{ 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles:") },\r
{ 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round") },\r
{ 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Games per Match / Pairing:") },\r
+ { 0, 0, 1, NULL, (void*) &appData.saveGameFile, "", NULL, FileName, N_("File for saving tourney games:") },\r
{ 0, 0, 1, NULL, (void*) &appData.loadGameFile, "", NULL, FileName, N_("Game File with Opening Lines:") },\r
{ 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number:") },\r
{ 0, 0, 2, NULL, (void*) &appData.loadPositionFile, "", NULL, FileName, N_("File with Start Positions:") },\r
{ 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles:") },
{ 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Default Number of Games in Match (or Pairing):") },
{ 0, 0, 1000000000, NULL, (void*) &appData.matchPause, "", NULL, Spin, N_("Pause between Match Games (msec):") },
+{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, "", NULL, FileName, N_("Save Tourney Games on:") },
{ 0, 0, 0, NULL, (void*) &appData.loadGameFile, "", NULL, FileName, N_("Game File with Opening Lines:") },
{ 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number (-1 or -2 = Auto-Increment):") },
{ 0, 0, 0, NULL, (void*) &appData.loadPositionFile, "", NULL, FileName, N_("File with Start Positions:") },