# flyingGeneral: disallow general face-off like in xiangqi [bool] (default: false)
# soldierPromotionRank: restrict soldier to shogi pawn movements until reaching n-th rank [Rank] (default: 1)
# flipEnclosedPieces: change color of pieces that are enclosed by a drop [EnclosingRule] (default: none)
-# nMoveRuleTypes: define pieces resetting n move rule [PieceSet] (default: p)
-# nMoveRuleTypesWhite: define white pieces resetting n move rule [PieceSet] (default: p)
-# nMoveRuleTypesBlack: define black pieces resetting n move rule [PieceSet] (default: p)
+# nMoveRuleTypes: define pieces resetting n move rule on irreversible moves [PieceSet] (default: p)
+# nMoveRuleTypesWhite: define white pieces resetting n move rule on irreversible moves [PieceSet] (default: p)
+# nMoveRuleTypesBlack: define black pieces resetting n move rule on irreversible moves [PieceSet] (default: p)
# nMoveRule: move count for 50/n-move rule [int] (default: 50)
# nFoldRule: move count for 3/n-fold repetition rule [int] (default: 3)
# nFoldValue: result in case of 3/n-fold repetition [Value] (default: draw)