{ VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")},
{ VariantLion, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("mighty lion")},
{ VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")},
-{ VariantChuChess, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("chu chess (10x10)")},
+{ VariantChuChess, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("elven chess (10x10)")},
{ VariantChu, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("chu shogi (12x12)")},
//{ -1, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_(" ")}, // dummy, to have good alignment
// optional buttons for engine-defined variants