if (currentListGame->gameInfo.resultDetails != NULL) {
free(currentListGame->gameInfo.resultDetails);
}
- if(yy_text[0] == '{') { char *p;
- safeStrCpy(lastComment, yy_text+1, sizeof(lastComment)/sizeof(lastComment[0]));
- if(p = strchr(lastComment, '}')) *p = 0;
- currentListGame->gameInfo.resultDetails = StrSave(lastComment);
+ if(yy_text[0] == '{') {
+ char *p;
+ safeStrCpy(lastComment, yy_text+1, sizeof(lastComment)/sizeof(lastComment[0]));
+ if((p = strchr(lastComment, '}'))) *p = 0;
+ currentListGame->gameInfo.resultDetails = StrSave(lastComment);
}
break;
default:
}
}
}
-GetTimeMark(&t2);printf("GameListBuild %d msec\n", SubtractTimeMarks(&t2,&t));
+GetTimeMark(&t2);printf("GameListBuild %ld msec\n", SubtractTimeMarks(&t2,&t));
quickFlag = 0;
PackGame(boards[scratch]); // for appending end-of-game marker.
DisplayTitle("WinBoard");