boards[currentMove][ySqr][xSqr] = EmptySquare;
if(newType == EmptySquare && selectedType == EmptySquare) { // click on empty summons context menu if not deselect
DisplayNote( _("To edit the position you can:\n"
- "* Move pieces around with left button\n"
+ "* Move pieces around with left mouse button\n"
"* Copy pieces by moving with Ctrl key pressed\n"
" OR by starting the move with a double-click\n"
"* Click a K, R or P a second time to toggle its rights\n"
- "* 'Lift' piece with right-click for multi-dropping\n"
+ "* 'Lift' a piece with right-click for multi-dropping\n"
"* Drop a piece of the lifted type by left-click on empty\n"
+ "* Right-click on empty to finish dropping\n"
"* Adjust the type of a dropped piece by clicking it again\n"
- "* Click a clock to set the side to move"));
+ "* Click the active clock (repeatedly) to clear the board\n"
+ "* Click the inactive clock to change the side to move"));
return -2;
}
selectedType = newType; Deselect();