + + } else if (match(string,"pause")) { + + // refuse + + gui_send(GUI,"Error (unknown command): %s",string); + + } else if (match(string,"ping *")) { + + // HACK; TODO: answer only after an engine move + + if (DelayPong) { + if (XB->ping >= 0) gui_send(GUI,"pong %d",XB->ping); // HACK: get rid of old ping + XB->ping = atoi(Star[0]); + uci_send_isready(Uci); + } else { + ASSERT(XB->ping==-1); + gui_send(GUI,"pong %s",Star[0]); + } + + } else if (match(string,"playother")) { + + State->computer[game_turn(Game)] = FALSE; + State->computer[colour_opp(game_turn(Game))] = TRUE; + + XB->new_hack = FALSE; + ASSERT(!XB->result); + XB->result = FALSE; + + mess(); + + } else if (match(string,"post")) { + + XB->post = TRUE; + + } else if (match(string,"protover *")) { + + send_xboard_options(); + + } else if (match(string,"quit")) { + my_log("POLYGLOT *** \"quit\" from GUI ***\n"); + quit(); + } else if (match(string,"random")) { + + // ignore + + } else if (match(string,"rating * *")) { + + // ignore + + } else if (match(string,"remove")) { + + if (game_pos(Game) >= 2) { + + game_goto(Game,game_pos(Game)-2); + + ASSERT(!XB->new_hack); + XB->new_hack = FALSE; // HACK? + XB->result = FALSE; + + board_update(); + mess(); + } + + } else if (match(string,"rejected *")) { + + // ignore + + } else if (match(string,"reset")) { // protover 3? + + // refuse + + gui_send(GUI,"Error (unknown command): %s",string); + + } else if (FALSE + || match(string,"result * {*}") + || match(string,"result * {* }") + || match(string,"result * { *}") + || match(string,"result * { * }")) { + + my_log("POLYGLOT GAME END\n"); + + XB->result = TRUE; + + mess(); + + // book learning + + if (option_get_bool("Book") && option_get_bool("BookLearn")) { + + if (FALSE) { + } else if (my_string_equal(Star[0],"1-0")) { + learn(+1); + } else if (my_string_equal(Star[0],"0-1")) { + learn(-1); + } else if (my_string_equal(Star[0],"1/2-1/2")) { + learn(0); + } + } + } else if (match(string,"resume")) { + + // refuse + + gui_send(GUI,"Error (unknown command): %s",string); + + } else if (match(string,"option *=*")){ + char *name=Star[0]; + char *value=Star[1]; + if(match(name, "Polyglot *")){ + char *pg_name=Star[0]; + polyglot_set_option(pg_name,value); + }else{ + start_protected_command(); + engine_send(Engine,"setoption name %s value %s",name,value); + end_protected_command(); + } + } else if (match(string,"option *")){ + char *name=Star[0]; + start_protected_command(); + engine_send(Engine,"setoption name %s",name); + end_protected_command(); + } else if (XB->has_feature_smp && match(string,"cores *")){ + int cores=atoi(Star[0]); + if(cores>=1){ + // updating the number of cores + my_log("POLYGLOT setting the number of cores to %d\n",cores); + start_protected_command(); + uci_set_threads(Uci,cores); + end_protected_command(); + } else{ + // refuse + gui_send(GUI,"Error (unknown command): %s",string); + } + } else if (XB->has_feature_egt && match(string,"egtpath * *")){ + char *type=Star[0]; + char *path=Star[1]; + if(!my_string_case_equal(type,"nalimov")){ + // refuse + gui_send(GUI,"Error (unsupported table base format): %s",string); + }else if(my_string_empty(path)){ + // refuse + gui_send(GUI,"Error (unknown command): %s",string); + }else{ + // updating NalimovPath + my_log("POLYGLOT setting the Nalimov path to %s\n",path); + start_protected_command(); + uci_send_option(Uci,"NalimovPath","%s",path); + end_protected_command(); + } + } else if (XB->has_feature_memory && match(string,"memory *")){ + int memory = atoi(Star[0]); + int nalimov_cache; + int real_memory; + if(memory>=1){ + // updating the available memory + my_log("POLYGLOT setting the amount of memory to %dMb\n",memory); + if(uci_get_option(Uci,"NalimovCache")>=0){ + nalimov_cache=atoi(Uci->option[uci_get_option(Uci,"NalimovCache")].value); + }else{ + nalimov_cache=0; + } + my_log("POLYGLOT Nalimov Cache is %dMb\n",nalimov_cache); + real_memory=memory-nalimov_cache; + if(real_memory>0){ + start_protected_command(); + uci_send_option(Uci,"Hash", "%d", real_memory); + end_protected_command(); + } + }else{ + // refuse + gui_send(GUI,"Error (unknown command): %s",string); + } + + } else if (match(string,"sd *")) { + + XB->depth_limit = TRUE; + XB->depth_max = atoi(Star[0]); + + } else if (match(string,"setboard *")) { + + my_log("POLYGLOT FEN %s\n",Star[0]); + + if (!game_init(Game,Star[0])) my_fatal("xboard_step(): bad FEN \"%s\"\n",Star[0]); + + State->computer[White] = FALSE; + State->computer[Black] = FALSE; + + XB->new_hack = TRUE; // HACK? + XB->result = FALSE; + + board_update(); + mess(); + + } else if (match(string,"st *")) { + + XB->time_limit = TRUE; + XB->time_max = ((double)atoi(Star[0])); + + } else if (match(string,"time *")) { + + XB->my_time = ((double)atoi(Star[0])) / 100.0; + if (XB->my_time < 0.0) XB->my_time = 0.0; + + } else if (match(string,"undo")) { + + if (game_pos(Game) >= 1) { + + game_goto(Game,game_pos(Game)-1); + + ASSERT(!XB->new_hack); + XB->new_hack = FALSE; // HACK? + XB->result = FALSE; + + board_update(); + mess(); + } + + } else if (match(string,"usermove *")) { + + game_get_board(Game,board); + move = move_from_san(Star[0],board); + + if (move != MoveNone && move_is_legal(move,board)) { + + XB->new_hack = FALSE; + ASSERT(!XB->result); + XB->result = FALSE; + + move_step(move); + no_mess(move); + + } else { + + gui_send(GUI,"Illegal move: %s",Star[0]); + } + + } else if (match(string,"variant *")) { + + if (my_string_equal(Star[0],"fischerandom")) { + option_set("Chess960","TRUE"); + } else { + option_set("Chess960","FALSE"); + } + + } else if (match(string,"white")) { + + if (colour_is_white(game_turn(Game))) { + + State->computer[White] = FALSE; + State->computer[Black] = TRUE; + + XB->new_hack = TRUE; + XB->result = FALSE; + + mess(); + } + + } else if (match(string,"xboard")) { + + // ignore + + } else if (match(string,".")) { // analyse info + + if (State->state == ANALYSE) { + int depth=Uci->best_depth;//HACK: don't clear engine-output window... + + ASSERT(Uci->searching); + ASSERT(Uci->pending_nb>=1); + + if (Uci->root_move != MoveNone && move_is_legal(Uci->root_move,Uci->board)) { + move_to_san(Uci->root_move,Uci->board,move_string,256); + gui_send(GUI,"stat01: %.0f "S64_FORMAT" %d %d %d %s",Uci->time*100.0,Uci->node_nb,/*Uci->*/depth,Uci->root_move_nb-(Uci->root_move_pos+1),Uci->root_move_nb,move_string); + } else { + gui_send(GUI,"stat01: %.0f "S64_FORMAT" %d %d %d",Uci->time*100.0,Uci->node_nb,/*Uci->*/depth,0,0); // HACK + } + } + + } else if (match(string,"?")) { // move now + + if (State->state == THINK) { + + ASSERT(Uci->searching); + ASSERT(Uci->pending_nb>=1); + + // HACK: just send "stop" to the engine + + if (Uci->searching) { + my_log("POLYGLOT STOP SEARCH\n"); + engine_send(Engine,"stop"); + } + } + + } else { // unknown command, maybe a move? + + game_get_board(Game,board); + move = move_from_san(string,board); + + if (move != MoveNone && move_is_legal(move,board)) { + + XB->new_hack = FALSE; + ASSERT(!XB->result); + XB->result = FALSE; + + move_step(move); + no_mess(move); + + } else if (move != MoveNone) { + + gui_send(GUI,"Illegal move: %s",string); + + } else { + + gui_send(GUI,"Error (unknown command): %s",string); + } + } + return; +} + +// xboard2uci_engine_step() + +void xboard2uci_engine_step(char string[]) { + + int event; + event = uci_parse(Uci,string); + + // react to events + + if ((event & EVENT_READY) != 0) { + + // the engine is now ready + + if (!Uci->ready) { + Uci->ready = TRUE; + // if (XB->proto_ver >= 2) xboard_send(XBoard,"feature done=1"); + } + + if (!DelayPong && XB->ping >= 0) { + gui_send(GUI,"pong %d",XB->ping); + XB->ping = -1; + } + } + + if ((event & EVENT_MOVE) != 0 && State->state == THINK) { + + // the engine is playing a move + + // MEGA HACK: estimate remaining time because XBoard won't send it! + + my_timer_stop(State->timer); + + XB->my_time -= my_timer_elapsed_real(State->timer); + XB->my_time += XB->inc; + if (XB->mps != 0 && (game_move_nb(Game) + 1) % XB->mps == 0) XB->my_time += XB->base; + + if (XB->my_time < 0.0) XB->my_time = 0.0; + + // play the engine move + + comp_move(Uci->best_move); + } + + if ((event & EVENT_PV) != 0) { + + // the engine has sent a new PV + + send_pv(); + } + if((event & (EVENT_DRAW|EVENT_RESIGN))!=0){ + my_log("POYGLOT draw offer/resign from engine\n"); + if(uci_option_exist(Uci,"UCI_DrawOffers")){ + if(event & EVENT_DRAW) + gui_send(GUI,"offer draw"); + else + gui_send(GUI,"resign"); + } + } +} + +// format_xboard_option_line + +void format_xboard_option_line(char * option_line, option_t *opt){ + int j; + char option_string[StringSize]; + strcpy(option_line,""); + strcat(option_line,"feature option=\""); + if(opt->mode&PG){ + strcat(option_line,"Polyglot "); + } + sprintf(option_string,"%s",opt->name); + strcat(option_line,option_string); + sprintf(option_string," -%s",opt->type); + strcat(option_line,option_string); + if(strcmp(opt->type,"button") && strcmp(opt->type,"combo")){ + if(strcmp(opt->type,"check")){ + sprintf(option_string," %s",opt->default_); + }else{ + sprintf(option_string," %d", + strcmp(opt->default_,"TRUE")?0:1); + } + strcat(option_line,option_string); + } + if(!strcmp(opt->type,"spin")){ + sprintf(option_string," %s",opt->min); + strcat(option_line,option_string); + } + if(!strcmp(opt->type,"spin")){ + sprintf(option_string," %s",opt->max); + strcat(option_line,option_string); + } + for(j=0;jvar_nb;j++){ + if(!strcmp(opt->var[j],opt->default_)){ + sprintf(option_string," *%s",opt->var[j]); + }else{ + sprintf(option_string," %s",opt->var[j]); + } + strcat(option_line,option_string); + if(j!=opt->var_nb-1){ + strcat(option_line," ///"); + } + } + strcat(option_line,"\""); +} + +// send_xboard_options + +static void send_xboard_options(){ + int i; + char option_line[StringSize]=""; + option_t *p=Option; + const char * name; + XB->proto_ver = atoi(Star[0]); + ASSERT(XB->proto_ver>=2); + + gui_send(GUI,"feature done=0"); + + gui_send(GUI,"feature analyze=1"); + gui_send(GUI,"feature colors=0"); + gui_send(GUI,"feature draw=1"); + gui_send(GUI,"feature ics=1"); + gui_send(GUI,"feature myname=\"%s\"",option_get_string("EngineName")); + gui_send(GUI,"feature name=1"); + gui_send(GUI,"feature pause=0"); + gui_send(GUI,"feature ping=1"); + gui_send(GUI,"feature playother=1"); + gui_send(GUI,"feature reuse=1"); + gui_send(GUI,"feature san=0"); + gui_send(GUI,"feature setboard=1"); + gui_send(GUI,"feature sigint=0"); + gui_send(GUI,"feature sigterm=0"); + gui_send(GUI,"feature time=1"); + gui_send(GUI,"feature usermove=1"); + if (XB->has_feature_memory){ + gui_send(GUI,"feature memory=1"); + }else{ + gui_send(GUI,"feature memory=0"); + } + if (XB->has_feature_smp){ + gui_send(GUI,"feature smp=1"); + }else{ + gui_send(GUI,"feature smp=0"); + } + if (XB->has_feature_egt){ + // TODO: support for other types of table bases + gui_send(GUI,"feature egt=\"nalimov\""); + }else{ + gui_send(GUI,"feature egt=\"\""); + } + + if (uci_option_exist(Uci,"UCI_Chess960")) { + gui_send(GUI,"feature variants=\"normal,fischerandom\""); + } else { + gui_send(GUI,"feature variants=\"normal\""); + } + + for(i=0;ioption_nb;i++){ + if(my_string_case_equal(Uci->option[i].name,"UCI_AnalyseMode")) continue; + if(my_string_case_equal(Uci->option[i].name,"Ponder")) continue; + if(my_string_case_equal(Uci->option[i].name,"Hash")) continue; + if(my_string_case_equal(Uci->option[i].name,"NalimovPath")) continue; + if((name=uci_thread_option(Uci))!=NULL && my_string_case_equal(Uci->option[i].name,name)) continue; + format_xboard_option_line(option_line,Uci->option+i); + + gui_send(GUI,"%s",option_line); + + } + while(p->name){ + if(p->mode &XBOARD){ + format_xboard_option_line(option_line,p); + gui_send(GUI,"%s",option_line); + } + p++; + } + gui_send(GUI,"feature done=1"); + +} + +// report_best_score() + +static int report_best_score(){ + if(!option_get_bool("ScoreWhite") || colour_is_white(Uci->board->turn)){ + return Uci->best_score; + }else{ + return -Uci->best_score; + } +} + +// comp_move() + +static void comp_move(int move) { + + board_t board[1]; + char string[256]; + + ASSERT(move_is_ok(move)); + + ASSERT(State->state==THINK); + ASSERT(!XB->analyse); + + if(option_get_bool("RepeatPV")) + send_pv(); // to update time and nodes + + // send the move + + game_get_board(Game,board); + + if (move_is_castle(move,board) && option_get_bool("Chess960")) { + if (!move_to_san(move,board,string,256)) my_fatal("comp_move(): move_to_san() failed\n"); // O-O/O-O-O + } else { + if (!move_to_can(move,board,string,256)) my_fatal("comp_move(): move_to_can() failed\n"); + } + + gui_send(GUI,"move %s",string); + + // resign? + + if (option_get_bool("Resign") && Uci->root_move_nb > 1) { + + if (Uci->best_score <= -abs(option_get_int("ResignScore"))) { + + State->resign_nb++; + my_log("POLYGLOT %d move%s with resign score\n",State->resign_nb,(State->resign_nb>1)?"s":""); + + if (State->resign_nb >= option_get_int("ResignMoves")) { + my_log("POLYGLOT *** RESIGN ***\n"); + gui_send(GUI,"resign"); + } + + } else { + + if (State->resign_nb > 0) my_log("POLYGLOT resign reset (State->resign_nb=%d)\n",State->resign_nb); + State->resign_nb = 0; + } + } + + // play the move + + move_step(move); + no_mess(move); +} + +// move_step() + +static void move_step(int move) { + + board_t board[1]; + char move_string[256]; + + ASSERT(move_is_ok(move)); + + // log + + game_get_board(Game,board); + + if (move != MoveNone && move_is_legal(move,board)) { + + move_to_san(move,board,move_string,256); + my_log("POLYGLOT MOVE %s\n",move_string); + + } else { + + move_to_can(move,board,move_string,256); + my_log("POLYGLOT ILLEGAL MOVE \"%s\"\n",move_string); + board_disp(board); + + my_fatal("move_step(): illegal move \"%s\"\n",move_string); + } + + // play the move + + game_add_move(Game,move); + board_update(); +} + +// board_update() + +static void board_update() { + + // handle game end + + ASSERT(!XB->result); + + switch (game_status(Game)) { + case PLAYING: + break; + case WHITE_MATES: + gui_send(GUI,"1-0 {White mates}"); + break; + case BLACK_MATES: + gui_send(GUI,"0-1 {Black mates}"); + break; + case STALEMATE: + gui_send(GUI,"1/2-1/2 {Stalemate}"); + break; + case DRAW_MATERIAL: + gui_send(GUI,"1/2-1/2 {Draw by insufficient material}"); + break; + case DRAW_FIFTY: + gui_send(GUI,"1/2-1/2 {Draw by fifty-move rule}"); + break; + case DRAW_REPETITION: + gui_send(GUI,"1/2-1/2 {Draw by repetition}"); + break; + default: + ASSERT(FALSE); + break; + } +} + +// mess() + +static void mess() { + + // clear state variables + + State->resign_nb = 0; + State->exp_move = MoveNone; + my_timer_reset(State->timer); + + // abort a possible search + + stop_search(); + + // calculate the new state + + if (FALSE) { + } else if (!active()) { + State->state = WAIT; + my_log("POLYGLOT WAIT\n"); + } else if (XB->analyse) { + State->state = ANALYSE; + my_log("POLYGLOT ANALYSE\n"); + } else if (State->computer[game_turn(Game)]) { + State->state = THINK; + my_log("POLYGLOT THINK\n"); + } else { + State->state = WAIT; + my_log("POLYGLOT WAIT\n"); + } + + search_update(); +} + +// no_mess() + +static void no_mess(int move) { + + ASSERT(move_is_ok(move)); + + // just received a move, calculate the new state + + if (FALSE) { + + } else if (!active()) { + + stop_search(); // abort a possible search + + State->state = WAIT; + State->exp_move = MoveNone; + + my_log("POLYGLOT WAIT\n"); + + } else if (State->state == WAIT) { + + ASSERT(State->computer[game_turn(Game)]); + ASSERT(!State->computer[colour_opp(game_turn(Game))]); + ASSERT(!XB->analyse); + + my_log("POLYGLOT WAIT -> THINK\n"); + + State->state = THINK; + State->exp_move = MoveNone; + + } else if (State->state == THINK) { + + ASSERT(!State->computer[game_turn(Game)]); + ASSERT(State->computer[colour_opp(game_turn(Game))]); + ASSERT(!XB->analyse); + + if (ponder() && ponder_ok(Uci->ponder_move)) { + + my_log("POLYGLOT THINK -> PONDER\n"); + + State->state = PONDER; + State->exp_move = Uci->ponder_move; + + } else { + + my_log("POLYGLOT THINK -> WAIT\n"); + + State->state = WAIT; + State->exp_move = MoveNone; + } + + } else if (State->state == PONDER) { + + ASSERT(State->computer[game_turn(Game)]); + ASSERT(!State->computer[colour_opp(game_turn(Game))]); + ASSERT(!XB->analyse); + + if (move == State->exp_move && Uci->searching) { + + ASSERT(Uci->searching); + ASSERT(Uci->pending_nb>=1); + + my_timer_start(State->timer);//also resets + + my_log("POLYGLOT PONDER -> THINK (*** HIT ***)\n"); + engine_send(Engine,"ponderhit"); + + State->state = THINK; + State->exp_move = MoveNone; + + send_pv(); // update display + + return; // do not launch a new search + + } else { + + my_log("POLYGLOT PONDER -> THINK (miss)\n"); + + stop_search(); + + State->state = THINK; + State->exp_move = MoveNone; + } + + } else if (State->state == ANALYSE) { + + ASSERT(XB->analyse); + + my_log("POLYGLOT ANALYSE -> ANALYSE\n"); + + stop_search(); + + } else { + + ASSERT(FALSE); + } + + search_update(); +} + +// start_protected_command() + +static void start_protected_command(){ + stop_search(); +} + +static void end_protected_command(){ + if(Uci->ready){ // not init faze + uci_send_isready_sync(Uci); // gobble up spurious "bestmove" + } + update_remaining_time(); + search_update(); // relaunch search if necessary +} + +// update_remaining_time() + +static void update_remaining_time(){ + double reduce; + if(State->timer->running){ + my_timer_stop(State->timer); + reduce = my_timer_elapsed_real(State->timer); + my_log("POLYGLOT reducing remaing time by %f seconds\n",reduce); + XB->my_time -= reduce; + if(XB->my_time<0.0){ + XB->my_time=0.0; + } + } +} + + +// search_update() + +static void search_update() { + + int move; + int move_nb; + board_t board[1]; + + ASSERT(!Uci->searching); + + + + + // launch a new search if needed + + + + if (State->state == THINK || State->state == PONDER || State->state == ANALYSE) { + + // opening book + + if (State->state == THINK && option_get_bool("Book")) { + + game_get_board(Game,Uci->board); + + move = book_move(Uci->board,option_get_bool("BookRandom")); + + if (move != MoveNone && move_is_legal(move,Uci->board)) { + + my_log("POLYGLOT *BOOK MOVE*\n"); + + search_clear(); // clears Uci->ponder_move + Uci->best_move = move; + + board_copy(board,Uci->board); + move_do(board,move); + Uci->ponder_move = book_move(board,FALSE); // expected move = best book move + + Uci->best_pv[0] = Uci->best_move; + Uci->best_pv[1] = Uci->ponder_move; // can be MoveNone + Uci->best_pv[2] = MoveNone; + + comp_move(Uci->best_move); + + return; + } + } + + // engine search + + my_log("POLYGLOT START SEARCH\n"); + + // options + + uci_send_option(Uci,"UCI_Chess960","%s",option_get_bool("Chess960")?"TRUE":"FALSE"); + + if (option_get_int("UCIVersion") >= 2) { + uci_send_option(Uci,"UCI_Opponent","none none %s %s",(XB->computer)?"computer":"human",XB->name); + uci_send_option(Uci,"UCI_AnalyseMode","%s",(XB->analyse)?"TRUE":"FALSE"); + } + + uci_send_option(Uci,"Ponder","%s",ponder()?"TRUE":"FALSE"); + + // position + + move = (State->state == PONDER) ? State->exp_move : MoveNone; + send_board(move); // updates Uci->board global variable + + // search + + if (State->state == THINK || State->state == PONDER) { + + engine_send_queue(Engine,"go"); + + if (XB->time_limit) { + + // fixed time per move + + engine_send_queue(Engine," movetime %.0f",XB->time_max*1000.0); + + } else { + + // time controls + + if (colour_is_white(Uci->board->turn)) { + engine_send_queue(Engine," wtime %.0f btime %.0f",XB->my_time*1000.0,XB->opp_time*1000.0); + } else { + engine_send_queue(Engine," wtime %.0f btime %.0f",XB->opp_time*1000.0,XB->my_time*1000.0); + } + + if (XB->inc != 0.0) engine_send_queue(Engine," winc %.0f binc %.0f",XB->inc*1000.0,XB->inc*1000.0); + + if (XB->mps != 0) { + + move_nb = XB->mps - (Uci->board->move_nb % XB->mps); + ASSERT(move_nb>=1&&move_nb<=XB->mps); + + engine_send_queue(Engine," movestogo %d",move_nb); + } + } + + if (XB->depth_limit) engine_send_queue(Engine," depth %d",XB->depth_max); + + if (State->state == PONDER) engine_send_queue(Engine," ponder"); + + engine_send(Engine,""); // newline + + } else if (State->state == ANALYSE) { + + engine_send(Engine,"go infinite"); + + } else { + + ASSERT(FALSE); + } + + // init search info + + ASSERT(!Uci->searching); + + search_clear(); + + Uci->searching = TRUE; + Uci->pending_nb++; + } +} + +// search_clear() + +static void search_clear() { + + uci_clear(Uci); + + // TODO: MOVE ME + + my_timer_start(State->timer);//also resets +} + +// active() + +static bool active() { + + // position state + + if (game_status(Game) != PLAYING) return FALSE; // game ended + + // xboard state + + if (XB->analyse) return TRUE; // analysing + if (!State->computer[White] && !State->computer[Black]) return FALSE; // force mode + if (XB->new_hack || XB->result) return FALSE; // unstarted or ended game + + return TRUE; // playing +} + +// ponder() + +static bool ponder() { + + return XB->ponder && (option_get_bool("CanPonder") || uci_option_exist(Uci,"Ponder")); +} +// ponder_ok() + +static bool ponder_ok(int move) { + int status; + board_t board[1]; + + ASSERT(move==MoveNone||move_is_ok(move)); + + // legal ponder move? + + if (move == MoveNone) return FALSE; + + game_get_board(Game,board); + if (!move_is_legal(move,board)) return FALSE; + + // UCI-legal resulting position? + + game_add_move(Game,move); + + game_get_board(Game,board); + status = game_status(Game); + + game_rem_move(Game); + + if (status != PLAYING) return FALSE; // game ended + + if (option_get_bool("Book") && is_in_book(board)) { + return FALSE; + } + + return TRUE; +} + +// stop_search() + +static void stop_search() { + + if (Uci->searching) { + + ASSERT(Uci->searching); + ASSERT(Uci->pending_nb>=1); + + my_log("POLYGLOT STOP SEARCH\n"); + +/* + engine_send(Engine,"stop"); + Uci->searching = FALSE; +*/ + + if (option_get_bool("SyncStop")) { + uci_send_stop_sync(Uci); + } else { + uci_send_stop(Uci); + } + } +} + +// send_board() + +static void send_board(int extra_move) { + + char fen[256]; + int start, end; + board_t board[1]; + int pos; + int move; + char string[256]; + + ASSERT(extra_move==MoveNone||move_is_ok(extra_move)); + + ASSERT(!Uci->searching); + + // init + + game_get_board(Game,Uci->board); + if (extra_move != MoveNone) move_do(Uci->board,extra_move); + + board_to_fen(Uci->board,fen,256); + my_log("POLYGLOT FEN %s\n",fen); + + ASSERT(board_can_play(Uci->board)); + + // more init + + start = 0; + end = game_pos(Game); + ASSERT(end>=start); + + // position + + game_get_board_ex(Game,board,start); + board_to_fen(board,string,256); + + engine_send_queue(Engine,"position"); + + if (my_string_equal(string,StartFen)) { + engine_send_queue(Engine," startpos"); + } else { + engine_send_queue(Engine," fen %s",string); + } + + // move list + + if (end > start || extra_move != MoveNone) engine_send_queue(Engine," moves"); + + for (pos = start; pos < end; pos++) { // game moves + + move = game_move(Game,pos); + + move_to_can(move,board,string,256); + engine_send_queue(Engine," %s",string); + + move_do(board,move); + } + + if (extra_move != MoveNone) { // move to ponder on + move_to_can(extra_move,board,string,256); + engine_send_queue(Engine," %s",string); + } + + // end + + engine_send(Engine,""); // newline +} + +// send_pv() + +static void send_pv() { + + char pv_string[StringSize]; + board_t board[1]; + int move; + char move_string[StringSize]; + + ASSERT(State->state!=WAIT); + + if (Uci->best_depth == 0) return; + + // xboard search information + + if (XB->post) { + + if (State->state == THINK || State->state == ANALYSE) { + + line_to_san(Uci->best_pv,Uci->board,pv_string,StringSize); + + if(Uci->depth==-1) //hack to clear the engine output window + gui_send(GUI,"%d %+d %.0f "S64_FORMAT" ",0,report_best_score(),Uci->time*100.0,Uci->node_nb); + + gui_send(GUI,"%d %+d %.0f "S64_FORMAT" %s",Uci->best_depth,report_best_score(),Uci->time*100.0,Uci->node_nb,pv_string); + + } else if (State->state == PONDER && option_get_bool("ShowPonder")) { + + game_get_board(Game,board); + move = State->exp_move; + + if (move != MoveNone && move_is_legal(move,board)) { + move_to_san(move,board,move_string,256); + line_to_san(Uci->best_pv,Uci->board,pv_string,StringSize); + gui_send(GUI,"%d %+d %.0f "S64_FORMAT" (%s) %s",Uci->best_depth,report_best_score(),Uci->time*100.0,Uci->node_nb,move_string,pv_string); + } + } + } + + // kibitz + + if ((Uci->searching && option_get_bool("KibitzPV") && Uci->time >= option_get_double("KibitzDelay")) + || (!Uci->searching && option_get_bool("KibitzMove"))) { + + if (State->state == THINK || State->state == ANALYSE) { + + line_to_san(Uci->best_pv,Uci->board,pv_string,StringSize); + if(kibitz_throttle(Uci->searching)){ + gui_send(GUI,"%s depth=%d time=%.2f node="S64_FORMAT" speed=%.0f score=%+.2f pv=\"%s\"",option_get_string("KibitzCommand"),Uci->best_depth,Uci->time,Uci->node_nb,Uci->speed,((double)report_best_score())/100.0,pv_string); + } + } else if (State->state == PONDER) { + + game_get_board(Game,board); + move = State->exp_move; + + if (move != MoveNone && move_is_legal(move,board)) { + move_to_san(move,board,move_string,256); + line_to_san(Uci->best_pv,Uci->board,pv_string,StringSize); + if(kibitz_throttle(Uci->searching)){ + gui_send(GUI,"%s depth=%d time=%.2f node="S64_FORMAT" speed=%.0f score=%+.2f pv=\"(%s) %s\"",option_get_string("KibitzCommand"),Uci->best_depth,Uci->time,Uci->node_nb,Uci->speed,((double)report_best_score())/100.0,move_string,pv_string); + } + } + } + } +} + +// kibitz_throttle() + +static bool kibitz_throttle(bool searching){ + time_t curr_time; + static time_t lastKibitzMove=0; + static time_t lastKibitzPV=0; + curr_time = time(NULL); + if(searching){ // KibitzPV + if(curr_time >= (option_get_int("KibitzInterval") + lastKibitzPV)){ + lastKibitzPV=curr_time; + return TRUE; + } + }else{ // KibitzMove + if(curr_time >= (option_get_int("KibitzInterval") + lastKibitzMove)){ + lastKibitzPV=curr_time; + lastKibitzMove=curr_time; + return TRUE; + } + } + return FALSE; +} + +// learn() + +static void learn(int result) { + + int pos; + board_t board[1]; + int move; + + ASSERT(result>=-1&&result<=+1); + + ASSERT(XB->result); + ASSERT(State->computer[White]||State->computer[Black]); + + // init + + pos = 0; + + if (FALSE) { + } else if (State->computer[White]) { + pos = 0; + } else if (State->computer[Black]) { + pos = 1; + result = -result; + } else { + my_fatal("learn(): unknown side\n"); + } + + if (FALSE) { + } else if (result > 0) { + my_log("POLYGLOT *LEARN WIN*\n"); + } else if (result < 0) { + my_log("POLYGLOT *LEARN LOSS*\n"); + } else { + my_log("POLYGLOT *LEARN DRAW*\n"); + } + + // loop + + for (; pos < Game->size; pos += 2) { + + game_get_board_ex(Game,board,pos); + move = game_move(Game,pos); + + book_learn_move(board,move,result); + } + + book_flush(); +} + +// end of adapter.cpp