namespace Eval::NNUE::Features {
// Orient a square according to perspective (rotates by 180 for black)
- inline Square orient(Color perspective, Square s) {
+ inline Square orient(const Position& pos, Color perspective, Square s) {
#ifdef LARGEBOARDS
- return Square(int(rank_of(s) * 8 + file_of(s)) ^ (bool(perspective) * 63));
+ return Square(int(rank_of(s) * 8 + file_of(s)) ^ (!(pos.capture_the_flag(BLACK) & Rank8BB) * bool(perspective) * 63));
#else
- return Square(int(s) ^ (bool(perspective) * 63));
+ return Square(int(s) ^ (!(pos.capture_the_flag(BLACK) & Rank8BB) * bool(perspective) * 63));
#endif
}
// Find the index of the feature quantity from the king position and PieceSquare
template <Side AssociatedKing>
inline IndexType HalfKP<AssociatedKing>::MakeIndex(
- Color perspective, Square s, Piece pc, Square ksq) {
+ const Position& pos, Color perspective, Square s, Piece pc, Square ksq) {
- return IndexType(orient(perspective, s) + kpp_board_index[pc][perspective] + PS_END * ksq);
+ return IndexType(orient(pos, perspective, s) + kpp_board_index[pc][perspective] + PS_END * ksq);
}
// Get a list of indices for active features
void HalfKP<AssociatedKing>::AppendActiveIndices(
const Position& pos, Color perspective, IndexList* active) {
- Square ksq = orient(perspective, pos.square<KING>(perspective));
+ Square ksq = orient(pos, perspective, pos.square<KING>(perspective));
Bitboard bb = pos.pieces() & ~pos.pieces(KING);
while (bb) {
Square s = pop_lsb(&bb);
- active->push_back(MakeIndex(perspective, s, pos.piece_on(s), ksq));
+ active->push_back(MakeIndex(pos, perspective, s, pos.piece_on(s), ksq));
}
}
const Position& pos, const DirtyPiece& dp, Color perspective,
IndexList* removed, IndexList* added) {
- Square ksq = orient(perspective, pos.square<KING>(perspective));
+ Square ksq = orient(pos, perspective, pos.square<KING>(perspective));
for (int i = 0; i < dp.dirty_num; ++i) {
Piece pc = dp.piece[i];
if (type_of(pc) == KING) continue;
if (dp.from[i] != SQ_NONE)
- removed->push_back(MakeIndex(perspective, dp.from[i], pc, ksq));
+ removed->push_back(MakeIndex(pos, perspective, dp.from[i], pc, ksq));
if (dp.to[i] != SQ_NONE)
- added->push_back(MakeIndex(perspective, dp.to[i], pc, ksq));
+ added->push_back(MakeIndex(pos, perspective, dp.to[i], pc, ksq));
}
}