#endif
}
- if (moveNum > 0 && !gotPremove) {
+ if (moveNum > 0 && !gotPremove && !appData.noGUI) {
/* If move comes from a remote source, animate it. If it
isn't remote, it will have already been animated. */
if (!pausing && !ics_user_moved && prevMove == moveNum - 1) {
/* Display opponents and material strengths */
if (gameInfo.variant != VariantBughouse &&
- gameInfo.variant != VariantCrazyhouse) {
+ gameInfo.variant != VariantCrazyhouse && !appData.noGUI) {
if (tinyLayout || smallLayout) {
if(gameInfo.variant == VariantNormal)
sprintf(str, "%s(%d) %s(%d) {%d %d}",
/* Display the board */
- if (!pausing) {
+ if (!pausing && !appData.noGUI) {
if (appData.premove)
if (!gotPremove ||