static ChessSquare oldPiece = -1;
static int oldSize;
static cairo_t *pieceSource;
+ extern int doubleClick; // in backend.c
if(piece != oldPiece || squareSize != oldSize) { // try make it faster by only changing cr if we need other piece
if(pieceSource) cairo_destroy (pieceSource);
pieceSource = cairo_create (dest);
cairo_set_source_surface (pieceSource, pngPieceBitmaps[!White(piece)][piece % BlackPawn], 0, 0);
oldPiece = piece; oldSize = squareSize;
}
- cairo_paint(pieceSource);
+ if(doubleClick) cairo_paint_with_alpha (pieceSource, 0.6);
+ else cairo_paint(pieceSource);
}
void