The engine-exit and settings patches make some stuff common to WinBoard
and XBoard, which needed to be harmonized, and is moved to frontend.h.
void EvalGraphPopDown P((void));
Boolean EvalGraphIsUp P((void));
int EvalGraphDialogExists P((void));
+Boolean MoveHistoryIsUp P((void));
#endif
}\r
}\r
\r
-BOOL MoveHistoryIsUp()\r
+Boolean MoveHistoryIsUp()\r
{\r
return moveHistoryDialogUp;\r
}\r
char *settingsFileName;\r
Boolean saveSettingsOnExit;\r
char installDir[MSG_SIZ];\r
+int errorExitStatus;\r
\r
BoardSize boardSize;\r
Boolean chessProgram;\r
#define SEPCHAR " "
// these two must some day move to frontend.h, when they are implemented
-Boolean MoveHistoryIsUp();
Boolean GameListIsUp();
// The option definition and parsing code common to XBoard and WinBoard is collected in this file