char* MakeEvalTitle( char * title)
{
- int score = currPvInfo[ currCurrent ].score;
- int depth = currPvInfo[ currCurrent ].depth;
+ int score, depth;
static char buf[MSG_SIZ];
+ if( currCurrent <0 ) return title; // currCurrent = -1 crashed WB on start without ini file!
+ score = currPvInfo[ currCurrent ].score;
+ depth = currPvInfo[ currCurrent ].depth;
+
if( depth <=0 ) return title;
if( currCurrent & 1 ) score = -score; /* Flip score for black */
snprintf(buf, MSG_SIZ, "%s {%s%.2f/%-2d %d}", title, score>0 ? "+" : " ", score/100., depth, (currPvInfo[currCurrent].time+50)/100);