X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=zippy.c;h=303696dc3fdc141d64433e9f22ca0e061d2179a8;hb=2f1836b77833f5c1cb79ffd9c8fe2db5fc6a5aaa;hp=6d61ff7c8e25c0815d91fdf1c43fd10224017ce0;hpb=91d8e5853ca580769cc130aa6ea004869118d171;p=xboard.git diff --git a/zippy.c b/zippy.c index 6d61ff7..303696d 100644 --- a/zippy.c +++ b/zippy.c @@ -1,6 +1,5 @@ /* * zippy.c -- Implements Zippy the Pinhead chess player on ICS in XBoard - * $Id: zippy.c,v 2.2 2003/11/25 05:25:20 mann Exp $ * * Copyright 1991 by Digital Equipment Corporation, Maynard, * Massachusetts. Enhancements Copyright @@ -92,9 +91,11 @@ extern char *getenv(); #include "backendz.h" char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book +void HandleMachineMove P((char *message, ChessProgramState *cps)); static char zippyPartner[MSG_SIZ]; static char zippyLastOpp[MSG_SIZ]; +static char zippyOffender[MSG_SIZ]; // [HGM] aborter static int zippyConsecGames; static time_t zippyLastGameEnd; @@ -767,6 +768,8 @@ void ZippyGameEnd(result, resultDetails) SendToICS("\n"); } zippyLastGameEnd = time(0); + if(forwardMostMove < appData.zippyShortGame) + strcpy(zippyOffender, zippyLastOpp); else zippyOffender[0] = 0; // [HGM] aborter } /* @@ -803,7 +806,7 @@ void ZippyHandleChallenge(srated, swild, sbase, sincrement, opponent) return; } if (StrStr(appData.zippyVariants, varname) == NULL || - (i=first.protocolVersion) != 1 && StrStr(first.variants, varname) == NULL /* [HGM] zippyvar */ + ((i=first.protocolVersion) != 1 && StrStr(first.variants, varname) == NULL) /* [HGM] zippyvar */ ) { sprintf(buf, "%stell %s This computer can't play %s [%s], only %s\n%sdecline %s\n", @@ -834,6 +837,17 @@ void ZippyHandleChallenge(srated, swild, sbase, sincrement, opponent) return; } + /* [HGM] aborter: opponent is cheater that aborts games he doesn't like on first move. Make him wait */ + if (strcmp(opponent, zippyOffender) == 0 && + difftime(time(0), zippyLastGameEnd) < appData.zippyReplayTimeout) { + sprintf(buf, "%stell %s Sorry, your previous game against %s was rather short. " + " It will wait %d seconds to see if a tougher opponent comes along.\n%sdecline %s\n", + ics_prefix, opponent, ics_handle, + appData.zippyReplayTimeout, ics_prefix, opponent); + SendToICS(buf); + return; + } + /* Engine not yet initialized or still thinking about last game? */ if (!first.initDone || first.lastPing != first.lastPong) { sprintf(buf, "%stell %s I'm not quite ready for a new game yet; try again soon.\n%sdecline %s\n",