#define SOLID 0
#define OUTLINE 1
-cairo_surface_t *pngPieceBitmaps[2][(int)BlackPawn]; // scaled pieces as used
-cairo_surface_t *pngPieceBitmaps2[2][(int)BlackPawn+4]; // scaled pieces in store
-cairo_surface_t *pngBoardBitmap[2];
+Boolean cairoAnimate = True;
+static cairo_surface_t *csBoardWindow;
+static cairo_surface_t *pngPieceBitmaps[2][(int)BlackPawn]; // scaled pieces as used
+static cairo_surface_t *pngPieceBitmaps2[2][(int)BlackPawn+4]; // scaled pieces in store
+static cairo_surface_t *pngBoardBitmap[2];
Pixmap pieceBitmap[2][(int)BlackPawn];
Pixmap pieceBitmap2[2][(int)BlackPawn+4]; /* [HGM] pieces */
Pixmap xpmPieceBitmap[4][(int)BlackPawn]; /* LL, LD, DL, DD actually used*/
TimeDelay(msec);
}
-static cairo_surface_t *cs; // to keep out of back-end :-(
-
void
DrawBorder (int x, int y, int type)
{
cairo_t *cr;
DrawSeekOpen();
- cr = cairo_create(cs);
+ cr = cairo_create(csBoardWindow);
cairo_set_antialias(cr, CAIRO_ANTIALIAS_NONE);
cairo_rectangle(cr, x, y, squareSize+lineGap, squareSize+lineGap);
SetPen(cr, lineGap, type == 1 ? appData.highlightSquareColor : appData.premoveHighlightColor, 0);
cairo_stroke(cr);
-
- DrawSeekClose();
}
static int
if (useImages && color != 2 && (useTexture & color+1) && CutOutSquare(x, y, &x0, &y0, color)) {
if(pngBoardBitmap[color]) {
cairo_t *cr;
- if(!fac) return; // for now do not use on animate buffer, but ignore dest and draw always to board
+ if(!fac && !cairoAnimate) return;
DrawSeekOpen();
- cr = cairo_create (cs);
+ cr = cairo_create (fac ? csBoardWindow : (cairo_surface_t *) dest);
cairo_set_source_surface (cr, pngBoardBitmap[color], x*fac - x0, y*fac - y0);
cairo_set_antialias (cr, CAIRO_ANTIALIAS_NONE);
cairo_rectangle (cr, x*fac, y*fac, squareSize, squareSize);
cairo_fill (cr);
cairo_destroy (cr);
- DrawSeekClose();
} else
XCopyArea(xDisplay, xpmBoardBitmap[color], dest, wlPieceGC, x0, y0,
squareSize, squareSize, x*fac, y*fac);
if(appData.upsideDown && flipView) { p += p < BlackPawn ? BlackPawn : -BlackPawn; }// swap white and black pieces
BlankSquare(x, y, square_color, piece, dest, 1); // erase previous contents with background
DrawSeekOpen();
- cr = cairo_create (cs);
+ cr = cairo_create (csBoardWindow);
cairo_set_source_surface (cr, pngPieceBitmaps[kind][piece], x, y);
cairo_paint(cr);
cairo_destroy (cr);
- DrawSeekClose();
}
typedef void (*DrawFunc)();
{
cairo_t *cr;
DrawSeekOpen();
- cr = cairo_create(cs);
+ cr = cairo_create(csBoardWindow);
cairo_arc(cr, x+r/2, y+r/2, r/2, 0.0, 2*M_PI);
if(appData.monoMode) {
SetPen(cr, 2, marker == 2 ? "#000000" : "#FFFFFF", 0);
cairo_stroke(cr);
cairo_destroy(cr);
- DrawSeekClose();
}
void
cairo_t *cr;
/* get a cairo_t */
- cr = cairo_create (cs);
+ cr = cairo_create (csBoardWindow);
cairo_move_to (cr, x, y);
cairo_line_to(cr, xTo, yTo );
void DrawSeekBackground( int left, int top, int right, int bottom )
{
- cairo_t *cr = cairo_create (cs);
+ cairo_t *cr = cairo_create (csBoardWindow);
cairo_rectangle (cr, left, top, right-left, bottom-top);
void DrawSeekText(char *buf, int x, int y)
{
- cairo_t *cr = cairo_create (cs);
+ cairo_t *cr = cairo_create (csBoardWindow);
cairo_select_font_face (cr, "Sans",
CAIRO_FONT_SLANT_NORMAL,
void DrawSeekDot(int x, int y, int colorNr)
{
- cairo_t *cr = cairo_create (cs);
+ cairo_t *cr = cairo_create (csBoardWindow);
int square = colorNr & 0x80;
colorNr &= 0x7F;
{
int boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
int boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
- cs = cairo_xlib_surface_create(xDisplay, xBoardWindow, DefaultVisual(xDisplay, 0), boardWidth, boardHeight);
+ if(!csBoardWindow) csBoardWindow = cairo_xlib_surface_create(xDisplay, xBoardWindow, DefaultVisual(xDisplay, 0), boardWidth, boardHeight);
}
void
DrawSeekClose ()
{
- cairo_surface_destroy(cs);
}
void
DrawSeekOpen();
/* get a cairo_t */
- cr = cairo_create (cs);
+ cr = cairo_create (csBoardWindow);
cairo_set_antialias (cr, CAIRO_ANTIALIAS_NONE);
SetPen(cr, lineGap, "#000000", 0);
/* free memory */
cairo_destroy (cr);
- DrawSeekClose();
return;
}
static int xpmDone = 0;
static Pixmap animBufs[3*NrOfAnims]; // newBuf, saveBuf
static GC animGCs[3*NrOfAnims]; // blitGC, pieceGC, outlineGC;
+static cairo_surface_t *c_animBufs[3*NrOfAnims]; // newBuf, saveBuf
static void
CreateAnimMasks (int pieceDepth)
XtGCMask mask;
XGCValues values;
+ if(cairoAnimate) {
+ DrawSeekOpen(); // set cs to board widget
+ c_animBufs[anr+4] = csBoardWindow;
+ c_animBufs[anr+2] = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, squareSize, squareSize);
+ c_animBufs[anr] = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, squareSize, squareSize);
+ }
+
/* Each buffer is square size, same depth as window */
animBufs[anr+4] = xBoardWindow;
animBufs[anr+2] = XCreatePixmap(xDisplay, xBoardWindow,
}
}
+static void
+CairoOverlayPiece (ChessSquare piece, cairo_surface_t *dest)
+{
+ static ChessSquare oldPiece = -1;
+ static cairo_t *pieceSource;
+ if(piece != oldPiece) { // try make it faster by only changing cr if we need other piece
+ if(pieceSource) cairo_destroy (pieceSource);
+ pieceSource = cairo_create (dest);
+ cairo_set_source_surface (pieceSource, pngPieceBitmaps[!White(piece)][piece % BlackPawn], 0, 0);
+ oldPiece = piece;
+ }
+ cairo_paint(pieceSource);
+}
+
void
InsertPiece (AnimNr anr, ChessSquare piece)
{
+ if(cairoAnimate) {
+ CairoOverlayPiece(piece, c_animBufs[anr]);
+ } else
OverlayPiece(piece, animGCs[anr+2], animGCs[anr+4], animBufs[anr]);
}
void
DrawBlank (AnimNr anr, int x, int y, int startColor)
{
+ if(cairoAnimate)
+ BlankSquare(x, y, startColor, EmptySquare, (Drawable) c_animBufs[anr+2], 0);
+ else
BlankSquare(x, y, startColor, EmptySquare, animBufs[anr+2], 0);
}
void CopyRectangle (AnimNr anr, int srcBuf, int destBuf,
int srcX, int srcY, int width, int height, int destX, int destY)
{
+ if(cairoAnimate) {
+ cairo_t *cr = cairo_create (c_animBufs[anr+destBuf]);
+ cairo_set_source_surface (cr, c_animBufs[anr+srcBuf], destX - srcX, destY - srcY);
+ cairo_rectangle (cr, destX, destY, width, height);
+ cairo_fill (cr);
+ cairo_destroy (cr);
+ } else
XCopyArea(xDisplay, animBufs[anr+srcBuf], animBufs[anr+destBuf], animGCs[anr],
srcX, srcY, width, height, destX, destY);
}
SetDragPiece (AnimNr anr, ChessSquare piece)
{
Pixmap mask;
+ if(cairoAnimate) return;
/* The piece will be drawn using its own bitmap as a matte */
SelectGCMask(piece, &animGCs[anr+2], &animGCs[anr+4], &mask);
XSetClipMask(xDisplay, animGCs[anr+2], mask);