-/* config.h.in. Generated automatically from configure.in by autoheader. */
-
-/* Define if you have <sys/wait.h> that is POSIX.1 compatible. */
-/*#undef HAVE_SYS_WAIT_H*/
-
-/* Define if you need to in order for stat and other things to work. */
-/*#undef _POSIX_SOURCE*/
-
-/* Define as the return type of signal handlers (int or void). */
-/*#undef RETSIGTYPE*/
-
-/* Define if you have the ANSI C header files. */
-#define STDC_HEADERS 1
-
-/* Define if you can safely include both <sys/time.h> and <time.h>. */
-/*#undef TIME_WITH_SYS_TIME*/
-
-/* Define if lex declares yytext as a char * by default, not a char[]. */
-/*#undef YYTEXT_POINTER*/
-
-/*#define FIRST_PTY_LETTER 'p'*/
-
-#define HAVE_FCNTL_H 1
-
-#define HAVE_GETHOSTNAME 0
-
-#define HAVE_GETTIMEOFDAY 0
-
-/* Use our own random() defined in winboard.c. */
-#define HAVE_RANDOM 1
-#define random myrandom
-#define srandom mysrandom
-
-#define HAVE_SYS_SOCKET_H 0
-
-/*#undef IBMRTAIX*/
-
-#define LAST_PTY_LETTER 'q'
-
-#define PATCHLEVEL "8pre"
-
-#define PRODUCT "WinBoard"
-
-#define PTY_ITERATION
-
-#define PTY_NAME_SPRINTF
-
-#define PTY_TTY_NAME_SPRINTF
-
-#define REMOTE_SHELL ""
-
-/*#undef RTU*/
-
-/*#undef UNIPLUS*/
-
-#define USE_PTYS 0
-
-#define VERSION "4.2"
-
-/*#undef X_WCHAR*/
-
-#ifndef __BORLANDC__
-#define WIN32 1
-#else
-#define WIN32
-#endif
-
-#define ZIPPY 1
-
-/* Define if you have the _getpty function. */
-/*#undef HAVE__GETPTY*/
-
-/* Define if you have the ftime function. */
-#define HAVE_FTIME 1
-
-/* Define if you have the grantpt function. */
-/*#undef HAVE_GRANTPT*/
-
-/* Define if you have the rand48 function. */
-/*#undef HAVE_RAND48*/
-
-/* Define if you have the sysinfo function. */
-/*#undef HAVE_SYSINFO*/
-
-/* Define if you have the <lan/socket.h> header file. */
-/*#undef HAVE_LAN_SOCKET_H*/
-
-/* Define if you have the <string.h> header file. */
-#define HAVE_STRING_H 1
-
-/* Define if you have the <stropts.h> header file. */
-/*#undef HAVE_STROPTS_H*/
-
-/* Define if you have the <sys/fcntl.h> header file. */
-#define HAVE_SYS_FCNTL_H 0
-
-/* Define if you have the <sys/systeminfo.h> header file. */
-/*#undef HAVE_SYS_SYSTEMINFO_H*/
-
-/* Define if you have the <sys/time.h> header file. */
-/*#undef HAVE_SYS_TIME_H*/
-
-/* Define if you have the <unistd.h> header file. */
-/*#undef HAVE_UNISTD_H*/
-
-/* Define if you have the i library (-li). */
-/*#undef HAVE_LIBI*/
-
-/* Define if you have the seq library (-lseq). */
-/*#undef HAVE_LIBSEQ*/
-
-/*
- Options
- -DEMULATE_RSH -DREMOTE_SHELL=\"\" is necessary on Windows 95, because it
- does not have its own rsh command. It works better this way on NT too,
- because the NT rsh does not propagate signals to the remote process.
- -DATTENTION is included even though I haven't been able to send signals to
- child processes on Windows, because at least I can send them over rsh to
- Unix programs. On Windows I send a newline instead, which wakes up the
- chess program if it's polling. On my GNU Chess port the newline actually
- works even for Move Now.
-*/
-#define EMULATE_RSH 1
-#define ATTENTION 1
-
-#ifdef __BORLANDC__
-#define _strdup(x) strdup(x)
-#define STRICT
-#define _winmajor 3 /* windows 95 */
-#define SCF_DEFAULT 0x0000
-#define SCF_ALL 0x0004
-#endif
-
+/* config.h.in. Generated automatically from configure.in by autoheader. */\r
+\r
+/* Define if you have <sys/wait.h> that is POSIX.1 compatible. */\r
+/*#undef HAVE_SYS_WAIT_H*/\r
+\r
+/* Define if you need to in order for stat and other things to work. */\r
+/*#undef _POSIX_SOURCE*/\r
+\r
+/* Define as the return type of signal handlers (int or void). */\r
+/*#undef RETSIGTYPE*/\r
+\r
+/* Define if you have the ANSI C header files. */\r
+#define STDC_HEADERS 1\r
+\r
+/* Define if you can safely include both <sys/time.h> and <time.h>. */\r
+/*#undef TIME_WITH_SYS_TIME*/\r
+\r
+/* Define if lex declares yytext as a char * by default, not a char[]. */\r
+/*#undef YYTEXT_POINTER*/\r
+\r
+/*#define FIRST_PTY_LETTER 'p'*/\r
+\r
+#define HAVE_FCNTL_H 1\r
+\r
+#define HAVE_GETHOSTNAME 0\r
+\r
+#define HAVE_GETTIMEOFDAY 0\r
+\r
+/* Use our own random() defined in winboard.c. */\r
+#define HAVE_RANDOM 0\r
+\r
+#define HAVE_SYS_SOCKET_H 0\r
+\r
+/*#undef IBMRTAIX*/\r
+\r
+#define LAST_PTY_LETTER 'q'\r
+\r
+#define PATCHLEVEL "8pre"\r
+\r
+#define PRODUCT "WinBoard"\r
+\r
+#define PTY_ITERATION\r
+\r
+#define PTY_NAME_SPRINTF\r
+\r
+#define PTY_TTY_NAME_SPRINTF\r
+\r
+#define REMOTE_SHELL ""\r
+\r
+/*#undef RTU*/\r
+\r
+/*#undef UNIPLUS*/\r
+\r
+#define USE_PTYS 0\r
+\r
+#define VERSION "4.2"\r
+\r
+/*#undef X_WCHAR*/\r
+\r
+#ifndef __BORLANDC__\r
+#define WIN32 1\r
+#else\r
+#define WIN32\r
+#endif\r
+\r
+#define ZIPPY 1\r
+\r
+/* Define if you have the _getpty function. */\r
+/*#undef HAVE__GETPTY*/\r
+\r
+/* Define if you have the ftime function. */\r
+#define HAVE_FTIME 1\r
+\r
+/* Define if you have the grantpt function. */\r
+/*#undef HAVE_GRANTPT*/\r
+\r
+/* Define if you have the rand48 function. */\r
+/*#undef HAVE_RAND48*/\r
+\r
+/* Define if you have the sysinfo function. */\r
+/*#undef HAVE_SYSINFO*/\r
+\r
+/* Define if you have the <lan/socket.h> header file. */\r
+/*#undef HAVE_LAN_SOCKET_H*/\r
+\r
+/* Define if you have the <string.h> header file. */\r
+#define HAVE_STRING_H 1\r
+\r
+/* Define if you have the <stropts.h> header file. */\r
+/*#undef HAVE_STROPTS_H*/\r
+\r
+/* Define if you have the <sys/fcntl.h> header file. */\r
+#define HAVE_SYS_FCNTL_H 0\r
+\r
+/* Define if you have the <sys/systeminfo.h> header file. */\r
+/*#undef HAVE_SYS_SYSTEMINFO_H*/\r
+\r
+/* Define if you have the <sys/time.h> header file. */\r
+/*#undef HAVE_SYS_TIME_H*/\r
+\r
+/* Define if you have the <unistd.h> header file. */\r
+/*#undef HAVE_UNISTD_H*/\r
+\r
+/* Define if you have the i library (-li). */\r
+/*#undef HAVE_LIBI*/\r
+\r
+/* Define if you have the seq library (-lseq). */\r
+/*#undef HAVE_LIBSEQ*/\r
+\r
+/*\r
+ Options\r
+ -DEMULATE_RSH -DREMOTE_SHELL=\"\" is necessary on Windows 95, because it\r
+ does not have its own rsh command. It works better this way on NT too,\r
+ because the NT rsh does not propagate signals to the remote process.\r
+ -DATTENTION is included even though I haven't been able to send signals to\r
+ child processes on Windows, because at least I can send them over rsh to\r
+ Unix programs. On Windows I send a newline instead, which wakes up the\r
+ chess program if it's polling. On my GNU Chess port the newline actually \r
+ works even for Move Now.\r
+*/\r
+#define EMULATE_RSH 1\r
+#define ATTENTION 1\r
+\r
+#ifdef __BORLANDC__\r
+#define _strdup(x) strdup(x)\r
+#define STRICT\r
+#define _winmajor 3 /* windows 95 */\r
+#define SCF_DEFAULT 0x0000\r
+#define SCF_ALL 0x0004\r
+#endif\r
-#
-# Makefile for WinBoard, using the GNU Cygwin toolset
-#
-
-# Uncomment both lines to turn on debugging symbols #######
-cdebug= -g
-linkdebug= -g
-#######################################################
-
-proj=winboard
-allobj= winboard.o backend.o parser.o moves.o lists.o \
- gamelist.o pgntags.o wedittags.o wgamelist.o zippy.o \
- wsockerr.o wbres.o wclipbrd.o woptions.o
-
-dotc= winboard.c backend.c parser.c moves.c lists.c \
- gamelist.c pgntags.c wedittags.c wgamelist.c zippy.c \
- wsockerr.c winboard.rc wclipbrd.c woptions.c
-
-# Currently WinBoard will build either with or without -mno-cygwin
-# however, a Cygwin bug in forming the command line to WinMain() is
-# exposed if -mno-cygwin is not used.
-cygwin= -mno-cygwin
-
-VPATH= .:..
-CFLAGS= $(cdebug)
-INCLUDES= -I. -I..
-CVARS= $(INCLUDES) $(cygwin)
-CC = gcc $(CVARS)
-WCC = $(CC) -mwindows $(linkdebug)
-HC="/c/program files/help workshop/hcrtf.exe" -xn
-
-all: $(proj).exe
-
-depend: $(dotc)
- makedepend -Y -f cygwin.mak $(INCLUDES) $^
-
-clean:
- rm -f *.obj *~ $(proj).exe $(proj).err $(proj).rbj \
- $(proj).RES $(proj).res $(proj).ini *.sbr *.bsc *.o \
- *.plg *.opt *.ncb *.debug *.bak *.gid *.GID
-
-maintainer-clean: clean
- rm -f parser.c *.hlp *.HLP
-
-# Update the help file if necessary
-$(proj).hlp : $(proj).rtf
- $(HC) $(proj).hpj
- cat $(proj).err
-
-# Update the resource if necessary
-wbres.o: $(proj).rc $(proj).h resource.h
- windres --use-temp-file --include-dir .. $< -O coff -o $@
-
-# Update the object files if necessary
-
-parser.c: parser.l
- flex -oparser.c -L $<
-
-$(proj).exe: $(allobj) $(proj).hlp $(proj).rc
- $(WCC) $(guiflags) $(allobj) \
- -lwsock32 -lwinmm \
- -o $(proj).exe
-
-# DO NOT DELETE
-
-winboard.o: config.h ../common.h winboard.h resource.h ../frontend.h
-winboard.o: ../backend.h ../lists.h ../moves.h wclipbrd.h wgamelist.h
-winboard.o: wedittags.h woptions.h wsockerr.h defaults.h
-backend.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h
-backend.o: ../parser.h ../moves.h ../zippy.h ../backendz.h
-parser.o: config.h ../common.h ../backend.h ../lists.h ../frontend.h
-parser.o: ../parser.h ../moves.h
-moves.o: config.h ../common.h ../backend.h ../lists.h ../frontend.h
-moves.o: ../moves.h ../parser.h
-lists.o: config.h ../common.h ../lists.h
-gamelist.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h
-gamelist.o: ../parser.h
-pgntags.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h
-pgntags.o: ../parser.h
-wedittags.o: config.h ../common.h winboard.h resource.h ../frontend.h
-wedittags.o: ../backend.h ../lists.h
-wgamelist.o: config.h ../common.h winboard.h resource.h ../frontend.h
-wgamelist.o: ../backend.h ../lists.h
-zippy.o: config.h ../common.h ../zippy.h ../frontend.h ../backend.h
-zippy.o: ../lists.h ../backendz.h
-wsockerr.o: wsockerr.h
-winboard.o: resource.h
-wclipbrd.o: config.h ../common.h winboard.h resource.h ../frontend.h
-wclipbrd.o: ../backend.h ../lists.h wclipbrd.h
-woptions.o: config.h ../common.h winboard.h resource.h ../backend.h
-woptions.o: ../lists.h ../frontend.h woptions.h defaults.h wedittags.h
+#\r
+# Makefile for WinBoard, using the GNU Cygwin toolset\r
+#\r
+\r
+# Uncomment both lines to turn on debugging symbols #######\r
+cdebug= -g\r
+linkdebug= -g\r
+#######################################################\r
+\r
+proj=winboard\r
+allobj= winboard.o backend.o parser.o moves.o lists.o \\r
+ gamelist.o pgntags.o wedittags.o wgamelist.o zippy.o \\r
+ wsockerr.o wbres.o wclipbrd.o woptions.o\r
+\r
+dotc= winboard.c backend.c parser.c moves.c lists.c \\r
+ gamelist.c pgntags.c wedittags.c wgamelist.c zippy.c \\r
+ wsockerr.c winboard.rc wclipbrd.c woptions.c\r
+\r
+# Currently WinBoard will build either with or without -mno-cygwin\r
+# however, a Cygwin bug in forming the command line to WinMain() is\r
+# exposed if -mno-cygwin is not used.\r
+cygwin= -mno-cygwin\r
+\r
+VPATH= .:..\r
+CFLAGS= $(cdebug)\r
+INCLUDES= -I. -I..\r
+CVARS= $(INCLUDES) $(cygwin)\r
+CC = gcc $(CVARS)\r
+WCC = $(CC) -mwindows $(linkdebug)\r
+HC="c:/program files/help workshop/hcrtf.exe" -xn\r
+\r
+all: $(proj).exe\r
+\r
+depend: $(dotc)\r
+ makedepend -Y -f cygwin.mak $(INCLUDES) $^\r
+\r
+clean:\r
+ rm -f *.obj *~ $(proj).exe $(proj).err $(proj).rbj \\r
+ $(proj).RES $(proj).res $(proj).ini *.sbr *.bsc *.o \\r
+ *.plg *.opt *.ncb *.debug *.bak *.gid *.GID\r
+\r
+maintainer-clean: clean\r
+ rm -f parser.c *.hlp *.HLP\r
+\r
+# Update the help file if necessary\r
+$(proj).hlp : $(proj).rtf\r
+ $(HC) $(proj).hpj\r
+ cat $(proj).err\r
+\r
+# Update the resource if necessary\r
+wbres.o: $(proj).rc $(proj).h resource.h\r
+ windres --use-temp-file --include-dir .. $< -O coff -o $@\r
+\r
+# Update the object files if necessary\r
+\r
+parser.c: parser.l\r
+ flex -oparser.c -L $<\r
+\r
+$(proj).exe: $(allobj) $(proj).hlp $(proj).rc\r
+ $(WCC) $(guiflags) $(allobj) \\r
+ -lwsock32 -lwinmm \\r
+ -o $(proj).exe\r
+\r
+# DO NOT DELETE\r
+\r
+winboard.o: config.h ../common.h winboard.h resource.h ../frontend.h\r
+winboard.o: ../backend.h ../lists.h ../moves.h wclipbrd.h wgamelist.h\r
+winboard.o: wedittags.h woptions.h wsockerr.h defaults.h\r
+backend.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h\r
+backend.o: ../parser.h ../moves.h ../zippy.h ../backendz.h\r
+parser.o: config.h ../common.h ../backend.h ../lists.h ../frontend.h\r
+parser.o: ../parser.h ../moves.h\r
+moves.o: config.h ../common.h ../backend.h ../lists.h ../frontend.h\r
+moves.o: ../moves.h ../parser.h\r
+lists.o: config.h ../common.h ../lists.h\r
+gamelist.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h\r
+gamelist.o: ../parser.h\r
+pgntags.o: config.h ../common.h ../frontend.h ../backend.h ../lists.h\r
+pgntags.o: ../parser.h\r
+wedittags.o: config.h ../common.h winboard.h resource.h ../frontend.h\r
+wedittags.o: ../backend.h ../lists.h\r
+wgamelist.o: config.h ../common.h winboard.h resource.h ../frontend.h\r
+wgamelist.o: ../backend.h ../lists.h\r
+zippy.o: config.h ../common.h ../zippy.h ../frontend.h ../backend.h\r
+zippy.o: ../lists.h ../backendz.h\r
+wsockerr.o: wsockerr.h\r
+winboard.o: resource.h\r
+wclipbrd.o: config.h ../common.h winboard.h resource.h ../frontend.h\r
+wclipbrd.o: ../backend.h ../lists.h wclipbrd.h\r
+woptions.o: config.h ../common.h winboard.h resource.h ../backend.h\r
+woptions.o: ../lists.h ../frontend.h woptions.h defaults.h wedittags.h\r