}
static void
-DrawUnicode (cairo_surface_t *canvas, char *string, int x, int y, char id, int flip)
+DrawUnicode (cairo_surface_t *canvas, char *string, int x, int y, char id, int flip, int size, int vpos)
{
// cairo_text_extents_t te;
cairo_t *cr;
cr = cairo_create (canvas);
layout = pango_cairo_create_layout(cr);
pango_layout_set_text(layout, string, -1);
- snprintf(fontName, MSG_SIZ, "Sans Normal %dpx", 5*squareSize/8);
+ snprintf(fontName, MSG_SIZ, "Sans Normal %dpx", size*squareSize/64);
desc = pango_font_description_from_string(fontName);
pango_layout_set_font_description(layout, desc);
pango_font_description_free(desc);
pango_layout_get_pixel_extents(layout, NULL, &r);
- cairo_translate(cr, x + squareSize/2 - s*r.width/2, y + (8+s)*squareSize/16 - s*r.height/2);
+ cairo_translate(cr, x + squareSize/2 - s*r.width/2, y + (32+vpos*s)*squareSize/64 - s*r.height/2);
if(s < 0) cairo_rotate(cr, G_PI);
cairo_set_source_rgb(cr, (id == '+' ? 1.0 : 0.0), 0.0, 0.0);
pango_cairo_update_layout(cr, layout);
void
InscribeKanji (cairo_surface_t *canvas, ChessSquare piece, int x, int y)
{
- char *p, *q, buf[10];
- int n, flip = appData.upsideDown && flipView == (piece < BlackPawn);
+ char *p, *q, buf[20], nr = 1;
+ int i, n, size = 40, flip = appData.upsideDown && flipView == (piece < BlackPawn);
if(piece == EmptySquare) return;
if(piece >= BlackPawn) piece = BLACK_TO_WHITE piece;
p = appData.inscriptions;
- n = piece;
+ if(*p > '0' && *p < '3') nr = *p++ - '0'; // nr of kanji per piece
+ n = piece; i = 0;
while(piece > WhitePawn) {
if(*p == '/') p++, piece = n - WhitePBishop; // secondary series
if(*p++ == NULLCHAR) {
}
q = p - 1;
while((*p & 0xC0) == 0x80) p++; // skip UTF-8 continuation bytes
- piece--;
+ if(*q != '.' && ++i < nr) continue; // yet more kanji for the current piece
+ piece--; i = 0;
}
- strncpy(buf, p, 10);
- for(q=buf; (*++q & 0xC0) == 0x80;);
+ strncpy(buf, p, 20);
+ for(q=buf; (*++q & 0xC0) == 0x80;); // skip first unicode
+ if(nr > 1) {
+ p = q;
+ while((*++p & 0xC0) == 0x80) {} // skip second unicode
+ *p = NULLCHAR; size = 30; i = 16;
+ DrawUnicode(canvas, q, x, y, PieceToChar(n), flip, size, -10);
+ } else i = 4;
*q = NULLCHAR;
- DrawUnicode(canvas, buf, x, y, PieceToChar(n), flip);
+ DrawUnicode(canvas, buf, x, y, PieceToChar(n), flip, size, i);
}
void