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0395f74
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Fix OO-castling in FRC after pasting FEN
author
H.G. Muller
<h.g.muller@hccnet.nl>
Sun, 17 Jan 2010 13:24:12 +0000 (14:24 +0100)
committer
Arun Persaud
<arun@nubati.net>
Sun, 17 Jan 2010 19:02:28 +0000 (11:02 -0800)
Because the FEN parser did not set initialRights, the rights from the
previous game kept hanging there, and prevented recognition of
OO-castling (although KxR castling was still understood).
backend.c
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diff --git
a/backend.c
b/backend.c
index
a220324
..
28c5546
100644
(file)
--- a/
backend.c
+++ b/
backend.c
@@
-13981,6
+13981,8
@@
ParseFEN(board, blackPlaysFirst, fen)
}
}
}
+ for(i=0; i<nrCastlingRights; i++)
+ if(FENcastlingRights[i] >= 0) initialRights[i] = FENcastlingRights[i];
if (appData.debugMode) {
fprintf(debugFP, "FEN castling rights:");
for(i=0; i<nrCastlingRights; i++)