X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=xgamelist.c;h=d68c00b2765ccd1cad2776e71304a292b5f50ceb;hb=d9f4b584106f4d7477158476ff792f6fa0b2630a;hp=35194ac5639504c463c30c0eea981209fd244669;hpb=d954a9a2cfff2fe954f09abb3392a26a20d1952e;p=xboard.git diff --git a/xgamelist.c b/xgamelist.c index 35194ac..d68c00b 100644 --- a/xgamelist.c +++ b/xgamelist.c @@ -1,7 +1,7 @@ /* * xgamelist.c -- Game list window, part of X front end for XBoard * - * Copyright 1995,2009 Free Software Foundation, Inc. + * Copyright 1995, 2009, 2010, 2011 Free Software Foundation, Inc. * ------------------------------------------------------------------------ * * GNU XBoard is free software: you can redistribute it and/or modify @@ -93,12 +93,6 @@ extern char *getenv(); void SetFocus P((Widget w, XtPointer data, XEvent *event, Boolean *b)); -extern Widget formWidget, shellWidget, boardWidget, menuBarWidget, gameListShell; -extern Display *xDisplay; -extern int squareSize; -extern Pixmap xMarkPixmap; -extern char *layoutName; - static Widget filterText; static char filterString[MSG_SIZ]; static int listLength; @@ -126,11 +120,6 @@ typedef struct { } GameListClosure; static GameListClosure *glc = NULL; -static Arg layoutArgs[] = { - { XtNborderWidth, 0 }, - { XtNdefaultDistance, 0 } -}; - Widget GameListCreate(name, callback, client_data) char *name; @@ -184,7 +173,7 @@ GameListCreate(name, callback, client_data) XtSetArg(args[j], XtNdefaultColumns, 1); j++; XtSetArg(args[j], XtNforceColumns, True); j++; XtSetArg(args[j], XtNverticalList, True); j++; - listwidg = + listwidg = XtCreateManagedWidget("list", listWidgetClass, viewport, args, j); XawListHighlight(listwidg, 0); XtAugmentTranslations(listwidg, @@ -197,7 +186,7 @@ GameListCreate(name, callback, client_data) XtSetArg(args[j], XtNleft, XtChainLeft); j++; XtSetArg(args[j], XtNright, XtChainLeft); j++; b_load = - XtCreateManagedWidget(_("load"), commandWidgetClass, form, args, j); + XtCreateManagedWidget(_("thresholds"), commandWidgetClass, form, args, j); XtAddCallback(b_load, XtNcallback, callback, client_data); j = 0; @@ -208,9 +197,9 @@ GameListCreate(name, callback, client_data) XtSetArg(args[j], XtNleft, XtChainLeft); j++; XtSetArg(args[j], XtNright, XtChainLeft); j++; b_loadprev = - XtCreateManagedWidget(_("prev"), commandWidgetClass, form, args, j); + XtCreateManagedWidget(_("find position"), commandWidgetClass, form, args, j); XtAddCallback(b_loadprev, XtNcallback, callback, client_data); - +#if 1 j = 0; XtSetArg(args[j], XtNfromVert, viewport); j++; XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++; @@ -221,7 +210,9 @@ GameListCreate(name, callback, client_data) b_loadnext = XtCreateManagedWidget(_("next"), commandWidgetClass, form, args, j); XtAddCallback(b_loadnext, XtNcallback, callback, client_data); - +#else + b_loadnext = b_loadprev; +#endif j = 0; XtSetArg(args[j], XtNfromVert, viewport); j++; XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++; @@ -251,7 +242,7 @@ GameListCreate(name, callback, client_data) XtSetArg(args[j], XtNbottom, XtChainBottom); j++; XtSetArg(args[j], XtNleft, XtChainLeft); j++; XtSetArg(args[j], XtNright, XtChainRight); j++; - XtSetArg(args[j], XtNwidth, 173); j++; + XtSetArg(args[j], XtNwidth, fw_width - 275 - squareSize); j++; XtSetArg(args[j], XtNstring, filterString); j++; XtSetArg(args[j], XtNdisplayCaret, False); j++; XtSetArg(args[j], XtNresizable, True); j++; @@ -332,7 +323,7 @@ GameListCreate(name, callback, client_data) } static int -GameListPrepare() +GameListPrepare(int byPos) { // [HGM] filter: put in separate routine, to make callable from call-back int nstrings; ListGame *lg; @@ -344,11 +335,13 @@ GameListPrepare() lg = (ListGame *) gameList.head; listLength = 0; while (nstrings--) { + int pos = -1; line = GameListLine(lg->number, &lg->gameInfo); - if(filterString[0] == NULLCHAR || SearchPattern( line, filterString ) ) { + if((filterString[0] == NULLCHAR || SearchPattern( line, filterString )) && (!byPos || (pos=GameContainsPosition(glc->fp, lg)) >= 0) ) { *st++ = line; // [HGM] filter: make adding line conditional listLength++; } + lg->position = pos; lg = (ListGame *) lg->node.succ; } *st = NULL; @@ -357,14 +350,13 @@ GameListPrepare() static void GameListReplace() -{ // [HGM] filter: put in separate routine, to make callable from call-back - Arg args[16]; - int j; - Widget listwidg; +{ + // filter: put in separate routine, to make callable from call-back + Widget listwidg; - listwidg = XtNameToWidget(glc->shell, "*form.viewport.list"); - XawListChange(listwidg, glc->strings, 0, 0, True); - XawListHighlight(listwidg, 0); + listwidg = XtNameToWidget(glc->shell, "*form.viewport.list"); + XawListChange(listwidg, glc->strings, 0, 0, True); + XawListHighlight(listwidg, 0); } void @@ -388,6 +380,14 @@ GameListCallback(w, client_data, call_data) GameListPopDown(); return; } + if (strcmp(name, _("thresholds")) == 0) { + LoadOptionsProc(); + return; + } + if (strcmp(name, _("find position")) == 0) { + if(GameListPrepare(True)) GameListReplace(); // crashes on empty list... + return; + } listwidg = XtNameToWidget(glc->shell, "*form.viewport.list"); rs = XawListShowCurrent(listwidg); if (strcmp(name, _("load")) == 0) { @@ -415,17 +415,21 @@ GameListCallback(w, client_data, call_data) j = 0; XtSetArg(args[j], XtNstring, &name); j++; XtGetValues(filterText, args, j); - strcpy(filterString, name); + safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0])); XawListHighlight(listwidg, 0); - if(GameListPrepare()) GameListReplace(); // crashes on empty list... + if(GameListPrepare(False)) GameListReplace(); // crashes on empty list... return; } +#if 1 index = atoi(glc->strings[index])-1; // [HGM] filter: read true index from sequence nr of line if (cmailMsgLoaded) { CmailLoadGame(glc->fp, index + 1, glc->filename, True); } else { LoadGame(glc->fp, index + 1, glc->filename, True); } +#else + printf("This code should have been unreachable. Please report bug!\n"); +#endif } void @@ -434,9 +438,7 @@ GameListPopUp(fp, filename) char *filename; { Arg args[16]; - int j, nstrings; - Widget listwidg; - ListGame *lg; + int j; char **st; if (glc == NULL) { @@ -452,7 +454,7 @@ GameListPopUp(fp, filename) free(glc->strings); } - GameListPrepare(); // [HGM] filter: code put in separate routine + GameListPrepare(False); // [HGM] filter: code put in separate routine glc->fp = fp; @@ -461,7 +463,7 @@ GameListPopUp(fp, filename) if (glc->shell == NULL) { - glc->shell = GameListCreate(filename, GameListCallback, glc); + glc->shell = GameListCreate(filename, GameListCallback, glc); } else { GameListReplace(); // [HGM] filter: code put in separate routine j = 0; @@ -474,7 +476,7 @@ GameListPopUp(fp, filename) glc->up = True; j = 0; XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++; - XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Show Game List"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"), args, j); } @@ -517,8 +519,9 @@ ShowGameListProc(w, event, prms, nprms) glc->up = True; j = 0; XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++; - XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Show Game List"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"), args, j); + GameListHighlight(lastLoadGameNumber); } void @@ -538,7 +541,7 @@ LoadSelectedProc(w, event, prms, nprms) index = rs->list_index; if (index < 0) return; if(direction != 0) { - index += direction; + index += direction; if(direction == -2) index = 0; if(direction == 2) index = listLength-1; if(index < 0 || index >= listLength) return; @@ -566,8 +569,8 @@ SetFilterProc(w, event, prms, nprms) int j = 0; XtSetArg(args[j], XtNstring, &name); j++; XtGetValues(filterText, args, j); - strcpy(filterString, name); - if(GameListPrepare()) GameListReplace(); // crashes on empty list... + safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0])); + if(GameListPrepare(False)) GameListReplace(); // crashes on empty list... list = XtNameToWidget(glc->shell, "*form.viewport.list"); XawListHighlight(list, 0); j = 0; @@ -598,7 +601,7 @@ GameListPopDown() glc->up = False; j = 0; XtSetArg(args[j], XtNleftBitmap, None); j++; - XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Show Game List"), + XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"), args, j); } @@ -620,3 +623,239 @@ GameListIsUp() { return glc && glc->up; } + +int SaveGameListAsText(FILE *f) +{ + ListGame * lg = (ListGame *) gameList.head; + int nItem; + + if( !glc || ((ListGame *) gameList.tailPred)->number <= 0 ) { + DisplayError("Game list not loaded or empty", 0); + return False; + } + + /* Copy the list into the global memory block */ + if( f != NULL ) { + + lg = (ListGame *) gameList.head; + + for (nItem = 0; nItem < ((ListGame *) gameList.tailPred)->number; nItem++){ + char * st = GameListLineFull(lg->number, &lg->gameInfo); + char *line = GameListLine(lg->number, &lg->gameInfo); + if(filterString[0] == NULLCHAR || SearchPattern( line, filterString ) ) + fprintf( f, "%s\n", st ); + free(st); free(line); + lg = (ListGame *) lg->node.succ; + } + + fclose(f); + return True; + } + return False; +} +//--------------------------------- Game-List options dialog ------------------------------------------ + +Widget gameListOptShell, listwidg; + +char *strings[20]; +int stringPtr; + +void GLT_ClearList() +{ + strings[0] = NULL; + stringPtr = 0; +} + +void GLT_AddToList(char *name) +{ + strings[stringPtr++] = name; + strings[stringPtr] = NULL; +} + +Boolean GLT_GetFromList(int index, char *name) +{ + safeStrCpy(name, strings[index], MSG_SIZ); + return TRUE; +} + +void GLT_DeSelectList() +{ + XawListChange(listwidg, strings, 0, 0, True); + XawListHighlight(listwidg, 0); +} + +void +GameListOptionsPopDown() +{ + if (gameListOptShell == NULL) return; + + XtPopdown(gameListOptShell); + XtDestroyWidget(gameListOptShell); + gameListOptShell = 0; + XtSetKeyboardFocus(shellWidget, formWidget); +} + +void +GameListOptionsCallback(w, client_data, call_data) + Widget w; + XtPointer client_data, call_data; +{ + String name; + Arg args[16]; + int j; + Widget listwidg; + XawListReturnStruct *rs; + int index; + char *p; + + j = 0; + XtSetArg(args[j], XtNlabel, &name); j++; + XtGetValues(w, args, j); + + if (strcmp(name, _("OK")) == 0) { + GLT_ParseList(); + appData.gameListTags = strdup(lpUserGLT); + GameListOptionsPopDown(); + return; + } else + if (strcmp(name, _("cancel")) == 0) { + GameListOptionsPopDown(); + return; + } + listwidg = XtNameToWidget(gameListOptShell, "*form.list"); + rs = XawListShowCurrent(listwidg); + index = rs->list_index; + if (index < 0) { + DisplayError(_("No tag selected"), 0); + return; + } + p = strings[index]; + if (strcmp(name, _("down")) == 0) { + if(index >= strlen(GLT_ALL_TAGS)) return; + strings[index] = strings[index+1]; + strings[++index] = p; + } else + if (strcmp(name, _("up")) == 0) { + if(index == 0) return; + strings[index] = strings[index-1]; + strings[--index] = p; + } else + if (strcmp(name, _("factory")) == 0) { + safeStrCpy(lpUserGLT, GLT_DEFAULT_TAGS, LPUSERGLT_SIZE); + GLT_TagsToList(lpUserGLT); + index = 0; + } + XawListHighlight(listwidg, index); +} + +Widget +GameListOptionsCreate() +{ + Arg args[16]; + Widget shell, form, viewport, layout; + Widget b_load, b_loadprev, b_loadnext, b_close, b_cancel; + Dimension fw_width; + XtPointer client_data = NULL; + int j; + + j = 0; + XtSetArg(args[j], XtNwidth, &fw_width); j++; + XtGetValues(formWidget, args, j); + + j = 0; + XtSetArg(args[j], XtNresizable, True); j++; + XtSetArg(args[j], XtNallowShellResize, True); j++; + shell = gameListOptShell = + XtCreatePopupShell("Game-list options", transientShellWidgetClass, + shellWidget, args, j); + layout = + XtCreateManagedWidget(layoutName, formWidgetClass, shell, + layoutArgs, XtNumber(layoutArgs)); + j = 0; + XtSetArg(args[j], XtNborderWidth, 0); j++; + form = + XtCreateManagedWidget("form", formWidgetClass, layout, args, j); + + j = 0; + XtSetArg(args[j], XtNdefaultColumns, 1); j++; + XtSetArg(args[j], XtNforceColumns, True); j++; + XtSetArg(args[j], XtNverticalList, True); j++; + listwidg = viewport = + XtCreateManagedWidget("list", listWidgetClass, form, args, j); + XawListHighlight(listwidg, 0); +// XtAugmentTranslations(listwidg, +// XtParseTranslationTable(gameListOptTranslations)); + + j = 0; + XtSetArg(args[j], XtNfromVert, viewport); j++; + XtSetArg(args[j], XtNtop, XtChainBottom); j++; + XtSetArg(args[j], XtNbottom, XtChainBottom); j++; + XtSetArg(args[j], XtNleft, XtChainLeft); j++; + XtSetArg(args[j], XtNright, XtChainLeft); j++; + b_load = + XtCreateManagedWidget(_("factory"), commandWidgetClass, form, args, j); + XtAddCallback(b_load, XtNcallback, GameListOptionsCallback, client_data); + + j = 0; + XtSetArg(args[j], XtNfromVert, viewport); j++; + XtSetArg(args[j], XtNfromHoriz, b_load); j++; + XtSetArg(args[j], XtNtop, XtChainBottom); j++; + XtSetArg(args[j], XtNbottom, XtChainBottom); j++; + XtSetArg(args[j], XtNleft, XtChainLeft); j++; + XtSetArg(args[j], XtNright, XtChainLeft); j++; + b_loadprev = + XtCreateManagedWidget(_("up"), commandWidgetClass, form, args, j); + XtAddCallback(b_loadprev, XtNcallback, GameListOptionsCallback, client_data); + + j = 0; + XtSetArg(args[j], XtNfromVert, viewport); j++; + XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++; + XtSetArg(args[j], XtNtop, XtChainBottom); j++; + XtSetArg(args[j], XtNbottom, XtChainBottom); j++; + XtSetArg(args[j], XtNleft, XtChainLeft); j++; + XtSetArg(args[j], XtNright, XtChainLeft); j++; + b_loadnext = + XtCreateManagedWidget(_("down"), commandWidgetClass, form, args, j); + XtAddCallback(b_loadnext, XtNcallback, GameListOptionsCallback, client_data); + + j = 0; + XtSetArg(args[j], XtNfromVert, viewport); j++; + XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++; + XtSetArg(args[j], XtNtop, XtChainBottom); j++; + XtSetArg(args[j], XtNbottom, XtChainBottom); j++; + XtSetArg(args[j], XtNleft, XtChainLeft); j++; + XtSetArg(args[j], XtNright, XtChainLeft); j++; + b_cancel = + XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j); + XtAddCallback(b_cancel, XtNcallback, GameListOptionsCallback, client_data); + + j = 0; + XtSetArg(args[j], XtNfromVert, viewport); j++; + XtSetArg(args[j], XtNfromHoriz, b_cancel); j++; + XtSetArg(args[j], XtNtop, XtChainBottom); j++; + XtSetArg(args[j], XtNbottom, XtChainBottom); j++; + XtSetArg(args[j], XtNleft, XtChainLeft); j++; + XtSetArg(args[j], XtNright, XtChainLeft); j++; + b_close = + XtCreateManagedWidget(_("OK"), commandWidgetClass, form, args, j); + XtAddCallback(b_close, XtNcallback, GameListOptionsCallback, client_data); + + safeStrCpy(lpUserGLT, appData.gameListTags, LPUSERGLT_SIZE); + GLT_TagsToList(lpUserGLT); + + XtRealizeWidget(shell); + CatchDeleteWindow(shell, "GameListOptionsPopDown"); + + return shell; +} + +void +GameListOptionsPopUp(Widget w, XEvent *event, String *prms, Cardinal *nprms) +{ + if (gameListOptShell == NULL) + gameListOptShell = GameListOptionsCreate(); + + XtPopup(gameListOptShell, XtGrabNone); +} + +