pieceBitmap[2][WhiteBishop] = DoLoadBitmap(hInst, "b", squareSize, "w");\r
pieceBitmap[2][WhiteRook] = DoLoadBitmap(hInst, "r", squareSize, "w");\r
pieceBitmap[2][WhiteKing] = DoLoadBitmap(hInst, "k", squareSize, "w");\r
- if( gameInfo.variant == VariantShogi && (squareSize==72 || squareSize==49)) {\r
+ if( gameInfo.variant == VariantShogi && squareSize <= 72 && squareSize >= 33) {\r
// in Shogi, Hijack the unused Queen for Lance\r
pieceBitmap[0][WhiteQueen] = DoLoadBitmap(hInst, "l", squareSize, "s");\r
pieceBitmap[1][WhiteQueen] = DoLoadBitmap(hInst, "l", squareSize, "o");\r
M33O BITMAP MOVEABLE PURE "bitmaps/m33o.bmp"\r
O33O BITMAP MOVEABLE PURE "bitmaps/o33o.bmp"\r
DK33O BITMAP MOVEABLE PURE "bitmaps/dk33o.bmp"\r
+WP33O BITMAP MOVEABLE PURE "bitmaps/wp33o.bmp"\r
+WN33O BITMAP MOVEABLE PURE "bitmaps/wn33o.bmp"\r
+WL33O BITMAP MOVEABLE PURE "bitmaps/wl33o.bmp"\r
+WS33O BITMAP MOVEABLE PURE "bitmaps/ws33o.bmp"\r
A33W BITMAP MOVEABLE PURE "bitmaps/a33w.bmp"\r
AA33W BITMAP MOVEABLE PURE "bitmaps/as33w.bmp"\r
C33W BITMAP MOVEABLE PURE "bitmaps/c33w.bmp"\r
M33S BITMAP MOVEABLE PURE "bitmaps/m33s.bmp"\r
O33S BITMAP MOVEABLE PURE "bitmaps/o33s.bmp"\r
DK33S BITMAP MOVEABLE PURE "bitmaps/dk33s.bmp"\r
+WP33S BITMAP MOVEABLE PURE "bitmaps/wp33s.bmp"\r
+WN33S BITMAP MOVEABLE PURE "bitmaps/wn33s.bmp"\r
+WL33S BITMAP MOVEABLE PURE "bitmaps/wl33s.bmp"\r
+WS33S BITMAP MOVEABLE PURE "bitmaps/ws33s.bmp"\r
\r
A37O BITMAP MOVEABLE PURE "bitmaps/a37o.bmp"\r
L37O BITMAP MOVEABLE PURE "bitmaps/l37o.bmp"\r