Limit multi-session clock handling to non-ICS games
authorH.G. Muller <h.g.muller@hccnet.nl>
Sun, 10 Oct 2010 19:03:29 +0000 (21:03 +0200)
committerArun Persaud <arun@nubati.net>
Sat, 16 Oct 2010 02:16:26 +0000 (19:16 -0700)
commitc2bda090d29b9dd0af53185424281e6c10f05d10
treec3b9898d0abce0d1aa87e9390795bce810a80f5d
parentacea380c8297962d08281764451837d6936c1a54
Limit multi-session clock handling to non-ICS games

In ICS games a time forfeit crashed XBoard, apparently because the
fullTimeControl string is not properly set when we try to use it to see
if a sudden-death session is indeed the last session.
backend.c