NPS plays and pondering
authorH.G. Muller <h.g.muller@hccnet.nl>
Fri, 23 Oct 2009 04:28:38 +0000 (21:28 -0700)
committerArun Persaud <arun@nubati.net>
Fri, 23 Oct 2009 04:28:38 +0000 (21:28 -0700)
commit4f1c0dc1aa35c8e1c00a868d29a9ce9d84f64411
tree5a60ab30e107419f4df568e00ad976a7739c4599
parent3243b1f4122f27ef0360ee3f7b51de8088b6eba0
NPS plays and pondering

Clock updating did not work correctly in node-based time controls when the
engine was pondering. (It was not really meant for use with pondering. Oh well...)
This patch checks if the engine reporting the node count is indeed thinking
(as opposed to pondering).
backend.c