SeekGraphClick (ClickType click, int x, int y, int moving)
{
static int lastDown = 0, displayed = 0, lastSecond;
+ if(y < 0) return FALSE;
if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
if(click == Release || moving) return FALSE;
nrOfSeekAds = 0;
if (gameMode == EditPosition)
return;
+ seekGraphUp = FALSE;
MarkTargetSquares(1);
if (gameMode == PlayFromGameFile && !pausing)
target, currentMove, forwardMostMove);
if (gameMode == EditPosition) return;
+ seekGraphUp = FALSE;
MarkTargetSquares(1);
if (currentMove <= backwardMostMove) {
ClearHighlights();