#define NONE 2\r
#define ANALYZE 3\r
\r
-char move[2000][10], iniPos[256], hashOpt[20], pause, suspended, ponder, post, hasHash, c, sc='c', suffix[81], varOpt, searching, *binary;\r
+char move[2000][10], iniPos[256], hashOpt[20], suspended, ponder, post, hasHash, c, sc='c', suffix[81], varOpt, searching, *binary;\r
int mps, tc, inc, sTime, depth, myTime, hisTime, stm, computer = NONE, memory, oldMem=0, cores, moveNr, lastDepth, lastScore, startTime, debug, flob;\r
int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500], frc, byo = -1, namOpt, comp;\r
char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20], varList[8000], anaOpt[20], backLog[10000], checkOptions[8192] = "Ponder";\r
StopPonder(int pondering)\r
{\r
if(!pondering) return;\r
- pause = 1;\r
EPRINT((f, "# stop\n")) fflush(toE); // note: 'pondering' remains set until engine acknowledges 'stop' with 'bestmove'\r
- Sync(PAUSE); // wait for engine to acknowledge 'stop' with 'bestmove'.\r
}\r
\r
void\r
DPRINT("# engine said: %s", line), fflush(stdout);\r
if(sscanf(line, "%s", command) != 1) continue;\r
if(!strcmp(command, "bestmove")) {\r
- if(pause == 1) { searching = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore.\r
- else if(searching == 1) { searching = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); continue; } // ignore ponder search\r
+ if(searching == 1) { searching = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); return; } // ignore ponder search\r
+ else if(searching != 3) { searching = 0; return; } // ponder miss or analysis result; ignore.\r
// move was a move to be played\r
if(p = strstr(line+8, " draw")) *p = 0, printf("offer draw\n"); // UCCI\r
if(strstr(line+9, "resign")) { printf("resign\n"); computer = NONE; }\r
Move4GUI(line+9);\r
printf("move %s\n", line+9); // send move to GUI\r
if(move[moveNr][0]) printf("Hint: %s\n", move[moveNr]);\r
- if(pause) { pause = 0; Sync(WAKEUP); } // release commands that came in during think\r
if(lastScore == 100001 && iniPos[0] != 'f') { printf("%s {mate}\n", stm == BLACK ? "1-0" : "0-1"); computer = NONE; }\r
+ return;\r
}\r
else if(!strcmp(command, "info")) {\r
int d=0, s=0, t=(GetTickCount() - startTime)/10, n=1;\r
if(sscanf(line, "id name %[^\n]", name) == 1) printf("feature myname=\"%s (U%cI2WB)\"\n", name, sc-32);\r
if(sscanf(line, "id version %[^\n]", version) == 1 && *name) printf("feature myname=\"%s %s (U%cI2WB)\"\n", name, version, sc-32);\r
}\r
- else if(!strcmp(command, "readyok")) { pause = 0; Sync(WAKEUP); } // resume processing of GUI commands\r
+ else if(!strcmp(command, "readyok")) return; // resume processing of GUI commands\r
else if(sc == 'x'&& !strcmp(command, "ucciok") || sscanf(command, "u%ciok", &c)==1 && c==sc) {\r
char *p = varList, *q = varList;\r
while(*q && *q != '\n') if(!strncmp(q, " var ", 5)) *p++ = ',', q +=5; // replace var keywords by commas\r
if(*egts) printf("feature egt=\"%s\"\n", egts+1);\r
printf("feature smp=1 memory=%d done=1\n", hasHash);\r
if(unit == 2) { unit = 1; EPRINT((f, "# setoption usemillisec true\n")) }\r
- Sync(WAKEUP); // done with options\r
+ return; // done with options\r
}\r
}\r
}\r
\r
int DoCommand ();\r
char mySide;\r
-char queue[10000], *qStart, *qEnd;\r
+volatile char queue[10000], *qStart, *qEnd;\r
\r
void\r
LaunchSearch()\r
for(i=1; i<nr; i++) if(on[i]) EPRINT((f, " %s", moveMap[i]))\r
}\r
EPRINT((f, "\n")) searching = 2; // suppresses spurious commands during analysis starting new searches\r
- } else pause = 2, searching = 3, StartSearch(""); // request suspending of input processing while thinking\r
+ } else searching = 3, StartSearch(""); // request suspending of input processing while thinking\r
} else if(ponderAlways && computer == NONE) move[moveNr][0] = 0, StartPonder(moveNr-1);\r
}\r
\r
for(difficult=0; !difficult; ) { // read and handle commands that can (or must) be handled during thinking\r
fflush(toE); fflush(stdout);\r
if(!ReadLine(stdin, line)) printf("# EOF\n"), sprintf(line, "quit -1\n");\r
- if(searching == 3 && !pause) Sync(PAUSE), searching = 0, Release(); // if no longer thinking, take dummy pause\r
- sscanf(line, "%s", command); DPRINT("# '%s' searching=%d pause=%d log=%d sent=%d\n", command, searching, pause, logLen, sentLen);\r
+ sscanf(line, "%s", command); DPRINT("# '%s' searching=%d log=%d sent=%d\n", command, searching, logLen, sentLen);\r
if(!strcmp(command, "usermove")) { difficult--; break; } // for efficiency during game play, moves, time & otim are tried first\r
else if(!strcmp(command, "time")) sscanf(line+4, "%d", &myTime), myTime = (10*myTime)/unit;\r
else if(!strcmp(command, "otim")) sscanf(line+4, "%d", &hisTime), hisTime = (10*hisTime)/unit;\r
Move4Engine(command);\r
stm = WHITE+BLACK - stm; collect = (computer == ANALYZE); sm = 0;\r
// when pondering we either continue the ponder search as normal search, or abort it\r
- if(searching) { // move cannot come during think\r
+ if(searching) { // move cannot come during think, so we are pondering or analysing\r
if(searching == 1 && !strcmp(command, move[moveNr])) { // ponder hit\r
char *draw = drawOffer ? " draw" : ""; drawOffer = 0;\r
- searching = 0; pause = 2; moveNr++; startTime = GetTickCount(); // clock starts running now\r
+ searching = 3; moveNr++; startTime = GetTickCount(); // clock starts running now\r
EPRINT((f, "# ponderhit%s\n", draw)) fflush(toE); fflush(stdout);\r
- searching = 3; // request blocking input during thinking\r
continue;\r
}\r
- StopPonder(1); searching = 0;\r
+ searching = 0; StopPonder(1);\r
}\r
strcpy(move[moveNr++], command); // possibly overwrites ponder move\r
+ *qEnd++ = '\n'; Sync(WAKEUP); // make sure engine thread considers starting a search\r
} else\r
if(!strcmp(command, "resume")) {\r
searching = 0;\r
{\r
if(searching == 3) { // command arrived during thinking; order abort for 'instant commands'\r
if(!strcmp(command, "?") || !strcmp(command, "quit") ||\r
- !strcmp(command, "force") || !strcmp(command, "result")) { EPRINT((f, "# stop\n")); fflush(toE); }\r
- Sync(PAUSE); Release(); // block processing of difficult commands during thinking; send backlog left because of race\r
- }\r
+ !strcmp(command, "force") || !strcmp(command, "result")) StopPonder(1);\r
+ } else if(searching) searching = 0, StopPonder(1); // always abort pondering or analysis\r
+\r
+ // queue command for execution by engine thread\r
if(qStart == qEnd) qStart = qEnd = queue;\r
p = line; while(qEnd < queue+10000 && (*qEnd++ = *p++) != '\n') {}\r
- if(DoCommand()) continue;\r
+ Sync(WAKEUP);\r
}\r
-\r
- LaunchSearch(); // start a search if we need one\r
}\r
}\r
\r
int i;\r
\r
p=line; while(qStart < qEnd && (*p++ = *qStart++) != '\n') {} *p = 0;\r
+ if(line[0] == '\n') return 0;\r
sscanf(line, "%s", command);\r
\r
if(!strcmp(command, "new")) {\r
// we can set other options here\r
if(sc == 'x') { if(newGame) EPRINT((f, "# setoption newgame\n")) } else // optional in UCCI\r
if(varOpt) EPRINT((f, "# setoption name UCI_Variant value chess\n"))\r
- pause = 1; // wait for option settings to take effect\r
EPRINT((f, "# isready\n")) fflush(toE);\r
- Sync(PAUSE); // wait for readyok\r
+ HandleEngineOutput(); // wait for readyok\r
EPRINT((f, "# u%cinewgame\n", sc)) fflush(toE);\r
}\r
else if(!strcmp(command, "level")) {\r
printf("feature option=\"ponder always -check %d\"\n", ponderAlways);\r
if(sc == 's') printf("feature option=\"Floating Byoyomi -check %d\"\nfeature option=\"Byoyomi -spin %d -1 1000\"\n", flob, byo);\r
EPRINT((f, sc == 'x' ? "# ucci\n" : "# u%ci\n", sc)) fflush(toE); // prompt UCI engine for options\r
- Sync(PAUSE); // wait for uciok\r
+ HandleEngineOutput(); // wait for uciok\r
}\r
else if(!strcmp(command, "setboard")) {\r
stm = (strstr(line+9, " b ") ? BLACK : WHITE);\r
else if(!strcmp(command, "variant")) {\r
if(varOpt) {\r
EPRINT((f, "# setoption name UCI_Variant value %sucinewgame\nisready\n", line+8))\r
- fflush(toE); Sync(PAUSE);\r
+ fflush(toE); HandleEngineOutput(); // wait for readyok\r
}\r
if(!strcmp(line+8, "shogi\n")) size = 9, strcpy(iniPos, "position startpos");\r
if(!strcmp(line+8, "5x5+5_shogi\n")) size = 5, strcpy(iniPos, "position startpos");\r
if(!strcmp(line+8, "fischerandom\n")) { frc |= 1; if(frc > 0) EPRINT((f, "# setoption name UCI_Chess960 value true\n")) }\r
}\r
else if(!strcmp(command, "undo") && (i=1) || !strcmp(command, "remove") && (i=2)) {\r
- if(searching) StopPonder(1), searching = 0;\r
moveNr = moveNr > i ? moveNr - i : 0; collect = (computer == ANALYZE); sm = 0;\r
}\r
else if(!strcmp(command, ".")) {\r
inex = 1; line[strlen(line)-1] = sm = 0; // strip LF and clear sm flag\r
for(i=1; i<nr; i++) { if(!strcmp(line+8, moveMap[i]) || all) on[i] = in; sm |= on[i]+1; } // sm: 2 = enabled, 1 = disabled\r
if(!(sm & 2)) return 1; // no moves enabled; continue current search\r
- if(computer == ANALYZE) StopPonder(1), searching = 0; // abort old analysis\r
}\r
else if(!strcmp(command, "xboard")) ;\r
else if(!strcmp(command, "analyze"))computer = ANALYZE, collect = 1, sm = 0, Analyze("true");\r
- else if(!strcmp(command, "exit")) computer = NONE, StopPonder(1), searching = 0, Analyze("false");\r
- else if(!strcmp(command, "force")) computer = NONE, StopPonder(searching == 1);\r
+ else if(!strcmp(command, "exit")) computer = NONE, Analyze("false");\r
+ else if(!strcmp(command, "force")) computer = NONE;\r
else if(!strcmp(command, "go")) computer = stm;\r
else if(!strcmp(command, "ping")) { /* static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1;*/ printf("po%s", line+2); }\r
else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory);\r
Engine2GUI()\r
{\r
if(fromF = fopen("DefectiveEngineOptions.ini", "r")) printf("# fake engine input\n");\r
- HandleEngineOutput();\r
+ while(1) {\r
+ if(searching > 1) HandleEngineOutput(); // this could leave us (or fall through) pondering\r
+ while(qStart == qEnd && searching) HandleEngineOutput(); // relay ponder output until command arrives\r
+ Sync(PAUSE); // possibly wait for command silently if engine is idle\r
+ if(!DoCommand()) LaunchSearch();\r
+ }\r
}\r
\r
int\r