// Table used to drive the king towards the edge of the board
// in KSF vs K.
constexpr int PushToOpposingSideEdges[SQUARE_NB] = {
- 30, 10, 5, 0, 0, 5, 10, 30,
- 40, 20, 5, 0, 0, 5, 20, 40,
- 50, 30, 10, 0, 0, 10, 30, 50,
- 60, 40, 20, 10, 10, 20, 40, 60,
- 70, 50, 30, 20, 20, 30, 50, 70,
- 80, 60, 40, 30, 30, 40, 60, 80,
+ 20, 10, 5, 0, 0, 5, 10, 20,
+ 20, 10, 5, 0, 0, 5, 10, 20,
+ 30, 20, 10, 0, 0, 10, 20, 30,
+ 50, 40, 20, 10, 10, 20, 40, 50,
+ 60, 50, 40, 30, 30, 40, 50, 60,
+ 70, 60, 50, 40, 40, 50, 60, 70,
90, 70, 60, 50, 50, 60, 70, 90,
100, 90, 80, 70, 70, 80, 90, 100
};