Using the Game List Tags dialog to alter the gae header lines now
automatically causes an update of the Game list according to the new
tags specification.
{
GLT_ParseList();
appData.gameListTags = strdup(lpUserGLT);
+ GameListUpdate();
return 1;
}
void GameListPopDown P((void));
void GameListHighlight P((int index));
void GameListDestroy P((void));
+void GameListUpdate P((void));
FILE *GameFile P((void));
/* these are in wedittags.c */
}
void
+GameListUpdate ()
+{
+ GameListPrepare(False, False);
+ GameListReplace(0);
+}
+
+void
GameListPopUp (FILE *fp, char *filename)
{
if (glc == NULL) {