:<Key>F1: ManProc() \n \
:<Key>F2: FlipViewProc() \n \
:<KeyDown>Return: TempBackwardProc() \n \
- :<KeyUp>Return: TempForwardProc() \n \
- :Ctrl<Key>1: AskQuestionProc(\"Direct command\",\
- \"Send to chess program:\",,1) \n \
- :Ctrl<Key>2: AskQuestionProc(\"Direct command\",\
- \"Send to second chess program:\",,2) \n";
+ :<KeyUp>Return: TempForwardProc() \n";
char boardTranslations[] =
"<Btn1Down>: HandleUserMove(0) \n \
@table @asis
@item Show last move
By hitting @kbd{Enter} the last move will be re-animated.
-@item Send a command directly to the chess engine
-Using @kbd{Ctrl+1} a popup window will prompt you for a command that
-will be send directly to the first chess engines. @kbd{Ctrl+2} does the
-same for a second chess engine, if present.
@item Load Next Game
@cindex Load Next Game, Menu Item
Loads the next game from the last game record file you loaded.