/* xboard-defined extension */
gameInfo->variant = StringToVariant(value);
success = TRUE;
+ } else if (StrCaseCmp(name, "VariantMen") == 0) {
+ /* for now ignore this tag, as we have no method yet */
+ /* for assigning the pieces to XBoard pictograms */
} else if (StrCaseCmp(name, PGN_OUT_OF_BOOK) == 0) {
/* [AS] Out of book annotation */
success = StrSavePtr(value, &gameInfo->outOfBook) != NULL;
if (gameInfo->variant != VariantNormal)
fprintf(fp, "[Variant \"%s\"]\n", VariantName(gameInfo->variant));
if (*(p = CollectPieceDescriptors()))
- fprintf(fp, "[Pieces \"%s\"]\n", p);
+ fprintf(fp, "[VariantMen \"%s\"]\n", p);
if (gameInfo->extraTags)
fputs(gameInfo->extraTags, fp);
}