{ "png", ArgFilename, (void *) &appData.pngDirectory, FALSE, INVALID },
{ "svgDirectory", ArgFilename, (void *) &appData.svgDirectory, XBOARD, (ArgIniType) "" },
{ "svg", ArgFilename, (void *) &appData.svgDirectory, FALSE, INVALID },
+ { "trueColors", ArgBoolean, (void *) &appData.trueColors, TRUE, (ArgIniType) FALSE },
{ "soundDirectory", ArgFilename, (void *) &appData.soundDirectory, XBOARD, (ArgIniType) "" },
{ "msLoginDelay", ArgInt, (void *) &appData.msLoginDelay, XBOARD, (ArgIniType) MS_LOGIN_DELAY },
{ "pasteSelection", ArgBoolean, (void *) &appData.pasteSelection, XBOARD, (ArgIniType) FALSE },
{ 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") },
{ 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".xpm", NULL, FileName, N_("Light-Squares Texture File:") },
{ 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".xpm", NULL, FileName, N_("Dark-Squares Texture File:") },
+{ 0, 0, 0, NULL, (void*) &appData.trueColors, "", NULL, CheckBox, N_("Use external piece bitmaps with their own colors") },
{ 0, 0, 0, NULL, (void*) &appData.pngDirectory, "", NULL, PathName, N_("Directory with PNG Pieces:") },
{ 0, 0, 0, NULL, (void*) &appData.svgDirectory, "", NULL, PathName, N_("Directory with SVG Pieces:") },
{ 0, 0, 0, NULL, (void*) &BoardOptionsOK, "", NULL, EndMark , "" }