static void
ClearMap ()
{
- int j;
safeStrCpy(exclusionHeader, "exclude: none best +tail \n", MSG_SIZ);
excludePtr = 24; exCnt = 0;
WriteMap(0);
static int
ExcludeOneMove (int fromY, int fromX, int toY, int toX, signed char promoChar, char state)
{ // include or exclude the given move, as specified by state ('+' or '-'), or toggle
- char *p, buf[MSG_SIZ];
+ char buf[MSG_SIZ];
int j, k;
ChessMove moveType;
if(promoChar == -1) { // kludge to indicate best move
ExcludeClick (int index)
{
int i, j;
- char buf[MSG_SIZ];
Exclusion *e = excluTab;
if(index < 25) { // none, best or tail clicked
if(index < 13) { // none: include all