{ 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles (or Swiss rounds):") },
{ 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Default Number of Games in Match (or Pairing):") },
{ 0, 0, 1000000000, NULL, (void*) &appData.matchPause, "", NULL, Spin, N_("Pause between Match Games (msec):") },
-{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Tourney Games on:") },
-{ 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn", NULL, FileName, N_("Game File with Opening Lines:") },
+{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn .game", NULL, FileName, N_("Save Tourney Games on:") },
+{ 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn .game", NULL, FileName, N_("Game File with Opening Lines:") },
{ 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number (-1 or -2 = Auto-Increment):") },
-{ 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen", NULL, FileName, N_("File with Start Positions:") },
+{ 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen .epd .pos", NULL, FileName, N_("File with Start Positions:") },
{ 0, -2, 1000000000, NULL, (void*) &appData.loadPositionIndex, "", NULL, Spin, N_("Position Number (-1 or -2 = Auto-Increment):") },
{ 0, 0, 1000000000, NULL, (void*) &appData.rewindIndex, "", NULL, Spin, N_("Rewind Index after this many Games (0 = never):") },
{ 0, 0, 0, NULL, (void*) &appData.defNoBook, "", NULL, CheckBox, N_("Disable own engine books by default") },