To not cheat 50-move display was suppressed in ICS mode,
but for observing a game this made no sense.
count = currentMove - count;
snprintf(buf, MSG_SIZ, "%s (%d reversible plies)", title, count);
if(!rule) rule = 100;
- if(count >= rule - 40 && !appData.icsActive) title = buf;
+ if(count >= rule - 40 && (!appData.icsActive || gameMode == IcsObserving)) title = buf;
if(!strcmp(oldTitle, title)) return;
safeStrCpy(oldTitle, title, MSG_SIZ);
SetEngineOutputTitle(title);