Scale texture bitmaps that are not large enough
authorH.G.Muller <hgm@hgm-xboard.(none)>
Wed, 17 Sep 2014 07:44:15 +0000 (09:44 +0200)
committerH.G.Muller <hgm@hgm-xboard.(none)>
Sun, 28 Sep 2014 20:14:27 +0000 (22:14 +0200)
commit58829f360dca7d929444d8f3748bae8a37be7ad0
treedab4fee180b77a842530a7d80b23ed4c20e8fdfe
parent1b6d162e8339edb02dc76c6712d9d7a8804b2748
Scale texture bitmaps that are not large enough

Texture bitmaps are now sized up by an integer factor to be at least
as large as the board (if they seem intended for a full XQ board, which is
assumed when they are larger than 256x256) or the square. This necessitated
the textures to be re-initialized in InitDrawingSizes whenever the window
size changes.
draw.c
draw.h
gtk/xboard.c
xaw/xboard.c