X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=zippy.README;fp=zippy.README;h=93868784eb6662726cfc312e60a4d0ab674900df;hb=b8ccc2d03263c833777a7c055a372501b40bc7ce;hp=bf1ee46f8a1c17f4d5ed7f38a396c8fa16740e41;hpb=05bc30b15e31c427ce208495a889e9ff36e6642b;p=xboard.git diff --git a/zippy.README b/zippy.README index bf1ee46..9386878 100644 --- a/zippy.README +++ b/zippy.README @@ -348,6 +348,18 @@ obscure bugs are fixed in that version that affect starting a game in the middle (as with resuming from adjournments or switching opponents in a simul). +As noted under -zippyPlay above, you should have -getMoveList on to +ensure that the engine knows the game history after switching boards +and thus handles draw by repetition and by the 50-move rule correctly. +It should, however, also work to turn off this option to speed things +up and reduce network bandwidth, if you don't mind the engine +occasionally failing to see draw possibilities. Unfortunately, +though, with Crafty 18.3 (and probably other versions too) as the +engine, users trying this have experienced Crafty crashes. This looks +to me like a Crafty bug, but I wasn't able to reproduce it, so it +remains a mystery. + + ======== EXAMPLES ========