This is translated to Bonanza's hash command, which probably makes it
occupy significantly more memory than would really be allowed, as Bonanza
uses huge other tables.
IF("otim") { sscanf(line+5, "%d", &hisTime); }
IF("force") { forceMode = 1; }
IF("go") { forceMode = 0; SetTimes(); plyNr++; strcpy(line, "move"); return 0; }
- IF("memory") { sprintf(line, "hash %d", value); return 0; }
+ IF("memory") { ; }
IF("cores") { sprintf(line, "tlp num %d", value); return 0; }
IF("sd") { sprintf(line, "limit depth %d", value); return 0; }
IF("st") { ; }