VOID\r
SayWhosTurn()\r
{\r
- if(gameMode == MachinePlaysBlack || gameMode == IcsPlayingBlack) {\r
+ if(gameMode == MachinePlaysBlack || gameMode == IcsPlayingWhite) {\r
if(WhiteOnMove(currentMove))\r
SayString("It is your turn", FALSE);\r
else SayString("It is your opponents turn", FALSE);\r
- } else if(gameMode == MachinePlaysWhite || gameMode == IcsPlayingWhite) {\r
+ } else if(gameMode == MachinePlaysWhite || gameMode == IcsPlayingBlack) {\r
if(WhiteOnMove(currentMove))\r
SayString("It is your opponents turn", FALSE);\r
else SayString("It is your turn", FALSE);\r