X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=zippy.README;h=292646caf745a8298534fe351cd3e91780e90126;hb=c3790f0d51cada3077e31626098a0de1f7c52df3;hp=bf1ee46f8a1c17f4d5ed7f38a396c8fa16740e41;hpb=05bc30b15e31c427ce208495a889e9ff36e6642b;p=xboard.git diff --git a/zippy.README b/zippy.README index bf1ee46..292646c 100644 --- a/zippy.README +++ b/zippy.README @@ -46,7 +46,7 @@ point. You might find other suitable material at these sites. Prose tends to work poorly because it is dull when shouted in isolated 250-character chunks. - --Tim Mann + --Tim Mann http://www.tim-mann.org/chess.html * * * @@ -70,7 +70,7 @@ are at the bottom of this file. If you have problems building or running Zippy, see the rest of the xboard documentation: INSTALL documents the configure program, while -READ_ME and xboard.man (or xboard.doc) document xboard itself, and +READ_ME and xboard.man (or xboard.txt) document xboard itself, and WinBoard.hlp documents WinBoard. FAQ answers some frequently asked questions. The file engine-intf.html contains some information about the interface between xboard/WinBoard and GNU Chess (or other chess @@ -348,6 +348,18 @@ obscure bugs are fixed in that version that affect starting a game in the middle (as with resuming from adjournments or switching opponents in a simul). +As noted under -zippyPlay above, you should have -getMoveList on to +ensure that the engine knows the game history after switching boards +and thus handles draw by repetition and by the 50-move rule correctly. +It should, however, also work to turn off this option to speed things +up and reduce network bandwidth, if you don't mind the engine +occasionally failing to see draw possibilities. Unfortunately, +though, with Crafty 18.3 (and probably other versions too) as the +engine, users trying this have experienced Crafty crashes. This looks +to me like a Crafty bug, but I wasn't able to reproduce it, so it +remains a mystery. + + ======== EXAMPLES ========