Now the markers from -showTargetSquares would stay on after a first click
for the benefit of a click-click move, they would also stay on when not
finishing the move, but operating the < > buttons in stead to call up
other positions. ForwardInner and BackwardInner now clear the markers,
like they also cleared highlights.
if (gameMode == EditPosition)
return;
+ MarkTargetSquares(1);
+
if (gameMode == PlayFromGameFile && !pausing)
PauseEvent();
target, currentMove, forwardMostMove);
if (gameMode == EditPosition) return;
+ MarkTargetSquares(1);
if (currentMove <= backwardMostMove) {
ClearHighlights();
DrawPosition(full_redraw, boards[currentMove]);