{
Raw_ClearScreen();
printf("GNU Shogi %s command summary\n", PACKAGE_VERSION);
- printf("----------------------------------"
- "------------------------------\n");
- fputs ("7g7f move from 7g to 7f quit Exit Shogi\n", stdout);
- printf("S6h move silver to 6h beep turn %s\n", (flag.beep) ? "OFF" : "ON");
- printf("2d2c+ move to 2c and promote material turn %s\n", (flag.material) ? "OFF" : "ON");
- printf("P*5e drop pawn to 5e easy turn %s\n", (flag.easy) ? "OFF" : "ON");
- printf("tsume toggle tsume mode hash turn %s\n", (flag.hash) ? "OFF" : "ON");
- fputs ("bd redraw board reverse board display\n", stdout);
- printf("list game to shogi.lst book turn %s used %d of %d\n", (Book) ? "OFF" : "ON", bookcount, booksize);
- fputs ("undo undo last ply remove take back a move\n", stdout);
- fputs ("edit edit board force toggle manual move mode\n", stdout);
- fputs ("switch sides with computer both computer match\n", stdout);
- fputs ("black computer plays black white computer plays white\n", stdout);
- fputs ("depth set search depth clock set time control\n", stdout);
- fputs ("post principle variation hint suggest a move\n", stdout);
- fputs ("save game to file get game from file\n", stdout);
- printf("xsave pos. to xshogi file xget"
- " pos. from xshogi file\n");
- fputs("random randomize play new start new game\n", stdout);
- printf("--------------------------------"
- "--------------------------------\n");
+ printf("----------------------------------------------------------------\n");
+ printf("7g7f move from 7g to 7f quit Exit Shogi\n");
+ printf("S6h move silver to 6h beep turn %s\n",
+ (flag.beep) ? "OFF" : "ON");
+ printf("2d2c+ move to 2c and promote material turn %s\n",
+ (flag.material) ? "OFF" : "ON");
+ printf("P*5e drop pawn to 5e easy turn %s\n",
+ (flag.easy) ? "OFF" : "ON");
+ printf("tsume toggle tsume mode hash turn %s\n",
+ (flag.hash) ? "OFF" : "ON");
+ printf("bd redraw board reverse board display\n");
+ printf("list game to shogi.lst book turn %s used %d of %d\n",
+ (Book) ? "OFF" : "ON", bookcount, booksize);
+ printf("undo undo last ply remove take back a move\n");
+ printf("edit edit board force toggle manual move mode\n");
+ printf("switch sides with computer both computer match\n");
+ printf("black computer plays black white computer plays white\n");
+ printf("depth set search depth clock set time control\n");
+ printf("post principle variation hint suggest a move\n");
+ printf("save game to file get game from file\n");
+ printf("xsave pos. to xshogi file xget pos. from xshogi file\n");
+ printf("random randomize play new start new game\n");
+ printf("----------------------------------------------------------------\n");
printf("Computer: %-12s Opponent: %s\n",
ColorStr[computer], ColorStr[opponent]);
printf("Depth: %-12d Response time: %ld sec\n",