{ "useInternalWrap", "useInternalWrap", XtRBoolean,
sizeof(Boolean), XtOffset(AppDataPtr, useInternalWrap),
XtRImmediate, (XtPointer) True},
+ { "autoDisplayTags", "autoDisplayTags", XtRBoolean,
+ sizeof(Boolean), XtOffset(AppDataPtr, autoDisplayTags),
+ XtRImmediate, (XtPointer) True},
+ { "autoDisplayComment", "autoDisplayComment", XtRBoolean,
+ sizeof(Boolean), XtOffset(AppDataPtr, autoDisplayComment),
+ XtRImmediate, (XtPointer) True},
};
XrmOptionDescRec shellOptions[] = {
{ "-keepLineBreaksICS", "keepLineBreaksICS", XrmoptionSepArg, NULL },
{ "-wrapContinuationSequence", "wrapContinuationSequence", XrmoptionSepArg, NULL },
{ "-useInternalWrap", "useInternalWrap", XrmoptionSepArg, NULL },
+ { "-autoDisplayTags", "autoDisplayTags", XrmoptionSepArg, NULL },
+ { "-autoDisplayComment", "autoDisplayComment", XrmoptionSepArg, NULL },
};
XtActionsRec boardActions[] = {
@cindex -animateSpeed, option
Number of milliseconds delay between each animation frame when Animate
Moves is on.
+@item -autoDisplayComment true/false
+@itemx -autoDisplayTags true/false
+@cindex -autoDisplayComment, option
+@cindex -autoDisplayTags, option
+If set to true, these options cause the window with the move comments,
+and the window with PGN tags, respectively, to pop up automatically when
+such tags or comments are encountered during the replaying a stored or
+loaded game.
@end table
@node Adjudication Options