};
MenuItem viewMenu[] = {
- {"Flip View", "Flip View", FlipViewProc},
+ {"Flip View", "Flip View", FlipViewProc},
{"----", NULL, NothingProc},
- {"Show Engine Output", "Show Engine Output", EngineOutputProc},
- {"Show Evaluation Graph", "Show Evaluation Graph", EvalGraphProc},
- {"Show Game List", "Show Game List", ShowGameListProc},
- {"Show Move History", "Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
+ {"Engine Output", "Show Engine Output", EngineOutputProc},
+ {"Evaluation Graph", "Show Evaluation Graph", EvalGraphProc},
+ {"Game List", "Show Game List", ShowGameListProc},
+ {"Move History", "Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
{"----", NULL, NothingProc},
- {"Show Tags", "Show Tags", EditTagsProc},
- {"Show Comments", "Show Comments", EditCommentProc},
- {"ICS Input Box", "ICS Input Box", IcsInputBoxProc},
+ {"Tags", "Show Tags", EditTagsProc},
+ {"Comments", "Show Comments", EditCommentProc},
+ {"ICS Input Box", "ICS Input Box", IcsInputBoxProc},
{NULL, NULL, NULL}
};
{"Rematch", "Rematch", RematchProc},
{"----", NULL, NothingProc},
{"Call Flag", "Call Flag", CallFlagProc},
- {"Draw", "Draw", DrawProc},
+ {"Draw", "Draw", DrawProc},
{"Adjourn", "Adjourn", AdjournProc},
{"Abort", "Abort", AbortProc},
{"Resign", "Resign", ResignProc},
};
MenuItem engineMenu[] = {
- {"Engine #1 Settings", "Engine #1 Settings", FirstSettingsProc},
- {"Engine #2 Settings", "Engine #2 Settings", SecondSettingsProc},
+ {"Engine #1 Settings ...", "Engine #1 Settings", FirstSettingsProc},
+ {"Engine #2 Settings ...", "Engine #2 Settings", SecondSettingsProc},
{"----", NULL, NothingProc},
{"Move Now", "Move Now", MoveNowProc},
{"Retract Move", "Retract Move", RetractMoveProc},
};
MenuItem optionsMenu[] = {
- {"Time Control ...", "Time Control ...", TimeControlProc},
- {"Common Engine ...", "Common Engine ...", UciMenuProc},
- {"Adjudications ...", "Adjudications ...", EngineMenuProc},
- {"Game List ...", "Game List ...", GameListOptionsPopUp},
+ {"Time Control ...", "Time Control", TimeControlProc},
+ {"Common Engine ...", "Common Engine", UciMenuProc},
+ {"Adjudications ...", "Adjudications", EngineMenuProc},
+ {"Game List ...", "Game List", GameListOptionsPopUp},
{"----", NULL, NothingProc},
{"Always Queen", "Always Queen", AlwaysQueenProc},
{"Animate Dragging", "Animate Dragging", AnimateDraggingProc},