A second click on the already selected entry now has the same effect as
pressing the OK button.
XButtonReleasedEvent *event;
{
SFDir *dir;
+ static int lastClick;
if(event->button == Button4 || event->button == Button5) return; // [HGM] mouse wheel does not select
SFbuttonPressed = 0;
dir->entries[dir->vOrigin + SFcurrentInvert[n]].shown
);
SFmotionList(w, n, (XMotionEvent *) event);
+ if(lastClick == 256*n + SFcurrentInvert[n]) SFstatus = SEL_FILE_OK; // [HGM] double click implies OK
}
+ lastClick = 256*n + SFcurrentInvert[n];
}
static int