Use linear interpolation with game phase
authorH.G.Muller <hgm@hgm-xboard.(none)>
Thu, 10 Apr 2014 16:59:55 +0000 (18:59 +0200)
committerH.G.Muller <hgm@hgm-xboard.(none)>
Thu, 10 Apr 2014 17:59:25 +0000 (19:59 +0200)
commit126afa7abacbe6fbae4e631d65da810632bbb51c
treef3cd11ccaf35c162095fdf40c88fb4820db3519f
parent5c66f77b5e7f3e339b6c22dfa75a17f8616a08bb
Use linear interpolation with game phase

The weight of anticipated promotion gain now decreases linearly with
filling of the board, rather than quadratically. As a compensation,
it now starts at 23% for a full board, rather than 8%.
hachu.c